Player Matchup

Anubis
Anubis
Dreadnought59
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
Jrusty
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
MahoganyDoor
Danzaburou
Level 9
God Stats
2W - 2L
1,687 SR
Queue Stats
6W - 9L
1,556 Elo+
Party 2
Baba Yaga
Baba Yaga
Skedd
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Sockmunkay
Cthulhu
Level 38
God Stats
1W - 2L
1,791 SR
Queue Stats
11W - 15L
1,369 Elo+
Party 2
Team Averages
Level 34
1,596 SR
1,487 Elo+

VS

Team Averages
Level 56
1,469 SR
1,605 Elo+
Anhur
Anhur
CnscientiousZeal
Anhur
Level 44
God Stats
4W - 2L
1,592 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Hera
Hera
Darkgrax
Hera
Level 18
God Stats
6W - 4L
1,654 SR
Queue Stats
50W - 40L
1,595 Elo+
Solo
Thanatos
Thanatos
ERTY51
Thanatos
Level 47
God Stats
5W - 2L
1,217 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Horus
Horus
TheMissingLette
Horus
Level 23
God Stats
3W - 2L
1,599 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 1
Fafnir
Fafnir
rockstartrick
Fafnir
Level 148
God Stats
3W - 3L
1,285 SR
Queue Stats
258W - 242L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,228
659
9,208
15,272
8,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Jrusty
Hou Yi
16
4 / 4 / 5
9,837
703
14,036
13,563
6,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MahoganyDoor
Danzaburou
15
1 / 5 / 6
9,161
654
10,635
13,373
5,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Skedd
Baba Yaga
17
4 / 7 / 6
10,289
735
16,499
15,662
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Sockmunkay
Cthulhu
14
0 / 6 / 7
8,662
619
8,264
19,417
22,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 10
11,375
813
13,671
13,959
7,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
19
5 / 1 / 16
11,431
817
27,871
14,566
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ERTY51
Thanatos
18
10 / 3 / 9
11,396
814
10,667
12,205
6,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
5 / 2 / 12
11,209
801
8,310
17,814
17,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 1 / 13
10,715
765
6,641
18,635
25,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
11
Kills
29
29
Deaths
11
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
Hera
5
1
16
13
L
2
7
5
0.64
W
Thanatos
ERTY51
Thanatos
10
3
9
4.83
L
Hou Yi
Jrusty
Hou Yi
4
4
5
1.63
L
Danzaburou
MahoganyDoor
Danzaburou
1
5
6
0.8
L
Baba Yaga
Skedd
Baba Yaga
4
7
6
1
L
Cthulhu
Sockmunkay
Cthulhu
0
6
7
0.58
W
5
2
12
5.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,642
Damage
67,160
77,287
Taken
77,179
48,254
Mitigated
64,766
14,417
Healing
33,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,671
6,278
0
2,570
13,959
7,004
4,126
6,175
7,640
0
33,249
W
Hera
27,871
5,794
216
4,661
14,566
7,959
1,150
7,014
7,521
77,378
0
L
9,208
781
0
4,473
15,272
8,103
84
5,966
9,306
30,293
0
W
Thanatos
ERTY51
Thanatos
10,667
2,190
0
7,078
12,205
6,725
36
5,576
6,537
0
16,948
L
Hou Yi
Jrusty
Hou Yi
14,036
7,860
0
2,070
13,563
6,201
366
6,999
6,564
0
40,959
L
Danzaburou
MahoganyDoor
Danzaburou
10,635
3,756
0
2,668
13,373
5,291
463
5,899
7,474
0
25,974
L
Baba Yaga
Skedd
Baba Yaga
16,499
864
0
2,196
15,662
6,439
249
5,106
10,556
47,695
0
L
Cthulhu
Sockmunkay
Cthulhu
8,264
455
1,059
1,951
19,417
22,220
29
10,542
8,875
17,680
0
W
8,310
2,774
6,657
7,540
17,814
17,768
202
8,175
9,368
0
17,891
W
6,641
1,468
0
4,380
18,635
25,310
1,344
6,201
12,142
14,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
56,126
197
Minions Killed
207
0
Camps Cleared
0
1,294,836
Distance Traveled
1,517,713
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,375
813
46
3
0
281,609
0
W
Hera
11,431
817
115
8
0
310,399
3
L
Anubis
9,228
659
30
2
0
220,216
0
W
Thanatos
11,396
814
15
1
0
315,806
0
L
Hou Yi
9,837
703
50
4
0
268,365
0
L
Danzaburou
9,161
654
29
2
0
265,097
0
L
Baba Yaga
10,289
735
65
5
0
270,411
0
L
Cthulhu
8,662
619
23
2
0
270,747
0
W
Horus
11,209
801
22
2
0
325,286
0
W
Fafnir
10,715
765
9
1
0
284,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role