Player Matchup

Amaterasu
Amaterasu
EDTOOKAMI
Amaterasu
Level 109
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Hou Yi
Hou Yi
Inzayneboy6
Hou Yi
Level 123
God Stats
0W - 1L
1,596 SR
Queue Stats
24W - 25L
1,580 Elo+
Party 2
Neith
Neith
MadnessKeeper
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 1
Terra
Terra
Phorsaken Wun
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Scylla
Scylla
oVaCaNtDoMeo
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,554 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,351 Elo+

VS

Team Averages
Level 101
1,567 SR
1,624 Elo+
Danzaburou
Danzaburou
DrUnicorn
Danzaburou
Level 118
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 3
Horus
Horus
Kushgoose
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,893 Elo+
Party 3
Artio
Artio
MYTHIC the BOSS
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,275 Elo+
Party 3
Eset
Eset
MarkBarkHD
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,893 Elo+
Party 3
Chiron
Chiron
ZedOnReg
Chiron
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,868 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EDTOOKAMI
Amaterasu
14
0 / 5 / 7
7,554
630
3,797
18,435
12,917
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
15
3 / 6 / 4
8,627
719
9,247
17,145
8,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
8,009
667
5,821
10,861
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 6
8,058
672
2,333
11,814
12,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
4 / 5 / 4
9,235
770
16,296
8,687
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrUnicorn
Danzaburou
16
9 / 2 / 13
10,373
864
16,961
15,495
8,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Kushgoose
Horus
15
2 / 2 / 16
10,012
834
6,182
19,649
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 3 / 15
8,436
703
2,594
18,231
21,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 0 / 14
10,814
901
14,988
7,472
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
ZedOnReg
Chiron
16
8 / 2 / 8
10,069
839
21,782
10,432
5,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
9
Kills
26
26
Deaths
9
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrUnicorn
Danzaburou
9
2
13
7.75
L
Amaterasu
EDTOOKAMI
Amaterasu
0
5
7
0.7
L
Hou Yi
3
6
4
0.83
W
Horus
Kushgoose
Horus
2
2
16
5
W
0
3
15
2.5
L
1
5
5
0.7
W
7
0
14
14
L
1
5
6
0.8
W
Chiron
ZedOnReg
Chiron
8
2
8
6
L
Scylla
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
62,507
66,942
Taken
71,279
43,796
Mitigated
58,781
20,834
Healing
32,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrUnicorn
Danzaburou
16,961
6,550
782
4,445
15,495
8,796
2,016
2,735
12,760
0
34,322
L
Amaterasu
EDTOOKAMI
Amaterasu
3,797
1,505
1,049
7,888
18,435
12,917
0
5,110
13,325
0
5,840
L
Hou Yi
9,247
2,595
1,069
4,593
17,145
8,775
0
5,081
12,064
0
28,021
W
Horus
Kushgoose
Horus
6,182
2,808
7,711
7,293
19,649
19,268
422
4,305
15,160
0
9,980
W
2,594
604
461
1,177
18,231
21,299
757
5,323
12,908
6,789
0
L
5,821
1,502
667
1,937
10,861
5,420
0
1,811
9,050
0
20,059
W
14,988
531
3,113
2,155
7,472
3,454
930
2,923
4,549
30,837
0
L
2,333
542
1,636
1,323
11,814
12,905
0
4,332
7,482
5,366
0
W
Chiron
ZedOnReg
Chiron
21,782
8,219
2,735
2,598
10,432
5,964
3,664
3,343
7,089
0
44,515
L
Scylla
16,296
1,144
377
295
8,687
3,779
0
1,248
7,439
26,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
49,704
104
Minions Killed
117
0
Camps Cleared
0
954,374
Distance Traveled
1,118,756
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,373
864
19
2
0
235,049
1
L
Amaterasu
7,554
630
9
1
0
252,940
0
L
Hou Yi
8,627
719
38
3
0
189,136
0
W
Horus
10,012
834
6
1
0
243,046
4
W
Artio
8,436
703
3
0
0
190,861
1
L
Neith
8,009
667
27
2
0
167,543
0
W
Eset
10,814
901
46
4
0
236,539
1
L
Terra
8,058
672
3
0
0
149,732
0
W
Chiron
10,069
839
43
4
0
213,261
0
L
Scylla
9,235
770
27
2
0
195,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role