Player Matchup

Kumbhakarna
Kumbhakarna
Eternal_Leader_
Kumbhakarna
Level 160
God Stats
82W - 61L
1,552 SR
Queue Stats
246W - 236L
1,459 Elo+
Party 1
Fenrir
Fenrir
Evertonmustang02
Fenrir
Level 69
God Stats
37W - 46L
1,372 SR
Queue Stats
390W - 379L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
Level 104
God Stats
94W - 64L
1,501 SR
Queue Stats
420W - 506L
1,416 Elo+
Solo
Merlin
Merlin
SappyLoveStick
Merlin
Level 91
God Stats
43W - 26L
1,542 SR
Queue Stats
209W - 140L
1,640 Elo+
Party 1
Cerberus
Cerberus
xmcnugget12
Cerberus
Level 57
God Stats
4W - 7L
1,495 SR
Queue Stats
47W - 58L
1,503 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,488 Elo+

VS

Team Averages
Level 87
1,418 SR
1,398 Elo+
Lancelot
Lancelot
Asylum_Silence
Lancelot
Level 107
God Stats
0W - 2L
1,162 SR
Queue Stats
43W - 52L
1,406 Elo+
Solo
Cerberus
Cerberus
GunShark
Cerberus
Level 123
God Stats
6W - 7L
1,600 SR
Queue Stats
365W - 374L
1,438 Elo+
Solo
Janus
Janus
JuicyDigits
Janus
Level 79
God Stats
71W - 75L
1,495 SR
Queue Stats
576W - 597L
1,390 Elo+
Solo
Chaac
Chaac
MCArtist967
Chaac
Level 57
God Stats
6W - 8L
1,421 SR
Queue Stats
46W - 58L
1,357 Elo+
Solo
Neith
Neith
aussiegaming94
Neith
Level 67
God Stats
4W - 4L
1,414 SR
Queue Stats
15W - 22L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eternal_Leader_
Kumbhakarna
17
2 / 0 / 13
10,692
972
5,458
14,368
15,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 1 / 6
11,444
1,040
11,291
14,135
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
18
5 / 1 / 12
12,061
1,096
22,493
8,787
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 2 / 14
11,602
1,055
26,729
8,369
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
xmcnugget12
Cerberus
17
3 / 3 / 10
11,118
1,011
8,706
14,304
15,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

226

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
4 / 3 / 1
11,148
1,013
8,516
9,473
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GunShark
Cerberus
17
0 / 3 / 6
11,644
1,059
6,702
19,992
30,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 4 / 4
10,570
961
12,210
16,199
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 2
10,559
960
13,172
19,226
20,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 4 / 6
10,168
924
14,177
13,770
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
18
Kills
7
7
Deaths
18
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
3
1
1.5
W
Kumbhakarna
Eternal_Leader_
Kumbhakarna
2
0
13
8.5
W
6
1
6
9
L
Cerberus
GunShark
Cerberus
0
3
6
1
W
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
5
1
12
11
L
1
4
4
0.75
L
2
4
2
0.75
W
2
2
14
4.5
L
0
4
6
0.75
W
Cerberus
xmcnugget12
Cerberus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,677
Damage
54,777
59,963
Taken
78,660
45,288
Mitigated
68,867
13,216
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,516
2,230
0
121
9,473
4,305
0
5,978
3,495
0
17,220
W
Kumbhakarna
Eternal_Leader_
Kumbhakarna
5,458
87
0
2,583
14,368
15,196
0
4,649
9,548
11,838
0
W
11,291
5,320
750
3,253
14,135
6,543
0
3,398
10,507
0
25,713
L
Cerberus
GunShark
Cerberus
6,702
915
0
3,607
19,992
30,345
0
7,864
12,128
16,515
0
W
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
22,493
8,530
291
3,591
8,787
3,774
0
3,864
4,857
0
50,218
L
12,210
860
169
492
16,199
7,082
0
9,470
6,729
41,290
0
L
13,172
1,439
0
4,078
19,226
20,289
0
9,324
9,902
161
36,633
W
26,729
1,306
0
847
8,369
3,998
0
2,202
6,093
55,820
0
L
14,177
5,243
282
2,161
13,770
6,846
0
8,257
5,513
0
30,531
W
Cerberus
xmcnugget12
Cerberus
8,706
733
0
1,901
14,304
15,777
0
4,960
9,174
20,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
54,089
233
Minions Killed
252
7
Camps Cleared
3
976,258
Distance Traveled
958,274
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,148
1,013
29
3
1
203,490
0
W
Kumbhakarna
10,692
972
10
1
0
204,020
3
W
Fenrir
11,444
1,040
40
4
1
232,782
4
L
Cerberus
11,644
1,059
40
4
0
192,037
2
W
Ah Muzen Cab
12,061
1,096
75
7
1
190,086
0
L
Janus
10,570
961
79
7
0
199,833
1
L
Chaac
10,559
960
55
5
0
170,721
0
W
Merlin
11,602
1,055
77
7
2
173,358
0
L
Neith
10,168
924
49
4
2
192,193
0
W
Cerberus
11,118
1,011
31
3
3
176,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role