Player Matchup

Jing Wei
Jing Wei
GUNNERUSMC
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Yemoja
Yemoja
Halloseve
Yemoja
Level 61
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LogicRyan
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Amaterasu
Amaterasu
Meion87
Amaterasu
Level 68
God Stats
1W - 2L
1,473 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Lancelot
Lancelot
Strykforce
Lancelot
Level 80
God Stats
20W - 10L
1,649 SR
Queue Stats
132W - 120L
1,593 Elo+
Party 1
Team Averages
Level 47
1,564 SR
1,404 Elo+

VS

Team Averages
Level 66
1,442 SR
1,453 Elo+
Xing Tian
Xing Tian
BlasphemicZac
Xing Tian
Level 67
God Stats
5W - 6L
1,497 SR
Queue Stats
86W - 112L
1,427 Elo+
Party 3
Shiva
Shiva
C9Smirk
Shiva
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 185L
1,466 Elo+
Party 3
Jormungandr
Jormungandr
HeeHawRussel
Jormungandr
Level 29
God Stats
9W - 16L
1,484 SR
Queue Stats
70W - 82L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
Jowees
Sylvanus
Level 67
God Stats
9W - 8L
1,298 SR
Queue Stats
168W - 138L
1,513 Elo+
Party 2
Neith
Neith
Lollidots
Neith
Level 21
God Stats
24W - 30L
1,431 SR
Queue Stats
24W - 32L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GUNNERUSMC
Jing Wei
19
4 / 4 / 12
11,983
799
17,807
18,853
8,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Halloseve
Yemoja
17
3 / 1 / 9
11,514
768
7,526
13,628
14,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LogicRyan
Baron Samedi
18
4 / 4 / 3
11,485
766
12,567
14,392
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Meion87
Amaterasu
16
2 / 0 / 8
10,176
678
6,982
19,755
18,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Strykforce
Lancelot
20
7 / 1 / 5
12,248
817
18,465
19,774
10,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlasphemicZac
Xing Tian
16
2 / 5 / 6
9,482
632
7,098
15,788
10,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
C9Smirk
Shiva
16
0 / 2 / 5
9,699
647
16,133
14,347
9,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HeeHawRussel
Jormungandr
16
1 / 8 / 3
9,267
618
15,143
23,425
15,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jowees
Sylvanus
18
5 / 2 / 4
10,283
686
15,511
14,136
20,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lollidots
Neith
17
2 / 3 / 5
9,720
648
3,442
6,244
3,311
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
20
Kills
10
10
Deaths
20
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlasphemicZac
Xing Tian
2
5
6
1
L
Shiva
C9Smirk
Shiva
0
2
5
1.25
W
Jing Wei
GUNNERUSMC
Jing Wei
4
4
12
2.5
W
Yemoja
Halloseve
Yemoja
3
1
9
7.5
L
Jormungandr
HeeHawRussel
Jormungandr
1
8
3
0.31
L
Sylvanus
Jowees
Sylvanus
5
2
4
3.5
W
Baron Samedi
LogicRyan
Baron Samedi
4
4
3
1.38
L
Neith
Lollidots
Neith
2
3
5
1.5
W
Amaterasu
Meion87
Amaterasu
2
0
8
6
W
Lancelot
Strykforce
Lancelot
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
57,327
86,402
Taken
73,940
59,585
Mitigated
59,079
44,254
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlasphemicZac
Xing Tian
7,098
784
0
132
15,788
10,053
0
4,054
11,734
13,946
0
L
Shiva
C9Smirk
Shiva
16,133
2,783
464
4,926
14,347
9,826
0
3,463
10,884
0
45,392
W
Jing Wei
GUNNERUSMC
Jing Wei
17,807
14,001
0
4,090
18,853
8,944
4,044
8,885
9,717
0
42,866
W
Yemoja
Halloseve
Yemoja
7,526
3,473
10,359
5,731
13,628
14,300
1,554
6,146
6,918
15,298
0
L
Jormungandr
HeeHawRussel
Jormungandr
15,143
5,023
0
0
23,425
15,443
0
7,297
16,011
37,706
0
L
Sylvanus
Jowees
Sylvanus
15,511
4,244
2,686
3,295
14,136
20,446
0
3,191
10,774
30,403
4,279
W
Baron Samedi
LogicRyan
Baron Samedi
12,567
1,074
1,568
4,302
14,392
7,202
584
8,312
6,044
39,484
0
L
Neith
Lollidots
Neith
3,442
888
0
145
6,244
3,311
0
1,894
4,323
0
21,041
W
Amaterasu
Meion87
Amaterasu
6,982
3,176
1,101
9,609
19,755
18,291
1,126
6,890
12,673
0
26,626
W
Lancelot
Strykforce
Lancelot
18,465
4,171
0
7,494
19,774
10,848
2,823
4,922
14,729
0
71,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
48,451
292
Minions Killed
232
0
Camps Cleared
0
1,527,075
Distance Traveled
1,221,403
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,482
632
24
2
0
221,709
1
L
Shiva
9,699
647
63
4
0
273,667
0
W
Jing Wei
11,983
799
63
4
0
280,238
1
W
Yemoja
11,514
768
17
1
0
277,319
2
L
Jormungandr
9,267
618
60
4
0
227,118
0
L
Sylvanus
10,283
686
42
3
0
255,635
0
W
Baron Samedi
11,485
766
78
5
0
237,097
1
L
Neith
9,720
648
43
3
0
243,274
0
W
Amaterasu
10,176
678
20
1
0
321,384
1
W
Lancelot
12,248
817
114
8
0
411,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role