Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MustyMan-
Danzaburou
Level 67
God Stats
6W - 2L
1,600 SR
Queue Stats
19W - 12L
1,359 Elo+
Party 2
Bacchus
Bacchus
Smokey_Nagata6
Bacchus
Level 6
God Stats
2W - 2L
1,688 SR
Queue Stats
5W - 5L
1,390 Elo+
Party 2
Bellona
Bellona
iDrxpin
Bellona
Level 58
God Stats
8W - 5L
1,560 SR
Queue Stats
19W - 16L
1,320 Elo+
Party 2
Arachne
Arachne
xBaseballcooper
Arachne
Level 54
God Stats
3W - 2L
1,153 SR
Queue Stats
5W - 5L
1,251 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,364 Elo+

VS

Team Averages
Level 76
1,469 SR
1,301 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Atomicflea06
Gilgamesh
Level 68
God Stats
4W - 5L
1,560 SR
Queue Stats
75W - 70L
1,291 Elo+
Solo
Hera
Hera
Khelvick
Hera
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 28L
1,186 Elo+
Party 1
Artemis
Artemis
MrConejo36
Artemis
Level 28
God Stats
1W - 5L
1,283 SR
Queue Stats
53W - 84L
1,259 Elo+
Party 3
Hel
Hel
ninjask_99
Hel
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 336L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 2
6,719
448
2,395
9,195
3,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MustyMan-
Danzaburou
11
3 / 2 / 1
7,241
483
11,886
9,821
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
6,869
458
4,171
12,569
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
iDrxpin
Bellona
14
3 / 1 / 2
8,530
569
10,320
17,292
17,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
11 / 1 / 2
8,997
600
10,092
12,260
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 3 / 3
7,463
498
12,803
12,259
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Atomicflea06
Gilgamesh
11
0 / 4 / 1
6,504
434
8,123
14,097
11,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
10
2 / 5 / 2
6,540
436
4,922
6,828
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
MrConejo36
Artemis
10
1 / 4 / 1
5,988
399
6,253
13,354
5,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 2
6,368
425
5,107
8,223
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
17
Kills
8
8
Deaths
17
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
2
0.25
L
Lancelot
 
Lancelot
5
3
3
2.17
L
Gilgamesh
Atomicflea06
Gilgamesh
0
4
1
0.13
L
Hera
2
5
2
0.6
L
Artemis
MrConejo36
Artemis
1
4
1
0.38
W
Danzaburou
MustyMan-
Danzaburou
3
2
1
1.75
W
0
0
1
0.5
W
Bellona
iDrxpin
Bellona
3
1
2
4
L
0
1
2
1
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
37,208
61,137
Taken
54,761
42,215
Mitigated
29,335
19,625
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,395
101
25
933
9,195
3,885
175
4,245
4,950
28,767
0
L
Lancelot
 
Lancelot
12,803
3,830
0
2,842
12,259
5,353
0
499
11,760
0
51,781
L
Gilgamesh
Atomicflea06
Gilgamesh
8,123
3,743
40
2,748
14,097
11,323
0
0
14,097
0
40,242
L
Hera
4,922
1,227
0
228
6,828
2,159
118
2,178
4,650
33,201
0
L
Artemis
MrConejo36
Artemis
6,253
3,127
0
3,304
13,354
5,182
0
2,305
11,049
0
37,118
W
Danzaburou
MustyMan-
Danzaburou
11,886
3,615
0
4,427
9,821
4,101
714
2,645
7,176
0
52,864
W
4,171
765
0
961
12,569
12,789
225
2,486
10,083
21,668
0
W
Bellona
iDrxpin
Bellona
10,320
5,930
0
11,240
17,292
17,075
1,024
0
17,292
0
57,796
L
5,107
579
4,929
4,269
8,223
5,318
0
1,584
6,639
26,897
0
W
10,092
7,026
0
2,039
12,260
4,365
1,941
653
11,607
0
43,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
32,863
315
Minions Killed
297
0
Camps Cleared
0
1,416,158
Distance Traveled
1,259,312
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,719
448
39
3
0
245,253
1
L
Lancelot
7,463
498
85
6
0
318,306
1
L
Gilgamesh
6,504
434
52
3
0
255,975
2
L
Hera
6,540
436
54
4
0
202,420
0
L
Artemis
5,988
399
75
5
0
222,899
2
W
Danzaburou
7,241
483
77
5
0
225,469
1
W
Bacchus
6,869
458
35
2
0
347,421
2
W
Bellona
8,530
569
89
6
0
274,502
2
L
Hel
6,368
425
31
2
0
259,712
2
W
Arachne
8,997
600
75
5
0
323,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role