Player Matchup

Loki
Loki
JoeyDankz
Loki
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 73L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KerfuffIez
Ah Muzen Cab
Level 106
God Stats
9W - 5L
1,553 SR
Queue Stats
190W - 183L
1,480 Elo+
Solo
Hel
Hel
MajMcMuffins
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,512 Elo+
Party 2
Thor
Thor
Pyro50
Thor
Level 99
God Stats
2W - 5L
1,300 SR
Queue Stats
100W - 95L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
staylow
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,520 Elo+
Solo
Team Averages
Level 51
1,471 SR
1,471 Elo+

VS

Team Averages
Level 78
1,683 SR
1,600 Elo+
Hel
Hel
BigDíckSkylar
Hel
Level 68
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 6L
1,639 Elo+
Party 1
Ymir
Ymir
Gaheman
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrCrispySnipes
Kuzenbo
Level 127
God Stats
12W - 9L
1,681 SR
Queue Stats
678W - 494L
1,655 Elo+
Party 1
Fenrir
Fenrir
iSqueet
Fenrir
Level 27
God Stats
1W - 0L
1,815 SR
Queue Stats
64W - 47L
1,572 Elo+
Party 1
Set
Set
rLAwkward
Set
Level 155
God Stats
2W - 0L
1,689 SR
Queue Stats
459W - 255L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 7 / 10
11,388
759
17,234
17,084
9,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
KerfuffIez
Ah Muzen Cab
19
7 / 4 / 9
11,960
797
30,329
17,635
9,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 7
9,071
605
7,578
14,984
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Pyro50
Thor
15
3 / 6 / 12
9,403
627
16,341
15,546
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
staylow
Xing Tian
17
2 / 7 / 13
11,070
738
8,413
23,936
30,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,371
758
13,714
18,185
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Gaheman
Ymir
18
0 / 1 / 17
10,723
715
5,440
18,223
22,346
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 2 / 18
11,803
787
12,377
25,493
37,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
iSqueet
Fenrir
17
5 / 6 / 8
10,781
719
11,302
15,330
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
18 / 7 / 7
14,650
977
36,733
26,944
20,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
88
19
Kills
30
31
Deaths
19
51
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Ymir
Gaheman
Ymir
0
1
17
8.5
L
Loki
6
7
10
1.57
L
Ah Muzen Cab
KerfuffIez
Ah Muzen Cab
7
4
9
2.88
L
1
7
7
0.64
W
2
2
18
5.5
L
Thor
Pyro50
Thor
3
6
12
1.5
W
Fenrir
iSqueet
Fenrir
5
6
8
1.5
W
18
7
7
3.07
L
Xing Tian
staylow
Xing Tian
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,895
Damage
79,566
89,185
Taken
104,175
63,814
Mitigated
101,496
20,057
Healing
57,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,714
1,932
17,375
10,761
18,185
9,491
2,344
2,087
15,997
26,892
0
W
Ymir
Gaheman
Ymir
5,440
269
2,538
5,855
18,223
22,346
1,384
2,904
15,187
14,708
0
L
Loki
17,234
4,530
1,148
2,841
17,084
9,445
0
7,897
8,914
0
32,972
L
Ah Muzen Cab
KerfuffIez
Ah Muzen Cab
30,329
9,144
1,137
4,734
17,635
9,082
814
6,423
10,795
0
60,929
L
7,578
2,674
2,851
1,783
14,984
6,554
485
3,200
11,591
18,662
0
W
12,377
2,880
1,452
5,435
25,493
37,315
867
3,496
21,819
27,645
0
L
Thor
Pyro50
Thor
16,341
2,466
820
2,314
15,546
8,118
205
2,988
12,446
0
20,316
W
Fenrir
iSqueet
Fenrir
11,302
2,722
1,797
2,930
15,330
11,730
531
2,242
12,875
277
17,747
W
36,733
14,865
849
8,710
26,944
20,614
2,517
5,262
21,394
0
66,267
L
Xing Tian
staylow
Xing Tian
8,413
768
330
2,099
23,936
30,615
256
9,946
13,161
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,892
Gold Earned
59,328
132
Minions Killed
172
0
Camps Cleared
0
1,178,777
Distance Traveled
1,417,976
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,371
758
36
2
0
262,274
0
W
Ymir
10,723
715
20
1
0
292,396
1
L
Loki
11,388
759
24
2
0
208,967
2
L
Ah Muzen Cab
11,960
797
61
4
0
238,818
0
L
Hel
9,071
605
27
2
0
224,141
0
W
Kuzenbo
11,803
787
28
2
0
314,318
3
L
Thor
9,403
627
9
1
0
250,188
2
W
Fenrir
10,781
719
12
1
0
308,874
1
W
Set
14,650
977
76
5
0
240,114
1
L
Xing Tian
11,070
738
11
1
0
256,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role