Player Matchup

Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GmAnB2005
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Chaac
Chaac
LooneyGamerr
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,287 Elo+
Party 2
Vulcan
Vulcan
PACK-N-HEAT_CLWN
Vulcan
Level 18
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 9L
1,361 Elo+
Party 2
Chang'e
Chang'e
Twoona
Chang'e
Level 66
God Stats
11W - 21L
1,395 SR
Queue Stats
230W - 265L
1,391 Elo+
Party 3
Team Averages
Level 65
1,517 SR
1,370 Elo+

VS

Team Averages
Level 138
1,601 SR
1,514 Elo+
Hel
Hel
Felicia_Baize
Hel
Level 104
God Stats
15W - 10L
1,897 SR
Queue Stats
41W - 29L
1,599 Elo+
Party 1
Cupid
Cupid
Horrid Newb
Cupid
Level 127
God Stats
2W - 2L
1,483 SR
Queue Stats
31W - 29L
1,454 Elo+
Solo
Bacchus
Bacchus
THEE_JR3DD
Bacchus
Level 141
God Stats
3W - 2L
1,265 SR
Queue Stats
106W - 94L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WildestChase
Tsukuyomi
Level 156
God Stats
6W - 1L
1,754 SR
Queue Stats
95W - 65L
1,595 Elo+
Party 1
Discordia
Discordia
kolomak
Discordia
Level 160
God Stats
5W - 7L
1,606 SR
Queue Stats
1,279W - 1,404L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 5 / 4
9,199
1,022
10,561
16,896
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
GmAnB2005
Arachne
15
2 / 7 / 2
9,401
1,045
8,760
17,747
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 2
9,400
1,044
14,102
17,856
15,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 4
8,915
991
7,393
11,559
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Twoona
Chang'e
13
0 / 0 / 0
7,671
852
0
0
0
Team 1 Tickets

187

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 10
11,606
1,290
22,441
15,030
7,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 8
9,636
1,071
7,558
5,730
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
THEE_JR3DD
Bacchus
16
2 / 1 / 14
10,818
1,202
8,113
9,781
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
WildestChase
Tsukuyomi
17
5 / 1 / 14
11,052
1,228
19,963
15,249
8,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
kolomak
Discordia
15
0 / 0 / 3
8,546
950
2,288
2,250
951
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
5
Kills
20
20
Deaths
5
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
4
0.6
W
10
3
10
5
L
Arachne
GmAnB2005
Arachne
2
7
2
0.43
W
3
0
8
7
L
2
4
2
0.75
L
0
4
4
0.5
W
Bacchus
THEE_JR3DD
Bacchus
2
1
14
9
L
Chang'e
Twoona
Chang'e
0
0
0
0
W
Tsukuyomi
WildestChase
Tsukuyomi
5
1
14
12
W
Discordia
kolomak
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
60,363
64,058
Taken
48,040
47,452
Mitigated
31,972
6,262
Healing
26,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,561
537
0
331
16,896
15,149
0
10,341
6,261
4,463
21,614
W
22,441
2,264
7,346
9,170
15,030
7,699
0
3,486
11,313
40,283
0
L
Arachne
GmAnB2005
Arachne
8,760
4,331
0
2,409
17,747
11,667
0
8,447
9,112
0
18,092
W
7,558
5,146
1,331
1,806
5,730
2,911
0
1,330
4,364
0
30,487
L
14,102
1,781
338
2,634
17,856
15,502
0
8,471
9,183
0
36,422
L
7,393
1,318
203
347
11,559
5,134
0
4,715
6,660
24,158
0
W
Bacchus
THEE_JR3DD
Bacchus
8,113
1,546
0
1,146
9,781
11,899
0
2,298
7,329
16,056
0
L
Chang'e
Twoona
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
WildestChase
Tsukuyomi
19,963
7,692
0
4,700
15,249
8,512
0
1,486
13,561
0
37,947
W
Discordia
kolomak
Discordia
2,288
72
126
738
2,250
951
0
352
1,839
14,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
51,658
151
Minions Killed
225
5
Camps Cleared
10
679,671
Distance Traveled
911,017
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,199
1,022
49
5
1
174,945
0
W
Hel
11,606
1,290
58
6
2
184,308
1
L
Arachne
9,401
1,045
19
2
1
176,925
0
W
Cupid
9,636
1,071
72
8
2
164,321
0
L
Chaac
9,400
1,044
37
4
3
161,528
0
L
Vulcan
8,915
991
46
5
0
166,273
3
W
Bacchus
10,818
1,202
26
3
1
194,992
1
L
Chang'e
7,671
852
0
0
0
0
0
W
Tsukuyomi
11,052
1,228
45
5
2
191,040
0
W
Discordia
8,546
950
24
3
3
176,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role