Player Matchup

Ymir
Ymir
MoNsTeRWoLf1
Ymir
Level 132
God Stats
4W - 0L
1,887 SR
Queue Stats
79W - 78L
1,645 Elo+
Party 3
Loki
Loki
MrWindyCS
Loki
Level 128
God Stats
10W - 2L
1,974 SR
Queue Stats
899W - 568L
1,729 Elo+
Party 1
Persephone
Persephone
WitcherFromRivia
Persephone
Level 142
God Stats
54W - 27L
1,713 SR
Queue Stats
857W - 562L
1,790 Elo+
Party 1
Cernunnos
Cernunnos
b1ackblrd
Cernunnos
Level 143
God Stats
6W - 1L
1,670 SR
Queue Stats
91W - 90L
1,636 Elo+
Party 3
Thanatos
Thanatos
jtalk123
Thanatos
Level 62
God Stats
10W - 7L
1,708 SR
Queue Stats
778W - 511L
1,689 Elo+
Party 1
Team Averages
Level 121
1,790 SR
1,698 Elo+

VS

Team Averages
Level 131
1,593 SR
1,673 Elo+
Merlin
Merlin
Bicmar
Merlin
Level 140
God Stats
8W - 7L
1,617 SR
Queue Stats
84W - 60L
1,699 Elo+
Party 2
Odin
Odin
FrostbitePhantom
Odin
Level 135
God Stats
1W - 1L
1,792 SR
Queue Stats
324W - 313L
1,667 Elo+
Party 2
Rama
Rama
PhoenixPhinx
Rama
Level 125
God Stats
7W - 6L
1,604 SR
Queue Stats
149W - 107L
1,688 Elo+
Party 2
Chaac
Chaac
ShyMesmerize
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,672 Elo+
Solo
Ratatoskr
Ratatoskr
StrengthOfADragn
Ratatoskr
Level 128
God Stats
4W - 6L
1,450 SR
Queue Stats
123W - 111L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,381
466
4,605
14,922
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
17
4 / 0 / 1
10,984
610
12,771
17,692
15,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
WitcherFromRivia
Persephone
18
7 / 0 / 1
11,292
627
10,193
8,899
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
b1ackblrd
Cernunnos
15
0 / 4 / 1
8,595
478
9,922
14,883
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
jtalk123
Thanatos
16
5 / 1 / 4
9,952
553
11,978
15,935
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bicmar
Merlin
14
1 / 5 / 1
8,455
470
8,148
9,575
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 5
7,803
434
4,488
12,477
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 0
10,360
576
15,185
13,802
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 0
7,975
443
9,158
16,724
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
13
0 / 5 / 2
7,839
436
7,037
17,144
7,574
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
7
7
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bicmar
Merlin
1
5
1
0.3
L
0
1
5
2.5
W
0
2
3
0.75
W
Loki
4
0
1
4.5
L
6
1
0
6
L
0
4
0
0
L
Ratatoskr
0
5
2
0.2
W
Persephone
WitcherFromRivia
Persephone
7
0
1
7.5
W
Cernunnos
b1ackblrd
Cernunnos
0
4
1
0.13
W
Thanatos
jtalk123
Thanatos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
44,016
72,331
Taken
69,722
49,993
Mitigated
38,048
35,047
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bicmar
Merlin
8,148
204
0
555
9,575
4,150
0
4,986
4,343
66,673
0
L
4,488
1,305
0
2,473
12,477
10,277
0
2,303
9,670
194
19,440
W
4,605
1,512
0
1,651
14,922
15,264
145
3,493
11,093
29,697
0
W
Loki
12,771
3,388
0
7,539
17,692
15,773
0
0
17,692
0
101,407
L
15,185
11,544
0
8,772
13,802
5,196
378
1,281
12,521
0
108,288
L
9,158
2,499
0
6,751
16,724
10,851
0
3,338
13,290
0
59,442
L
Ratatoskr
7,037
2,513
0
5,032
17,144
7,574
0
2,386
14,596
0
63,076
W
Persephone
WitcherFromRivia
Persephone
10,193
358
0
3,297
8,899
3,986
108
2,337
6,257
115,111
0
W
Cernunnos
b1ackblrd
Cernunnos
9,922
5,374
0
6,860
14,883
6,197
450
80
14,803
0
87,102
W
Thanatos
jtalk123
Thanatos
11,978
4,373
0
15,700
15,935
8,773
0
1,607
14,144
0
85,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
42,432
699
Minions Killed
545
0
Camps Cleared
0
1,779,137
Distance Traveled
1,732,830
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,455
470
137
8
0
336,813
7
L
Odin
7,803
434
31
2
0
355,371
2
W
Ymir
8,381
466
42
2
0
344,941
4
W
Loki
10,984
610
190
11
0
344,243
1
L
Rama
10,360
576
186
10
0
314,999
4
L
Chaac
7,975
443
92
5
0
328,728
5
L
Ratatoskr
7,839
436
99
6
0
396,919
6
W
Persephone
11,292
627
203
11
0
358,792
2
W
Cernunnos
8,595
478
144
8
0
305,836
6
W
Thanatos
9,952
553
120
7
0
425,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role