Player Matchup

Atlas
Atlas
BaneofGodz
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BeastBB12
Amaterasu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 61L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
FaolchuLaochra
Danzaburou
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ilovemen16
Kukulkan
Level 26
God Stats
4W - 1L
1,758 SR
Queue Stats
36W - 49L
1,390 Elo+
Party 2
Da Ji
Da Ji
gunners3wkw
Da Ji
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 117L
1,410 Elo+
Party 2
Team Averages
Level 50
1,552 SR
1,437 Elo+

VS

Team Averages
Level 82
1,393 SR
1,414 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Len01
Horus
Level 16
God Stats
5W - 4L
1,492 SR
Queue Stats
8W - 6L
1,424 Elo+
Party 3
Chaac
Chaac
Nexus oL
Chaac
Level 101
God Stats
1W - 2L
1,258 SR
Queue Stats
13W - 11L
1,258 Elo+
Party 3
Discordia
Discordia
ThePlumpDwarf
Discordia
Level 123
God Stats
8W - 7L
1,669 SR
Queue Stats
454W - 412L
1,574 Elo+
Solo
Nemesis
Nemesis
Tordom
Nemesis
Level 43
God Stats
21W - 31L
1,049 SR
Queue Stats
279W - 321L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 2
9,474
451
7,801
17,150
17,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
BeastBB12
Amaterasu
17
3 / 3 / 1
11,447
545
13,068
21,568
20,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
FaolchuLaochra
Danzaburou
13
1 / 4 / 3
8,779
418
6,317
14,124
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Ilovemen16
Kukulkan
16
0 / 5 / 2
10,085
480
6,581
10,327
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 2
10,919
520
9,455
19,019
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 4
9,703
462
14,668
11,226
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Len01
Horus
13
0 / 0 / 3
9,032
430
3,262
10,312
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Nexus oL
Chaac
20
5 / 1 / 0
12,626
601
17,573
21,016
17,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ThePlumpDwarf
Discordia
20
10 / 1 / 0
12,977
618
13,680
7,629
3,652
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Tordom
Nemesis
15
0 / 6 / 5
9,434
449
6,854
18,968
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
16
17
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
4
3
L
Atlas
2
2
2
1.5
L
Amaterasu
BeastBB12
Amaterasu
3
3
1
1.17
L
Danzaburou
FaolchuLaochra
Danzaburou
1
4
3
0.63
L
Kukulkan
Ilovemen16
Kukulkan
0
5
2
0.2
W
Horus
Len01
Horus
0
0
3
1.5
W
Chaac
Nexus oL
Chaac
5
1
0
5
W
Discordia
ThePlumpDwarf
Discordia
10
1
0
10
W
Nemesis
Tordom
Nemesis
0
6
5
0.42
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
56,037
82,188
Taken
69,151
57,206
Mitigated
42,121
22,563
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,668
957
473
2,988
11,226
4,887
990
3,508
7,718
92,913
0
L
Atlas
7,801
3,012
0
2,949
17,150
17,196
189
8,084
8,975
38,689
0
L
Amaterasu
BeastBB12
Amaterasu
13,068
6,031
0
8,539
21,568
20,873
810
1,192
20,354
0
79,995
L
Danzaburou
FaolchuLaochra
Danzaburou
6,317
2,310
0
2,287
14,124
5,918
1,657
8,111
5,889
0
54,779
L
Kukulkan
Ilovemen16
Kukulkan
6,581
890
0
1,420
10,327
4,442
696
8,304
1,435
81,847
0
W
Horus
Len01
Horus
3,262
1,382
914
4,569
10,312
8,132
416
3,641
6,671
0
11,321
W
Chaac
Nexus oL
Chaac
17,573
5,446
0
8,988
21,016
17,748
2,040
1,001
20,015
7,740
105,914
W
Discordia
ThePlumpDwarf
Discordia
13,680
425
0
970
7,629
3,652
0
1,933
5,597
108,955
0
W
Nemesis
Tordom
Nemesis
6,854
3,300
0
1,377
18,968
7,702
0
4,200
14,768
0
80,715
L
9,455
1,602
0
7,368
19,019
8,777
0
3,603
15,314
0
90,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
53,772
552
Minions Killed
649
0
Camps Cleared
0
2,061,501
Distance Traveled
2,088,223
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,703
462
144
7
0
398,282
4
L
Atlas
9,474
451
50
2
0
426,125
3
L
Amaterasu
11,447
545
139
7
0
413,830
3
L
Danzaburou
8,779
418
103
5
0
376,445
1
L
Kukulkan
10,085
480
147
7
0
387,709
4
W
Horus
9,032
430
8
0
0
376,431
1
W
Chaac
12,626
601
191
9
0
391,071
4
W
Discordia
12,977
618
203
10
0
427,077
2
W
Nemesis
9,434
449
103
5
0
495,362
5
L
Da Ji
10,919
520
113
5
0
457,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role