Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cream Soda 666
Ares
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 250L
1,547 Elo+
Party 1
Medusa
Medusa
Surrealalucard
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,148 Elo+
Party 1
Chang'e
Chang'e
pressman350
Chang'e
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
347W - 311L
1,542 Elo+
Party 1
Izanami
Izanami
surrealalucard
Izanami
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
93W - 50L
1,573 Elo+
Party 1
Team Averages
Level 100
1,545 SR
1,462 Elo+

VS

Team Averages
Level 90
1,537 SR
1,437 Elo+
Guan Yu
Guan Yu
Immzor
Guan Yu
Level 116
God Stats
2W - 1L
1,800 SR
Queue Stats
89W - 79L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rodrigo_jimen216
Tsukuyomi
Level 86
God Stats
3W - 5L
1,383 SR
Queue Stats
226W - 220L
1,447 Elo+
Party 2
Bakasura
Bakasura
Satanäel
Bakasura
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 203L
1,473 Elo+
Party 2
Janus
Janus
aivey21
Janus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 278L
1,416 Elo+
Solo
Cerberus
Cerberus
i-7sllo
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 21
8,356
836
4,323
13,998
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
4 / 3 / 21
9,090
909
7,160
16,400
21,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 15
8,750
875
6,976
7,756
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pressman350
Chang'e
16
6 / 1 / 20
9,579
958
15,669
13,686
7,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
16 / 3 / 12
10,561
1,056
26,303
10,992
6,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Immzor
Guan Yu
10
3 / 7 / 3
6,831
683
4,104
15,603
15,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
13
1 / 5 / 7
7,392
739
11,034
12,209
5,308
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Satanäel
Bakasura
13
0 / 6 / 7
7,003
700
3,334
12,721
7,122
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
aivey21
Janus
15
4 / 5 / 4
8,272
827
13,620
11,090
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
i-7sllo
Cerberus
13
2 / 5 / 4
7,679
768
5,266
15,693
15,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
28
Kills
10
10
Deaths
28
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
21
5.25
W
4
3
21
4.83
L
Guan Yu
Immzor
Guan Yu
3
7
3
0.64
L
Tsukuyomi
1
5
7
0.9
L
Bakasura
Satanäel
Bakasura
0
6
7
0.58
W
2
1
15
9.5
L
Janus
aivey21
Janus
4
5
4
1.2
L
Cerberus
i-7sllo
Cerberus
2
5
4
0.8
W
Chang'e
pressman350
Chang'e
6
1
20
16
W
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,431
Damage
37,358
62,832
Taken
67,316
57,108
Mitigated
47,752
21,541
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,323
368
1,958
3,318
13,998
16,910
389
3,330
10,353
11,492
0
W
7,160
478
657
1,078
16,400
21,593
987
4,694
11,541
10,249
0
L
Guan Yu
Immzor
Guan Yu
4,104
381
3,772
2,773
15,603
15,603
0
4,699
10,904
0
6,432
L
Tsukuyomi
11,034
2,400
851
1,630
12,209
5,308
20
5,031
7,178
0
16,024
L
Bakasura
Satanäel
Bakasura
3,334
2,322
517
2,337
12,721
7,122
0
4,865
7,856
0
5,834
W
6,976
3,036
0
320
7,756
4,041
1,779
3,450
4,236
0
23,704
L
Janus
aivey21
Janus
13,620
755
476
2,420
11,090
4,345
0
6,210
4,880
27,873
0
L
Cerberus
i-7sllo
Cerberus
5,266
309
213
2,646
15,693
15,374
0
6,347
9,346
12,201
0
W
Chang'e
pressman350
Chang'e
15,669
1,667
6,836
5,527
13,686
7,733
1,322
2,714
10,917
32,837
0
W
26,303
12,612
1,023
824
10,992
6,831
3,266
4,698
6,010
0
41,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
37,177
108
Minions Killed
83
0
Camps Cleared
0
911,362
Distance Traveled
809,437
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,356
836
12
1
0
199,466
4
W
Ares
9,090
909
2
0
0
178,914
0
L
Guan Yu
6,831
683
0
0
0
164,053
0
L
Tsukuyomi
7,392
739
4
0
0
196,600
0
L
Bakasura
7,003
700
17
2
0
127,325
0
W
Medusa
8,750
875
33
3
0
176,410
0
L
Janus
8,272
827
39
4
0
167,126
0
L
Cerberus
7,679
768
23
2
0
154,333
0
W
Chang'e
9,579
958
40
4
0
191,307
0
W
Izanami
10,561
1,056
21
2
0
165,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role