Player Matchup

Yu Huang
Yu Huang
DecentCross
Yu Huang
Level 11
God Stats
2W - 0L
1,914 SR
Queue Stats
6W - 0L
1,866 Elo+
Party 2
Sobek
Sobek
Spawn3000
Sobek
Level 18
God Stats
1W - 0L
1,457 SR
Queue Stats
6W - 0L
1,866 Elo+
Party 2
Skadi
Skadi
ZachDGames
Skadi
Level 43
God Stats
2W - 0L
1,876 SR
Queue Stats
6W - 0L
1,866 Elo+
Party 2
Team Averages
Level 24
1,749 SR
1,866 Elo+

VS

Team Averages
Level 154
1,479 SR
1,355 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kennys_Shadow
Kukulkan
Level 160
God Stats
2W - 7L
1,447 SR
Queue Stats
244W - 344L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PristineJet
Kumbhakarna
Level 142
God Stats
14W - 20L
1,489 SR
Queue Stats
81W - 188L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DecentCross
Yu Huang
12
3 / 1 / 9
7,859
786
7,654
4,953
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Spawn3000
Sobek
11
0 / 0 / 14
8,000
800
3,961
8,824
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
13
11 / 0 / 3
8,700
870
13,008
4,434
1,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 5 / 0
6,364
636
3,784
8,499
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Kennys_Shadow
Kukulkan
8
0 / 7 / 0
6,058
606
2,794
8,390
4,514
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
PristineJet
Kumbhakarna
8
0 / 2 / 0
5,898
590
1,601
11,685
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
14
Kills
1
1
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Yu Huang
DecentCross
Yu Huang
3
1
9
7.5
L
Kukulkan
Kennys_Shadow
Kukulkan
0
7
0
0
L
Kumbhakarna
PristineJet
Kumbhakarna
0
2
0
0
W
Sobek
Spawn3000
Sobek
0
0
14
7
W
Skadi
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
8,179
18,211
Taken
28,574
13,575
Mitigated
17,699
3,282
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,784
584
286
517
8,499
6,104
0
3,050
5,449
0
12,720
W
Yu Huang
DecentCross
Yu Huang
7,654
1,177
0
250
4,953
2,099
1,058
1,254
3,699
25,857
0
L
Kukulkan
Kennys_Shadow
Kukulkan
2,794
134
0
248
8,390
4,514
0
3,399
4,991
15,210
0
L
Kumbhakarna
PristineJet
Kumbhakarna
1,601
152
0
2,116
11,685
7,081
0
5,271
6,414
5,633
0
W
Sobek
Spawn3000
Sobek
3,961
425
0
2,518
8,824
9,615
211
2,350
6,474
10,915
0
W
Skadi
13,008
7,066
0
514
4,434
1,861
1,003
1,300
3,134
0
36,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
18,320
99
Minions Killed
52
7
Camps Cleared
1
538,416
Distance Traveled
376,048
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,364
636
22
2
1
106,880
0
W
Yu Huang
7,859
786
43
4
2
160,954
2
L
Kukulkan
6,058
606
23
2
0
121,981
2
L
Kumbhakarna
5,898
590
7
1
0
147,187
0
W
Sobek
8,000
800
11
1
1
205,971
4
W
Skadi
8,700
870
45
5
4
171,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role