Player Matchup

Chang'e
Chang'e
AppelezDuVide
Chang'e
Level 142
God Stats
4W - 1L
1,818 SR
Queue Stats
139W - 76L
1,719 Elo+
Party 1
Freya
Freya
Brutalasaurus
Freya
Level 65
God Stats
3W - 2L
1,462 SR
Queue Stats
168W - 106L
1,641 Elo+
Party 1
Nemesis
Nemesis
CosmicOcean56
Nemesis
Level 126
God Stats
8W - 2L
1,718 SR
Queue Stats
176W - 103L
1,658 Elo+
Party 1
Odin
Odin
StokedTube
Odin
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 82L
1,636 Elo+
Party 1
Sol
Sol
banditschmandit
Sol
Level 18
God Stats
9W - 6L
1,715 SR
Queue Stats
71W - 29L
1,738 Elo+
Party 1
Team Averages
Level 93
1,643 SR
1,678 Elo+

VS

Team Averages
Level 87
1,451 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Darkvuzy
Tsukuyomi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 61L
1,313 Elo+
Party 2
Geb
Geb
DeathKing0719
Geb
Level 41
God Stats
7W - 7L
1,595 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 3
Charybdis
Charybdis
Twitch Waz3
Charybdis
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
37W - 55L
1,322 Elo+
Party 2
Janus
Janus
jigglypanda31
Janus
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
89W - 77L
1,660 Elo+
Party 3
Loki
Loki
zombiekiller05x
Loki
Level 121
God Stats
2W - 2L
1,529 SR
Queue Stats
135W - 127L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
0 / 2 / 3
5,987
499
5,772
10,726
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 1
6,812
568
7,187
4,790
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
12
2 / 1 / 1
6,864
572
4,820
10,399
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 0
7,088
591
4,618
6,613
4,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 0 / 3
6,500
542
5,359
5,502
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkvuzy
Tsukuyomi
9
2 / 2 / 0
5,622
469
5,366
10,323
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 3
5,240
437
1,871
9,426
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Twitch Waz3
Charybdis
8
0 / 4 / 1
5,162
430
2,538
8,725
2,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,863
489
5,718
4,326
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 0
7,029
586
4,511
8,147
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
4
4
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
2
3
0.75
W
5
0
1
5.5
W
Nemesis
2
1
1
2.5
L
Tsukuyomi
Darkvuzy
Tsukuyomi
2
2
0
1
L
0
2
3
0.75
W
1
1
0
1
L
Charybdis
Twitch Waz3
Charybdis
0
4
1
0.13
W
2
0
3
3.5
L
1
1
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
20,004
38,030
Taken
40,947
20,337
Mitigated
18,832
12,436
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,772
847
993
3,575
10,726
6,826
779
3,343
6,679
19,458
0
W
7,187
2,342
0
2,702
4,790
1,666
521
1,316
3,436
33,972
0
W
Nemesis
4,820
1,660
0
1,831
10,399
5,164
180
1,042
9,291
0
51,690
L
Tsukuyomi
Darkvuzy
Tsukuyomi
5,366
1,469
0
4,365
10,323
3,765
0
3,274
6,877
0
33,025
L
1,871
365
0
1,968
9,426
5,833
0
7,135
2,017
7,855
0
W
4,618
1,424
0
510
6,613
4,813
0
0
6,613
0
49,712
L
Charybdis
Twitch Waz3
Charybdis
2,538
1,646
199
1,965
8,725
2,960
89
4,363
4,084
0
27,630
W
5,359
1,123
0
2,825
5,502
1,868
18
1,412
3,906
38,366
0
L
5,718
500
0
988
4,326
1,685
0
2,671
1,651
39,400
0
L
4,511
875
0
1,105
8,147
4,589
0
147
8,000
0
53,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
28,916
345
Minions Killed
305
0
Camps Cleared
0
1,154,167
Distance Traveled
1,174,556
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,987
499
15
1
0
217,151
2
W
Freya
6,812
568
69
6
0
228,923
2
W
Nemesis
6,864
572
94
8
0
285,099
0
L
Tsukuyomi
5,622
469
54
5
0
262,417
0
L
Geb
5,240
437
13
1
0
219,054
0
W
Odin
7,088
591
105
9
0
199,641
5
L
Charybdis
5,162
430
41
3
0
210,879
2
W
Sol
6,500
542
62
5
0
223,353
0
L
Janus
5,863
489
77
6
0
234,951
6
L
Loki
7,029
586
120
10
0
247,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role