Player Matchup

Baron Samedi
Baron Samedi
Iluvmelbatoast
Baron Samedi
Level 93
God Stats
7W - 4L
1,644 SR
Queue Stats
165W - 175L
1,369 Elo+
Solo
Artemis
Artemis
OTM-_-Toesauce
Artemis
Level 35
God Stats
1W - 5L
1,213 SR
Queue Stats
21W - 30L
1,334 Elo+
Party 2
Ullr
Ullr
PhooeyTime
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,451 Elo+
Party 2
Lancelot
Lancelot
TacticalNarwal
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,453 Elo+
Solo
Hades
Hades
kira8886
Hades
Level 158
God Stats
11W - 9L
1,769 SR
Queue Stats
245W - 261L
1,404 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,402 Elo+

VS

Team Averages
Level 105
1,438 SR
1,369 Elo+
Danzaburou
Danzaburou
BigBossSnake22
Danzaburou
Level 89
God Stats
3W - 3L
1,155 SR
Queue Stats
75W - 75L
1,320 Elo+
Solo
Atlas
Atlas
GreenDaddy99
Atlas
Level 82
God Stats
37W - 61L
1,352 SR
Queue Stats
398W - 542L
1,333 Elo+
Party 1
Zhong Kui
Zhong Kui
Lorgmonster
Zhong Kui
Level 127
God Stats
173W - 166L
1,526 SR
Queue Stats
1,181W - 1,400L
1,370 Elo+
Party 1
Nemesis
Nemesis
Ole_Jave
Nemesis
Level 88
God Stats
21W - 11L
1,579 SR
Queue Stats
106W - 97L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Snuggler Bear
Cthulhu
Level 139
God Stats
157W - 153L
1,580 SR
Queue Stats
1,299W - 1,519L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iluvmelbatoast
Baron Samedi
10
0 / 1 / 1
6,809
454
4,804
12,505
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 3 / 0
5,813
388
8,414
12,550
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,682
445
4,494
8,397
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
10
0 / 3 / 0
6,143
410
4,690
12,471
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
kira8886
Hades
13
0 / 1 / 0
7,645
510
7,036
13,605
8,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBossSnake22
Danzaburou
12
2 / 0 / 3
7,484
499
10,272
8,247
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 2
7,234
482
5,150
13,974
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Lorgmonster
Zhong Kui
15
2 / 0 / 1
8,559
571
9,020
10,846
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Ole_Jave
Nemesis
13
5 / 0 / 0
8,178
545
7,956
10,190
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
15
1 / 0 / 2
9,224
615
7,540
10,852
10,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBossSnake22
Danzaburou
2
0
3
3.5
W
1
1
2
2
L
Baron Samedi
Iluvmelbatoast
Baron Samedi
0
1
1
0.5
W
Zhong Kui
Lorgmonster
Zhong Kui
2
0
1
2.5
L
1
3
0
0.33
W
Nemesis
Ole_Jave
Nemesis
5
0
0
5
L
0
3
0
0
W
Cthulhu
1
0
2
2
L
Lancelot
0
3
0
0
L
Hades
kira8886
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
39,938
59,528
Taken
54,109
31,796
Mitigated
35,440
19,562
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBossSnake22
Danzaburou
10,272
6,035
0
4,263
8,247
2,995
1,284
1,777
6,470
0
46,388
W
5,150
1,768
137
5,266
13,974
9,325
508
2,887
11,087
28,501
0
L
Baron Samedi
Iluvmelbatoast
Baron Samedi
4,804
564
2,469
4,365
12,505
10,236
0
3,640
8,859
26,786
0
W
Zhong Kui
Lorgmonster
Zhong Kui
9,020
953
0
5,570
10,846
8,560
0
4,417
6,429
78,401
0
L
8,414
2,705
243
3,510
12,550
4,541
0
2,189
10,361
0
34,932
W
Nemesis
Ole_Jave
Nemesis
7,956
4,291
0
5,125
10,190
4,382
0
1,666
8,524
0
56,145
L
4,494
1,954
0
87
8,397
3,552
87
4,084
3,745
0
44,761
W
Cthulhu
7,540
161
801
3,866
10,852
10,178
324
1,093
9,759
69,837
0
L
Lancelot
4,690
1,602
0
460
12,471
5,120
0
5,055
7,276
0
42,486
L
Hades
kira8886
Hades
7,036
312
169
8,259
13,605
8,347
0
6,011
7,577
71,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
40,679
362
Minions Killed
486
0
Camps Cleared
0
1,406,859
Distance Traveled
1,546,856
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,484
499
75
5
0
254,554
1
W
Atlas
7,234
482
38
3
0
294,358
5
L
Baron Samedi
6,809
454
33
2
0
264,058
5
W
Zhong Kui
8,559
571
124
8
0
294,613
0
L
Artemis
5,813
388
57
4
0
258,299
1
W
Nemesis
8,178
545
92
6
0
364,084
1
L
Ullr
6,682
445
78
5
0
256,420
3
W
Cthulhu
9,224
615
157
10
0
339,247
4
L
Lancelot
6,143
410
59
4
0
348,227
0
L
Hades
7,645
510
135
9
0
279,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role