Player Matchup

Chaac
Chaac
Arcanubis
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Poluted
Baron Samedi
Level 29
God Stats
2W - 1L
1,651 SR
Queue Stats
24W - 23L
1,476 Elo+
Party 1
Neith
Neith
awesomewott
Neith
Level 59
God Stats
6W - 10L
1,399 SR
Queue Stats
56W - 67L
1,401 Elo+
Party 1
Team Averages
Level 65
1,516 SR
1,424 Elo+

VS

Team Averages
Level 86
1,516 SR
1,362 Elo+
Zeus
Zeus
ApocalypticCrow
Zeus
Level 141
God Stats
7W - 5L
1,560 SR
Queue Stats
96W - 106L
1,441 Elo+
Party 2
Terra
Terra
The_IceyGod
Terra
Level 112
God Stats
1W - 3L
1,679 SR
Queue Stats
5W - 10L
1,439 Elo+
Party 2
Neith
Neith
evilydia88
Neith
Level 6
God Stats
2W - 4L
1,309 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arcanubis
Chaac
19
5 / 8 / 8
14,378
719
19,911
35,924
40,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Poluted
Baron Samedi
18
0 / 9 / 14
13,213
661
14,796
21,859
15,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 2 / 5
16,130
807
29,063
20,626
9,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
15,243
762
33,928
17,589
9,397
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 7 / 11
13,792
690
13,092
31,780
48,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
4 / 5 / 13
12,802
640
17,478
21,377
11,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
19
Kills
19
19
Deaths
19
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
W
Chaac
Arcanubis
Chaac
5
8
8
1.13
W
Baron Samedi
Poluted
Baron Samedi
0
9
14
0.78
L
5
7
11
1.5
W
14
2
5
8.25
L
Neith
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,770
Damage
64,498
78,409
Taken
70,746
65,545
Mitigated
68,709
30,711
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,928
2,820
1,062
950
17,589
9,397
0
2,959
14,324
96,582
0
W
Chaac
Arcanubis
Chaac
19,911
5,215
0
11,925
35,924
40,773
607
19,048
16,876
0
49,564
W
Baron Samedi
Poluted
Baron Samedi
14,796
995
3,478
6,095
21,859
15,772
547
14,687
7,172
48,235
0
L
13,092
1,555
4,155
8,635
31,780
48,045
0
7,035
24,104
26,208
0
W
29,063
13,723
0
9,213
20,626
9,000
1,540
14,051
6,575
0
76,414
L
Neith
17,478
6,497
0
3,193
21,377
11,267
285
5,310
15,502
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
41,837
218
Minions Killed
206
4
Camps Cleared
7
944,976
Distance Traveled
924,187
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,243
762
128
6
7
294,983
1
W
Chaac
14,378
719
61
3
0
334,313
2
W
Baron Samedi
13,213
661
62
3
2
289,040
0
L
Terra
13,792
690
23
1
0
319,877
0
W
Neith
16,130
807
95
5
2
321,623
0
L
Neith
12,802
640
55
3
0
309,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role