Player Matchup

Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Armaxfc
Ullr
Level 129
God Stats
6W - 5L
1,590 SR
Queue Stats
264W - 214L
1,504 Elo+
Party 1
Bakasura
Bakasura
Jorgennz
Bakasura
Level 129
God Stats
8W - 10L
1,566 SR
Queue Stats
290W - 250L
1,536 Elo+
Party 1
Anubis
Anubis
Pandaxpenguin
Anubis
Level 146
God Stats
3W - 2L
1,606 SR
Queue Stats
107W - 99L
1,565 Elo+
Party 2
Nemesis
Nemesis
bluesun367
Nemesis
Level 28
God Stats
5W - 6L
1,480 SR
Queue Stats
14W - 21L
1,459 Elo+
Party 2
Team Averages
Level 116
1,548 SR
1,513 Elo+

VS

Team Averages
Level 129
1,484 SR
1,467 Elo+
Loki
Loki
ElixerMixer
Loki
Level 160
God Stats
3W - 1L
1,710 SR
Queue Stats
38W - 40L
1,534 Elo+
Party 3
Ganesha
Ganesha
Project Rave
Ganesha
Level 155
God Stats
1W - 1L
1,607 SR
Queue Stats
32W - 35L
1,536 Elo+
Party 3
Lancelot
Lancelot
Who02
Lancelot
Level 123
God Stats
1W - 4L
1,467 SR
Queue Stats
4W - 10L
1,430 Elo+
Party 3
Janus
Janus
cellok99
Janus
Level 159
God Stats
0W - 2L
1,311 SR
Queue Stats
13W - 23L
1,516 Elo+
Party 3
Hel
Hel
mayhex
Hel
Level 47
God Stats
2W - 6L
1,325 SR
Queue Stats
7W - 24L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 2 / 19
14,740
819
12,478
20,063
29,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Armaxfc
Ullr
20
2 / 5 / 4
13,398
744
12,954
17,267
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Jorgennz
Bakasura
20
9 / 3 / 10
15,140
841
20,395
22,182
15,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 12
14,119
784
24,063
23,402
15,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bluesun367
Nemesis
19
3 / 4 / 8
12,470
693
8,084
19,758
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
12,224
679
12,518
17,878
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Project Rave
Ganesha
19
0 / 9 / 16
12,434
691
13,842
29,128
34,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
Who02
Lancelot
20
5 / 5 / 9
12,659
703
15,414
20,656
14,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
cellok99
Janus
20
7 / 2 / 6
13,461
748
29,918
15,904
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
mayhex
Hel
18
2 / 6 / 10
11,514
640
11,305
15,357
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
26
Kills
20
20
Deaths
27
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
19
6.75
W
Ullr
Armaxfc
Ullr
2
5
4
0.8
L
6
5
8
2
W
Bakasura
Jorgennz
Bakasura
9
3
10
4.67
W
8
6
12
2.33
L
Ganesha
Project Rave
Ganesha
0
9
16
0.89
L
Lancelot
Who02
Lancelot
5
5
9
1.9
W
Nemesis
bluesun367
Nemesis
3
4
8
1.75
L
Janus
cellok99
Janus
7
2
6
5
L
Hel
mayhex
Hel
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
82,997
102,672
Taken
98,923
78,707
Mitigated
69,534
28,757
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,478
982
3,352
6,746
20,063
29,426
740
13,206
6,491
32,913
0
W
Ullr
Armaxfc
Ullr
12,954
5,374
0
1,956
17,267
8,226
3,938
6,901
10,080
0
59,559
L
12,518
2,155
0
475
17,878
6,897
842
8,534
8,593
0
44,561
W
Bakasura
Jorgennz
Bakasura
20,395
15,059
0
6,185
22,182
15,100
1,870
8,868
13,045
0
64,178
W
24,063
1,612
0
7,779
23,402
15,669
991
11,983
11,076
68,970
0
L
Ganesha
Project Rave
Ganesha
13,842
1,453
564
4,167
29,128
34,306
0
11,389
16,694
41,503
0
L
Lancelot
Who02
Lancelot
15,414
2,915
0
3,438
20,656
14,715
0
6,377
13,163
0
50,459
W
Nemesis
bluesun367
Nemesis
8,084
3,305
0
2,739
19,758
10,286
1,806
12,501
6,915
0
30,866
L
Janus
cellok99
Janus
29,918
2,658
0
1,066
15,904
5,885
422
3,753
11,233
74,452
0
L
Hel
mayhex
Hel
11,305
936
3,042
5,259
15,357
7,731
0
5,937
8,949
32,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,867
Gold Earned
62,292
364
Minions Killed
332
0
Camps Cleared
0
1,706,350
Distance Traveled
1,666,364
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,740
819
43
2
0
398,939
7
W
Ullr
13,398
744
102
6
0
284,271
6
L
Loki
12,224
679
56
3
0
363,608
0
W
Bakasura
15,140
841
115
6
0
386,650
1
W
Anubis
14,119
784
61
3
0
273,109
1
L
Ganesha
12,434
691
7
0
0
298,338
1
L
Lancelot
12,659
703
74
4
0
383,634
3
W
Nemesis
12,470
693
43
2
0
363,381
1
L
Janus
13,461
748
137
8
0
340,924
1
L
Hel
11,514
640
58
3
0
279,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role