Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BurningWorld
Cupid
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,489 Elo+
Party 1
Discordia
Discordia
VoltageHobo
Discordia
Level 85
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Team Averages
Level 78
1,590 SR
1,505 Elo+

VS

Team Averages
Level 95
1,555 SR
1,379 Elo+
Medusa
Medusa
Carlosyamalpr
Medusa
Level 39
God Stats
4W - 3L
1,650 SR
Queue Stats
26W - 36L
1,452 Elo+
Solo
Kukulkan
Kukulkan
HadesGodDeath
Kukulkan
Level 122
God Stats
7W - 9L
1,629 SR
Queue Stats
105W - 145L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
kingvonny
Gilgamesh
Level 125
God Stats
7W - 9L
1,385 SR
Queue Stats
96W - 144L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 14
11,889
743
9,205
18,155
25,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 2 / 5
13,049
816
29,799
20,549
12,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
VoltageHobo
Discordia
15
4 / 4 / 9
11,351
709
12,084
11,614
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,992
625
15,124
20,554
9,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
HadesGodDeath
Kukulkan
16
4 / 5 / 2
11,394
712
15,249
16,638
10,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
kingvonny
Gilgamesh
14
1 / 7 / 4
10,208
638
9,286
18,889
16,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
8
8
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
14
4.5
W
12
2
5
7.25
L
3
6
3
0.75
L
Kukulkan
HadesGodDeath
Kukulkan
4
5
2
1
W
Discordia
VoltageHobo
Discordia
4
4
9
2.13
L
Gilgamesh
kingvonny
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
39,659
50,318
Taken
56,081
42,904
Mitigated
35,959
21,952
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,205
1,557
1,419
4,323
18,155
25,443
230
5,422
12,733
27,143
0
W
29,799
19,517
2,921
12,786
20,549
12,604
2,478
7,434
13,115
0
78,436
L
15,124
6,052
0
2,022
20,554
9,650
168
9,089
11,465
0
38,648
L
Kukulkan
HadesGodDeath
Kukulkan
15,249
1,513
138
2,639
16,638
10,209
0
5,188
11,450
47,278
0
W
Discordia
VoltageHobo
Discordia
12,084
1,119
0
503
11,614
4,857
486
3,232
8,382
32,076
0
L
Gilgamesh
kingvonny
Gilgamesh
9,286
2,041
0
572
18,889
16,100
0
7,600
11,289
0
31,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
31,594
171
Minions Killed
169
9
Camps Cleared
2
837,959
Distance Traveled
745,333
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,889
743
29
2
0
289,203
3
W
Cupid
13,049
816
93
6
5
282,132
5
L
Medusa
9,992
625
49
3
0
252,159
1
L
Kukulkan
11,394
712
78
5
0
241,321
2
W
Discordia
11,351
709
49
3
4
266,624
1
L
Gilgamesh
10,208
638
42
3
2
251,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role