Player Matchup

Hou Yi
Hou Yi
Platinum III
JormCultist
Hou Yi
Platinum III
Level 67
God Stats
4W - 1L
1,774 SR
Queue Stats
163W - 161L
1,833 MMR
Party 1
Chaac
Chaac
Platinum II
Que_Dawg808
Chaac
Platinum II
Level 156
God Stats
14W - 11L
1,684 SR
Queue Stats
742W - 857L
1,983 MMR
Solo
Janus
Janus
Platinum I
SyvCultist
Janus
Platinum I
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 143L
1,883 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,652 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 83
1,636 SR
1,897 MMR
Danzaburou
Danzaburou
Platinum II
BigBulgyDad
Danzaburou
Platinum II
Level 64
God Stats
5W - 1L
1,574 SR
Queue Stats
24W - 14L
1,889 MMR
Party 2
Scylla
Scylla
Diamond IV
LittleEzka
Scylla
Diamond IV
Level 66
God Stats
27W - 9L
1,800 SR
Queue Stats
52W - 27L
2,023 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
nonchalanthemp
Gilgamesh
Gold I
Level 120
God Stats
4W - 5L
1,536 SR
Queue Stats
173W - 205L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 7 / 2
12,291
647
8,422
16,581
7,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 3
12,514
659
21,451
19,408
18,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
1 / 9 / 1
10,964
577
14,434
14,851
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabAresGebCabrakanShiva

VS

Bans
ThothAchillesBaba YagaAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBulgyDad
Danzaburou
18
4 / 2 / 8
13,253
698
9,022
18,233
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
LittleEzka
Scylla
20
12 / 3 / 7
14,668
772
26,130
16,877
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
nonchalanthemp
Gilgamesh
18
3 / 1 / 11
13,356
703
8,462
22,184
20,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBulgyDad
Danzaburou
4
2
8
4
L
Hou Yi
2
7
2
0.43
W
Scylla
LittleEzka
Scylla
12
3
7
5.17
L
3
3
3
1.5
L
Janus
1
9
1
0.17
W
Gilgamesh
nonchalanthemp
Gilgamesh
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
43,614
50,840
Taken
57,294
31,202
Mitigated
35,478
7,529
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBulgyDad
Danzaburou
9,022
3,188
0
5,522
18,233
8,387
1,924
5,716
11,648
0
51,507
L
Hou Yi
8,422
2,937
0
1,788
16,581
7,291
156
9,459
7,122
0
53,563
W
Scylla
LittleEzka
Scylla
26,130
3,385
388
4,984
16,877
6,201
720
4,032
12,242
66,151
0
L
21,451
2,168
0
5,571
19,408
18,838
0
9,616
9,792
0
52,846
L
Janus
14,434
453
0
170
14,851
5,073
0
7,630
7,221
35,979
0
W
Gilgamesh
nonchalanthemp
Gilgamesh
8,462
2,702
649
4,037
22,184
20,890
649
3,852
17,283
0
32,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
41,277
186
Minions Killed
188
7
Camps Cleared
8
989,841
Distance Traveled
1,126,233
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,253
698
74
4
2
371,378
5
L
Hou Yi
12,291
647
85
4
2
304,057
2
W
Scylla
14,668
772
80
4
3
370,756
4
L
Chaac
12,514
659
54
3
2
376,214
3
L
Janus
10,964
577
47
2
3
309,570
2
W
Gilgamesh
13,356
703
34
2
3
384,099
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role