Player Matchup

Xing Tian
Xing Tian
Silver III
DayMint58954851
Xing Tian
Silver III
Level 115
God Stats
9W - 3L
1,683 SR
Queue Stats
14W - 13L
1,182 MMR
Party 2
Baba Yaga
Baba Yaga
Silver III
FugitiveSumo2
Baba Yaga
Silver III
Level 107
God Stats
8W - 4L
1,523 SR
Queue Stats
14W - 13L
1,182 MMR
Party 2
Medusa
Medusa
Bronze V
SerqetXCZ
Medusa
Bronze V
Level 156
God Stats
6W - 1L
1,728 SR
Queue Stats
9W - 7L
1,417 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,645 SR
1,261 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,428 SR
727 MMR
Cernunnos
Cernunnos
Bronze II
CatchMeSquanchn
Cernunnos
Bronze II
Level 62
God Stats
7W - 17L
1,570 SR
Queue Stats
19W - 45L
416 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
ColeWorld721
Guan Yu
Bronze IV
Level 34
God Stats
0W - 9L
1,215 SR
Queue Stats
5W - 20L
926 MMR
Party 1
Anubis
Anubis
Silver I
bubba j456
Anubis
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DayMint58954851
Xing Tian
16
4 / 0 / 6
12,932
718
11,814
23,311
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
FugitiveSumo2
Baba Yaga
17
4 / 0 / 6
12,460
692
17,790
13,171
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
SerqetXCZ
Medusa
17
2 / 2 / 8
12,202
678
19,874
19,088
7,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
IzanamiBacchusAwilixAtlasGeb

VS

Bans
AnhurMercuryBaron SamediCharybdisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatchMeSquanchn
Cernunnos
15
1 / 5 / 1
10,670
593
17,075
24,560
10,160
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
ColeWorld721
Guan Yu
15
0 / 0 / 1
11,254
625
10,717
19,524
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bubba j456
Anubis
15
1 / 5 / 1
10,761
598
13,354
13,368
6,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CatchMeSquanchn
Cernunnos
1
5
1
0.3
L
Guan Yu
ColeWorld721
Guan Yu
0
0
1
0.5
W
Xing Tian
DayMint58954851
Xing Tian
4
0
6
7
W
Baba Yaga
FugitiveSumo2
Baba Yaga
4
0
6
7
W
Medusa
SerqetXCZ
Medusa
2
2
8
3
L
Anubis
bubba j456
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
41,146
55,570
Taken
57,452
41,747
Mitigated
40,537
17,794
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CatchMeSquanchn
Cernunnos
17,075
7,732
374
4,244
24,560
10,160
0
12,405
12,155
0
49,676
L
Guan Yu
ColeWorld721
Guan Yu
10,717
1,454
2,029
3,734
19,524
24,085
0
9,391
10,133
223
26,857
W
Xing Tian
DayMint58954851
Xing Tian
11,814
668
0
5,160
23,311
27,925
199
4,049
19,262
23,567
0
W
Baba Yaga
FugitiveSumo2
Baba Yaga
17,790
922
944
5,446
13,171
6,268
451
4,346
8,825
59,931
0
W
Medusa
SerqetXCZ
Medusa
19,874
7,199
1,278
4,966
19,088
7,554
1,449
6,596
12,492
0
79,533
L
Anubis
bubba j456
Anubis
13,354
408
0
3,904
13,368
6,292
0
8,208
5,160
52,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
32,685
205
Minions Killed
181
11
Camps Cleared
5
1,042,738
Distance Traveled
946,692
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,670
593
73
4
1
282,031
1
L
Guan Yu
11,254
625
34
2
0
375,839
0
W
Xing Tian
12,932
718
9
1
1
356,719
3
W
Baba Yaga
12,460
692
70
4
4
356,901
2
W
Medusa
12,202
678
126
7
6
329,118
6
L
Anubis
10,761
598
74
4
4
288,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role