Player Matchup

King Arthur
King Arthur
Gelilie
King Arthur
Level 19
God Stats
43W - 27L
1,514 SR
Queue Stats
71W - 47L
1,525 Elo+
Party 2
Hades
Hades
HydraVega
Hades
Level 66
God Stats
22W - 9L
1,850 SR
Queue Stats
146W - 103L
1,529 Elo+
Party 2
Charybdis
Charybdis
Shade7x3
Charybdis
Level 124
God Stats
25W - 21L
1,537 SR
Queue Stats
181W - 116L
1,536 Elo+
Party 2
Team Averages
Level 70
1,633 SR
1,530 Elo+

VS

Team Averages
Level 31
1,500 SR
1,207 Elo+
Ares
Ares
Cyanideb0x
Ares
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
130W - 222L
1,207 Elo+
Party 1
Jing Wei
Jing Wei
Darkwolf619
Jing Wei
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 63L
1,207 Elo+
Party 1
Merlin
Merlin
Fulmanator
Merlin
Level 42
God Stats
5W - 7L
1,500 SR
Queue Stats
130W - 211L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gelilie
King Arthur
16
2 / 3 / 7
11,623
646
7,163
20,919
22,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
HydraVega
Hades
18
5 / 1 / 8
12,728
707
15,679
14,754
10,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Shade7x3
Charybdis
18
7 / 2 / 5
13,031
724
21,965
12,255
6,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
11,996
666
6,098
23,365
30,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Darkwolf619
Jing Wei
16
3 / 5 / 3
11,710
651
15,667
16,207
7,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Fulmanator
Merlin
15
2 / 4 / 3
11,359
631
14,027
11,847
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
6
6
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Jing Wei
Darkwolf619
Jing Wei
3
5
3
0.9
L
Merlin
Fulmanator
Merlin
2
4
3
0.88
W
King Arthur
Gelilie
King Arthur
2
3
7
1.83
W
Hades
HydraVega
Hades
5
1
8
9
W
Charybdis
Shade7x3
Charybdis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
35,792
47,928
Taken
51,419
38,566
Mitigated
43,246
10,675
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,098
1,121
0
1,176
23,365
30,584
0
5,411
17,954
13,745
0
L
Jing Wei
Darkwolf619
Jing Wei
15,667
12,241
0
2,524
16,207
7,382
0
6,379
9,828
0
56,314
L
Merlin
Fulmanator
Merlin
14,027
435
0
200
11,847
5,280
0
4,282
7,565
46,306
0
W
King Arthur
Gelilie
King Arthur
7,163
1,389
0
753
20,919
22,072
119
9,412
11,507
0
15,999
W
Hades
HydraVega
Hades
15,679
563
331
6,793
14,754
10,234
1,019
7,620
7,134
50,873
0
W
Charybdis
Shade7x3
Charybdis
21,965
7,726
349
2,449
12,255
6,260
1,632
4,607
7,648
0
75,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
35,065
189
Minions Killed
169
13
Camps Cleared
4
964,112
Distance Traveled
954,463
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,996
666
17
1
0
320,362
0
L
Jing Wei
11,710
651
89
5
2
328,415
0
L
Merlin
11,359
631
63
4
2
305,686
2
W
King Arthur
11,623
646
18
1
0
315,964
8
W
Hades
12,728
707
63
4
6
369,049
9
W
Charybdis
13,031
724
108
6
7
279,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role