Player Matchup

Izanami
Izanami
DaBeastBro99
Izanami
Level 126
God Stats
8W - 2L
1,755 SR
Queue Stats
94W - 71L
1,576 Elo+
Party 1
Chaac
Chaac
Darkrabbit97
Chaac
Level 124
God Stats
4W - 2L
1,384 SR
Queue Stats
82W - 83L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Speedster311
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Strikerjolt
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 1
Thor
Thor
kousa69
Thor
Level 46
God Stats
3W - 8L
1,259 SR
Queue Stats
169W - 171L
1,482 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,467 Elo+

VS

Team Averages
Level 44
1,597 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dreadnought59
Ra
Level 15
God Stats
3W - 4L
1,388 SR
Queue Stats
11W - 14L
1,353 Elo+
Party 2
Odin
Odin
Jrusty
Odin
Level 34
God Stats
1W - 1L
1,740 SR
Queue Stats
26W - 24L
1,546 Elo+
Party 2
Arachne
Arachne
MahoganyDoor
Arachne
Level 8
God Stats
1W - 1L
1,859 SR
Queue Stats
6W - 9L
1,645 Elo+
Party 2
Artio
Artio
Sockmunkay
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBeastBro99
Izanami
17
5 / 1 / 4
9,188
919
10,407
8,229
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 9
9,100
910
11,181
14,183
14,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Speedster311
Cabrakan
15
6 / 1 / 7
8,632
863
8,092
12,165
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Strikerjolt
Morgan Le Fay
13
1 / 0 / 5
7,156
716
4,926
5,080
2,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
kousa69
Thor
14
1 / 2 / 12
8,193
819
11,214
10,913
9,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 4
7,107
711
10,306
8,979
4,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 5 / 2
6,777
678
5,069
9,686
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Jrusty
Odin
13
3 / 1 / 1
7,385
739
11,683
10,586
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MahoganyDoor
Arachne
13
2 / 4 / 2
7,281
728
6,687
10,588
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
12
0 / 6 / 4
7,028
703
4,716
15,890
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
19
Kills
6
6
Deaths
19
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
4
1
W
Izanami
DaBeastBro99
Izanami
5
1
4
7
W
6
2
9
5.25
L
0
5
2
0.2
L
Odin
Jrusty
Odin
3
1
1
3.5
L
Arachne
MahoganyDoor
Arachne
2
4
2
0.75
L
Artio
0
6
4
0.33
W
Cabrakan
Speedster311
Cabrakan
6
1
7
9.5
W
Morgan Le Fay
Strikerjolt
Morgan Le Fay
1
0
5
3.5
W
Thor
kousa69
Thor
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
38,461
50,570
Taken
55,729
44,312
Mitigated
38,990
10,662
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,306
3,986
0
1,099
8,979
4,538
190
1,425
7,554
0
27,654
W
Izanami
DaBeastBro99
Izanami
10,407
8,238
0
2,198
8,229
4,186
6,106
1,161
6,973
0
47,741
W
11,181
2,215
726
3,921
14,183
14,914
0
3,654
10,385
18
30,231
L
5,069
884
1,623
1,350
9,686
4,236
0
2,652
7,034
24,704
0
L
Odin
Jrusty
Odin
11,683
2,666
0
770
10,586
9,249
0
3,415
7,171
0
20,250
L
Arachne
MahoganyDoor
Arachne
6,687
4,702
0
2,069
10,588
7,736
143
2,000
8,588
0
14,193
L
Artio
4,716
980
2,137
3,059
15,890
13,231
0
3,539
12,351
9,852
0
W
Cabrakan
Speedster311
Cabrakan
8,092
963
0
461
12,165
13,434
118
2,935
9,146
17,484
0
W
Morgan Le Fay
Strikerjolt
Morgan Le Fay
4,926
711
0
703
5,080
2,665
283
259
4,726
11,678
0
W
Thor
kousa69
Thor
11,214
893
0
2,653
10,913
9,113
0
1,776
8,959
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
35,578
231
Minions Killed
132
0
Camps Cleared
0
1,090,980
Distance Traveled
981,357
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,107
711
42
4
0
187,583
1
W
Izanami
9,188
919
120
12
0
185,204
0
W
Chaac
9,100
910
30
3
0
237,593
3
L
Ra
6,777
678
46
5
0
168,821
0
L
Odin
7,385
739
22
2
0
211,766
0
L
Arachne
7,281
728
15
2
0
214,329
2
L
Artio
7,028
703
7
1
0
198,858
0
W
Cabrakan
8,632
863
21
2
0
234,902
1
W
Morgan Le Fay
7,156
716
14
1
0
175,869
1
W
Thor
8,193
819
46
5
0
257,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role