Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bemartins5472
Atlas
Level 159
God Stats
1W - 3L
1,396 SR
Queue Stats
232W - 255L
1,578 Elo+
Party 2
Vulcan
Vulcan
TheJoker8612
Vulcan
Level 127
God Stats
21W - 12L
1,761 SR
Queue Stats
148W - 136L
1,578 Elo+
Party 2
Team Averages
Level 132
1,552 SR
1,552 Elo+

VS

Team Averages
Level 87
1,497 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ICloudXCIXI
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
hghghghghgh
Persephone
Level 147
God Stats
0W - 1L
1,490 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 3 / 8
9,487
678
10,861
14,602
10,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 6
10,782
770
10,595
14,701
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
15
4 / 3 / 7
9,946
710
11,313
9,345
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 3
8,619
616
9,020
16,381
14,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
ICloudXCIXI
Bakasura
12
0 / 7 / 3
7,737
553
2,563
10,899
6,320
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
hghghghghgh
Persephone
13
3 / 3 / 2
9,258
661
15,120
9,710
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
6
6
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
8
2.67
L
Achilles
 
Achilles
3
3
3
1.5
W
5
0
6
8
L
Bakasura
ICloudXCIXI
Bakasura
0
7
3
0.21
W
Vulcan
4
3
7
2.5
L
Persephone
hghghghghgh
Persephone
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
26,703
38,648
Taken
36,990
32,584
Mitigated
24,589
7,797
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,861
1,929
1,201
3,543
14,602
10,326
0
5,440
8,587
0
24,445
L
Achilles
 
Achilles
9,020
2,306
0
1,060
16,381
14,194
0
9,195
7,186
0
20,922
W
10,595
4,095
0
1,573
14,701
18,065
32
5,608
8,646
23,314
0
L
Bakasura
ICloudXCIXI
Bakasura
2,563
1,750
0
223
10,899
6,320
0
6,779
4,120
0
5,187
W
Vulcan
11,313
3,303
0
1,480
9,345
4,193
135
4,303
4,697
43,632
0
L
Persephone
hghghghghgh
Persephone
15,120
903
0
1,044
9,710
4,075
0
6,028
3,679
47,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
25,614
135
Minions Killed
126
7
Camps Cleared
2
795,155
Distance Traveled
775,339
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,487
678
36
3
0
257,965
1
L
Achilles
8,619
616
36
3
1
265,212
4
W
Atlas
10,782
770
22
2
2
271,828
4
L
Bakasura
7,737
553
12
1
0
255,584
0
W
Vulcan
9,946
710
77
6
5
265,362
3
L
Persephone
9,258
661
78
6
1
254,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role