Player Matchup

Geb
Geb
Dixonu
Geb
Level 126
God Stats
1W - 1L
1,324 SR
Queue Stats
145W - 126L
1,519 Elo+
Party 1
Hachiman
Hachiman
LobaRitmo
Hachiman
Level 141
God Stats
3W - 1L
1,732 SR
Queue Stats
239W - 227L
1,428 Elo+
Solo
Scylla
Scylla
Luna_Magick
Scylla
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,468 Elo+
Party 3
Tiamat
Tiamat
Tsukiishima
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
lxl_ShoGun_lxl
Erlang Shen
Level 157
God Stats
3W - 5L
1,142 SR
Queue Stats
413W - 447L
1,538 Elo+
Party 3
Team Averages
Level 135
1,440 SR
1,488 Elo+

VS

Team Averages
Level 111
1,499 SR
1,463 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GyroBall
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,387 Elo+
Party 2
Amaterasu
Amaterasu
Twerk4bucks
Amaterasu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,460 Elo+
Party 2
Pele
Pele
rohandude
Pele
Level 139
God Stats
1W - 0L
1,496 SR
Queue Stats
74W - 88L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dixonu
Geb
14
2 / 5 / 10
8,748
875
7,323
13,685
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
LobaRitmo
Hachiman
15
2 / 8 / 6
8,368
837
8,602
12,394
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
14
3 / 5 / 7
8,369
837
10,112
9,051
3,658
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
4 / 7 / 5
7,873
787
7,540
12,241
7,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
lxl_ShoGun_lxl
Erlang Shen
12
2 / 7 / 6
8,018
802
6,246
14,612
13,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 2 / 20
9,105
911
12,573
8,115
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
 
Odin
15
5 / 3 / 20
9,038
904
8,552
15,031
11,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
16
8 / 2 / 19
9,988
999
9,323
12,628
13,502
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Twerk4bucks
Amaterasu
16
8 / 2 / 17
9,697
970
9,996
12,471
7,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
13
9 / 4 / 13
8,867
887
16,276
10,806
5,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
13
Kills
32
32
Deaths
13
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
2
20
6
W
Odin
 
Odin
5
3
20
5
L
Geb
Dixonu
Geb
2
5
10
1.4
W
Ares
8
2
19
8.75
L
Hachiman
LobaRitmo
Hachiman
2
8
6
0.63
L
Scylla
3
5
7
1.3
L
Tiamat
4
7
5
0.93
W
Amaterasu
Twerk4bucks
Amaterasu
8
2
17
8.25
L
Erlang Shen
lxl_ShoGun_lxl
Erlang Shen
2
7
6
0.71
W
Pele
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
56,720
61,983
Taken
59,051
43,953
Mitigated
41,924
10,059
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,573
1,648
2,763
2,794
8,115
3,844
1,625
4,388
3,727
29,637
0
W
Odin
 
Odin
8,552
1,266
1,338
3,081
15,031
11,549
1,021
5,754
9,277
0
16,228
L
Geb
Dixonu
Geb
7,323
383
1,133
1,988
13,685
13,240
0
4,853
8,832
18,571
0
W
Ares
9,323
375
298
2,497
12,628
13,502
1,259
4,325
7,941
12,967
0
L
Hachiman
LobaRitmo
Hachiman
8,602
4,321
565
1,049
12,394
5,183
42
4,191
8,203
0
16,682
L
Scylla
10,112
1,133
63
197
9,051
3,658
0
2,475
6,576
18,968
0
L
Tiamat
7,540
337
1,362
1,384
12,241
7,929
0
4,685
7,556
15,843
0
W
Amaterasu
Twerk4bucks
Amaterasu
9,996
4,385
896
4,411
12,471
7,614
1,469
4,725
7,746
0
17,914
L
Erlang Shen
lxl_ShoGun_lxl
Erlang Shen
6,246
2,768
744
1,574
14,612
13,943
0
5,692
8,920
0
7,689
W
Pele
16,276
1,958
1,483
2,787
10,806
5,415
1,658
5,783
5,023
0
26,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
46,695
80
Minions Killed
91
0
Camps Cleared
0
804,083
Distance Traveled
930,560
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,105
911
40
4
0
184,905
3
W
Odin
9,038
904
18
2
0
188,476
1
L
Geb
8,748
875
7
1
0
178,491
1
W
Ares
9,988
999
6
1
0
191,855
0
L
Hachiman
8,368
837
24
2
0
151,760
1
L
Scylla
8,369
837
25
3
0
159,332
4
L
Tiamat
7,873
787
19
2
0
146,729
0
W
Amaterasu
9,697
970
13
1
0
199,571
0
L
Erlang Shen
8,018
802
5
1
0
167,771
0
W
Pele
8,867
887
14
1
0
165,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role