Player Matchup

Nike
Nike
Grim_Reaper9519
Nike
Level 142
God Stats
11W - 5L
1,712 SR
Queue Stats
172W - 162L
1,468 Elo+
Solo
Hel
Hel
JONmBONILLA
Hel
Level 145
God Stats
3W - 4L
1,741 SR
Queue Stats
409W - 438L
1,409 Elo+
Party 1
Tyr
Tyr
kstargaming22
Tyr
Level 160
God Stats
1W - 4L
1,580 SR
Queue Stats
361W - 349L
1,483 Elo+
Solo
Danzaburou
Danzaburou
llxOvOxll
Danzaburou
Level 124
God Stats
9W - 8L
1,527 SR
Queue Stats
472W - 510L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
markbonilla0
Kuzenbo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 276L
1,424 Elo+
Party 1
Team Averages
Level 140
1,612 SR
1,442 Elo+

VS

Team Averages
Level 87
1,452 SR
1,421 Elo+
Nike
Nike
Blunted_777
Nike
Level 132
God Stats
4W - 4L
1,344 SR
Queue Stats
505W - 632L
1,428 Elo+
Party 2
Atlas
Atlas
EL_KEVIN_20
Atlas
Level 88
God Stats
15W - 20L
1,533 SR
Queue Stats
373W - 479L
1,433 Elo+
Party 2
Bakasura
Bakasura
Kjng518
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 280L
1,408 Elo+
Solo
Medusa
Medusa
xEZEQUIEELx
Medusa
Level 76
God Stats
4W - 4L
1,383 SR
Queue Stats
293W - 405L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
xXTheLastCrowXx
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,094
568
11,661
10,981
9,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 2
8,963
560
10,181
12,138
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 3
8,017
501
5,807
13,461
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
llxOvOxll
Danzaburou
13
6 / 0 / 2
8,275
517
9,369
9,866
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
markbonilla0
Kuzenbo
11
1 / 2 / 5
6,763
423
5,417
13,456
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,149
509
5,594
13,536
12,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 4
7,133
446
6,296
10,889
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Kjng518
Bakasura
12
1 / 5 / 1
7,017
439
4,482
16,756
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
3 / 4 / 0
7,265
454
7,397
11,359
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 1
6,790
424
9,814
9,218
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
2
4
1.5
W
1
0
2
2
W
5
3
2
2
L
Bakasura
Kjng518
Bakasura
1
5
1
0.3
W
3
2
3
2.25
W
Danzaburou
llxOvOxll
Danzaburou
6
0
2
7
W
Kuzenbo
markbonilla0
Kuzenbo
1
2
5
1.75
L
Medusa
3
4
0
0.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
33,583
59,902
Taken
61,758
39,436
Mitigated
35,905
20,806
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,594
523
0
1,250
13,536
12,594
0
1,107
12,398
0
75,542
L
6,296
2,766
0
1,002
10,889
8,660
0
2,820
7,831
21,011
0
W
11,661
1,017
0
1,760
10,981
9,045
0
1,109
9,468
7,307
77,880
W
10,181
637
1,505
4,724
12,138
4,448
321
6,326
5,347
63,190
0
L
Bakasura
Kjng518
Bakasura
4,482
3,592
0
1,803
16,756
6,696
0
3,384
13,090
0
51,519
W
5,807
1,186
0
6,614
13,461
6,948
763
1,439
11,855
0
57,665
W
Danzaburou
llxOvOxll
Danzaburou
9,369
4,312
0
3,809
9,866
3,871
1,314
2,534
7,222
0
53,315
W
Kuzenbo
markbonilla0
Kuzenbo
5,417
1,685
559
1,835
13,456
15,124
59
3,776
9,334
21,894
0
L
Medusa
7,397
3,070
0
2,993
11,359
4,460
0
2,440
8,601
0
43,440
L
9,814
3,236
0
332
9,218
3,495
0
6,058
2,710
40,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
36,354
480
Minions Killed
371
0
Camps Cleared
0
1,609,467
Distance Traveled
1,516,926
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,149
509
136
9
0
280,354
3
L
Atlas
7,133
446
24
2
0
313,651
6
W
Nike
9,094
568
144
9
0
319,170
4
W
Hel
8,963
560
116
7
0
307,651
2
L
Bakasura
7,017
439
94
6
0
358,864
2
W
Tyr
8,017
501
101
6
0
369,100
4
W
Danzaburou
8,275
517
89
6
0
298,029
5
W
Kuzenbo
6,763
423
30
2
0
315,517
6
L
Medusa
7,265
454
55
3
0
300,012
1
L
Nu Wa
6,790
424
62
4
0
264,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role