Player Matchup

Gilgamesh
Gilgamesh
Masters
Jikomu
Gilgamesh
Masters
Level 109
God Stats
33W - 30L
1,775 SR
Queue Stats
550W - 536L
2,360 MMR
Solo
Chernobog
Chernobog
Diamond I
The_Bananator
Chernobog
Diamond I
Level 160
God Stats
2W - 7L
1,494 SR
Queue Stats
280W - 275L
2,440 MMR
Solo
Awilix
Awilix
Diamond III
aypmar
Awilix
Diamond III
Level 145
God Stats
0W - 1L
1,724 SR
Queue Stats
136W - 121L
2,362 MMR
Solo
Scylla
Scylla
Diamond I
hctibylgu
Scylla
Diamond I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
2,437 MMR
Solo
Bacchus
Bacchus
Diamond II
lSolutionz
Bacchus
Diamond II
Level 154
God Stats
0W - 2L
1,393 SR
Queue Stats
170W - 165L
2,456 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,577 SR
2,411 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,629 SR
2,243 MMR
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Masters
Kraioh
Nemesis
Masters
Level 158
God Stats
6W - 5L
1,540 SR
Queue Stats
386W - 376L
2,448 MMR
Solo
Atlas
Atlas
Masters
Skeeeter Pippen
Atlas
Masters
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
371W - 351L
2,357 MMR
Solo
Ullr
Ullr
Masters
Yutá
Ullr
Masters
Level 159
God Stats
11W - 7L
1,565 SR
Queue Stats
199W - 144L
2,527 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
skawei
Nu Wa
Diamond II
Level 160
God Stats
2W - 2L
1,886 SR
Queue Stats
10W - 8L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jikomu
Gilgamesh
14
2 / 6 / 1
8,803
463
11,577
19,551
13,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
The_Bananator
Chernobog
13
1 / 7 / 2
8,171
430
5,143
17,386
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
aypmar
Awilix
13
2 / 6 / 1
7,927
417
7,477
17,331
6,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
hctibylgu
Scylla
12
2 / 6 / 1
8,011
422
6,845
11,804
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
lSolutionz
Bacchus
12
0 / 2 / 3
7,932
417
7,195
16,399
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CliodhnaDa JiKaliBakasura

VS

Bans
LancelotLokiRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
5 / 0 / 8
12,593
663
15,817
11,452
9,739
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kraioh
Nemesis
17
6 / 1 / 8
10,970
577
12,162
16,086
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 9
10,022
527
7,000
16,089
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Yutá
Ullr
19
11 / 1 / 3
12,400
653
18,407
15,141
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
skawei
Nu Wa
15
2 / 2 / 10
9,981
525
11,508
7,183
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
27
27
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
8
9
L
Gilgamesh
Jikomu
Gilgamesh
2
6
1
0.42
W
Nemesis
Kraioh
Nemesis
6
1
8
10
W
3
3
9
2.5
L
Chernobog
The_Bananator
Chernobog
1
7
2
0.29
W
Ullr
Yutá
Ullr
11
1
3
12.5
L
Awilix
aypmar
Awilix
2
6
1
0.42
L
Scylla
hctibylgu
Scylla
2
6
1
0.42
L
Bacchus
lSolutionz
Bacchus
0
2
3
0.75
W
Nu Wa
skawei
Nu Wa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
64,894
82,471
Taken
65,951
52,204
Mitigated
46,206
14,142
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,817
4,084
0
5,349
11,452
9,739
295
2,087
9,365
128,977
0
L
Gilgamesh
Jikomu
Gilgamesh
11,577
3,635
0
4,567
19,551
13,028
0
11,132
8,419
0
71,039
W
Nemesis
Kraioh
Nemesis
12,162
5,335
0
1,931
16,086
7,567
1,216
2,100
13,986
0
97,950
W
7,000
2,370
0
2,268
16,089
18,483
306
5,344
10,745
29,489
0
L
Chernobog
The_Bananator
Chernobog
5,143
2,991
0
2,173
17,386
5,918
0
1,697
15,689
0
56,723
W
Ullr
Yutá
Ullr
18,407
8,298
0
550
15,141
7,355
0
1,908
13,233
0
115,068
L
Awilix
aypmar
Awilix
7,477
3,255
0
1,109
17,331
6,973
0
6,934
10,397
0
64,980
L
Scylla
hctibylgu
Scylla
6,845
844
0
2,548
11,804
4,728
0
5,635
6,169
64,964
0
L
Bacchus
lSolutionz
Bacchus
7,195
1,087
423
3,322
16,399
21,557
0
8,927
7,472
32,236
0
W
Nu Wa
skawei
Nu Wa
11,508
2,303
0
1,093
7,183
3,062
1,261
2,886
3,797
79,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
55,966
492
Minions Killed
651
0
Camps Cleared
0
1,744,145
Distance Traveled
1,927,703
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,593
663
197
10
0
410,730
3
L
Gilgamesh
8,803
463
130
7
0
379,749
1
W
Nemesis
10,970
577
122
6
0
449,179
5
W
Atlas
10,022
527
32
2
0
364,761
5
L
Chernobog
8,171
430
110
6
0
298,899
3
W
Ullr
12,400
653
177
9
0
361,197
1
L
Awilix
7,927
417
90
5
0
374,099
5
L
Scylla
8,011
422
128
7
0
318,599
4
L
Bacchus
7,932
417
34
2
0
372,799
8
W
Nu Wa
9,981
525
123
6
0
341,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role