Player Matchup

Izanami
Izanami
DonDogleone
Izanami
Level 125
God Stats
71W - 65L
1,607 SR
Queue Stats
331W - 363L
1,504 Elo+
Solo
Nemesis
Nemesis
OllieJ98
Nemesis
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
172W - 177L
1,418 Elo+
Party 2
Shiva
Shiva
SeikozWasTaken
Shiva
Level 84
God Stats
8W - 10L
1,480 SR
Queue Stats
292W - 273L
1,493 Elo+
Solo
Scylla
Scylla
TurtleChub
Scylla
Level 77
God Stats
3W - 4L
1,415 SR
Queue Stats
111W - 120L
1,358 Elo+
Party 2
Ymir
Ymir
grezgaming2406
Ymir
Level 109
God Stats
85W - 68L
1,512 SR
Queue Stats
468W - 494L
1,502 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,455 Elo+

VS

Team Averages
Level 108
1,493 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArgentGHD
Cthulhu
Level 94
God Stats
16W - 23L
1,444 SR
Queue Stats
110W - 99L
1,472 Elo+
Solo
Ne Zha
Ne Zha
GosHcaN
Ne Zha
Level 160
God Stats
0W - 2L
1,453 SR
Queue Stats
461W - 426L
1,516 Elo+
Party 1
Sobek
Sobek
ItsnotAbby
Sobek
Level 104
God Stats
0W - 4L
1,247 SR
Queue Stats
159W - 106L
1,549 Elo+
Party 1
Izanami
Izanami
РoтФрoнт
Izanami
Level 67
God Stats
13W - 2L
1,823 SR
Queue Stats
60W - 55L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonDogleone
Izanami
15
4 / 0 / 3
8,767
626
6,935
7,783
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
OllieJ98
Nemesis
13
3 / 1 / 6
7,397
528
7,072
11,291
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
8,360
597
9,325
11,355
6,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
TurtleChub
Scylla
12
3 / 1 / 4
7,174
512
4,183
5,625
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 11
8,226
588
5,701
9,417
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 1
6,566
469
5,958
7,366
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ArgentGHD
Cthulhu
12
0 / 2 / 0
6,960
497
6,058
11,926
8,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
GosHcaN
Ne Zha
11
2 / 4 / 1
6,614
472
5,602
12,021
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
8
0 / 6 / 2
5,683
406
4,268
13,790
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,421
459
3,902
8,722
2,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
L
Cthulhu
ArgentGHD
Cthulhu
0
2
0
0
W
Izanami
DonDogleone
Izanami
4
0
3
5.5
L
Ne Zha
GosHcaN
Ne Zha
2
4
1
0.63
L
Sobek
0
6
2
0.17
W
Nemesis
OllieJ98
Nemesis
3
1
6
6
W
4
1
0
4
W
Scylla
TurtleChub
Scylla
3
1
4
5
W
4
0
11
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
25,788
45,471
Taken
53,825
25,574
Mitigated
27,539
19,100
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,958
632
587
2,535
7,366
2,914
192
2,056
5,234
47,833
0
L
Cthulhu
ArgentGHD
Cthulhu
6,058
633
74
3,999
11,926
8,542
32
503
11,423
51,061
0
W
Izanami
DonDogleone
Izanami
6,935
4,064
0
3,666
7,783
3,539
3,361
141
7,390
0
79,896
L
Ne Zha
GosHcaN
Ne Zha
5,602
1,227
0
4,128
12,021
4,626
150
1,498
10,465
0
43,351
L
Sobek
4,268
660
0
2,401
13,790
9,082
117
4,886
8,670
13,510
0
W
Nemesis
OllieJ98
Nemesis
7,072
3,087
0
4,718
11,291
4,787
0
3,985
7,306
0
55,625
W
9,325
2,266
0
5,459
11,355
6,494
0
5,284
6,071
0
65,057
W
Scylla
TurtleChub
Scylla
4,183
822
0
396
5,625
2,385
151
3,405
2,220
39,429
0
W
5,701
1,668
442
4,419
9,417
8,369
84
3,469
5,948
30,973
0
L
3,902
2,654
0
2,328
8,722
2,375
830
573
8,149
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
32,244
467
Minions Killed
366
0
Camps Cleared
0
1,316,335
Distance Traveled
1,282,947
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,566
469
75
5
0
235,803
4
L
Cthulhu
6,960
497
105
8
0
243,871
1
W
Izanami
8,767
626
135
10
0
236,184
4
L
Ne Zha
6,614
472
74
5
0
291,110
2
L
Sobek
5,683
406
26
2
0
251,104
1
W
Nemesis
7,397
528
89
6
0
297,280
0
W
Shiva
8,360
597
118
8
0
266,818
5
W
Scylla
7,174
512
84
6
0
259,918
0
W
Ymir
8,226
588
41
3
0
256,135
0
L
Izanami
6,421
459
86
6
0
261,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role