Player Matchup

Ao Kuang
Ao Kuang
MaxOnF3ntanyl
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
MentallyJinx
Discordia
Level 47
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
RVL-QFame
Thor
Level 107
God Stats
0W - 3L
1,235 SR
Queue Stats
74W - 91L
1,450 Elo+
Solo
Ullr
Ullr
SnoopLion420823
Ullr
Level 48
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cocamonkey
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,391 SR
1,490 Elo+

VS

Team Averages
Level 66
1,541 SR
1,589 Elo+
King Arthur
King Arthur
Bionicpanda911
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,619 Elo+
Party 1
Mulan
Mulan
DEADPOOLS TAC0
Mulan
Level 109
God Stats
2W - 1L
1,435 SR
Queue Stats
192W - 209L
1,431 Elo+
Solo
Susano
Susano
Oathh
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,779 Elo+
Party 1
Nemesis
Nemesis
SG-mattress
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,506 Elo+
Solo
Tyr
Tyr
Xnotion
Tyr
Level 68
God Stats
1W - 0L
1,769 SR
Queue Stats
21W - 12L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaxOnF3ntanyl
Ao Kuang
17
6 / 9 / 7
10,691
764
10,037
20,816
10,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
MentallyJinx
Discordia
16
4 / 8 / 13
10,026
716
18,349
12,815
5,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
1 / 8 / 8
8,869
634
6,848
16,965
8,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 1 / 7
11,919
851
16,448
9,496
5,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
cocamonkey
Cu Chulainn
14
2 / 9 / 12
8,924
637
11,222
17,484
13,497
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bionicpanda911
King Arthur
15
2 / 6 / 23
10,316
737
6,643
17,445
18,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 7 / 20
11,935
853
16,937
23,288
22,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Oathh
Susano
18
8 / 5 / 14
11,346
810
10,896
14,322
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SG-mattress
Nemesis
18
3 / 5 / 21
11,744
839
9,431
16,052
11,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
19
15 / 4 / 18
12,616
901
27,003
21,722
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
131
25
Kills
35
35
Deaths
27
47
Assists
96
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bionicpanda911
King Arthur
2
6
23
2.25
W
7
7
20
2.43
L
Ao Kuang
MaxOnF3ntanyl
Ao Kuang
6
9
7
1.06
L
Discordia
MentallyJinx
Discordia
4
8
13
1.31
W
Susano
Oathh
Susano
8
5
14
3
L
Thor
1
8
8
0.63
W
Nemesis
SG-mattress
Nemesis
3
5
21
2.7
L
12
1
7
15.5
W
Tyr
15
4
18
6
L
Cu Chulainn
cocamonkey
Cu Chulainn
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,904
Damage
70,910
77,576
Taken
92,829
42,305
Mitigated
79,460
13,666
Healing
33,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bionicpanda911
King Arthur
6,643
252
1,854
2,989
17,445
18,305
379
5,549
11,896
0
14,273
W
16,937
1,177
982
7,953
23,288
22,776
980
6,371
16,917
0
35,763
L
Ao Kuang
MaxOnF3ntanyl
Ao Kuang
10,037
1,089
0
5,661
20,816
10,068
0
0
20,543
17,977
0
L
Discordia
MentallyJinx
Discordia
18,349
960
523
854
12,815
5,085
0
0
12,689
27,656
0
W
Susano
Oathh
Susano
10,896
2,004
29
2,449
14,322
8,061
1,797
4,416
9,906
0
25,430
L
Thor
6,848
1,511
1,053
1,581
16,965
8,342
0
0
16,772
0
14,970
W
Nemesis
SG-mattress
Nemesis
9,431
2,416
3,264
2,896
16,052
11,113
2,021
5,992
10,060
0
21,048
L
16,448
7,740
253
3,332
9,496
5,313
0
0
9,316
0
34,189
W
Tyr
27,003
3,943
1,667
9,413
21,722
19,205
1,300
6,058
15,664
0
41,069
L
Cu Chulainn
cocamonkey
Cu Chulainn
11,222
2,072
150
259
17,484
13,497
0
0
17,269
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
57,957
96
Minions Killed
105
0
Camps Cleared
0
1,159,899
Distance Traveled
1,261,069
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,316
737
10
1
0
233,880
0
W
Mulan
11,935
853
26
2
0
262,655
2
L
Ao Kuang
10,691
764
14
1
0
227,439
0
L
Discordia
10,026
716
13
1
0
203,782
0
W
Susano
11,346
810
34
2
0
230,508
0
L
Thor
8,869
634
14
1
0
221,555
0
W
Nemesis
11,744
839
18
1
0
254,457
0
L
Ullr
11,919
851
44
3
0
282,933
0
W
Tyr
12,616
901
17
1
0
279,569
0
L
Cu Chulainn
8,924
637
11
1
0
224,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role