Player Matchup

Cerberus
Cerberus
Lepard13
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,168 Elo+
Party 2
Hades
Hades
Obsidian5858
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 2
Rama
Rama
PerfectHuman5
Rama
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 2
Awilix
Awilix
PowerThrust7
Awilix
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
sebinchoO_o2398
Sylvanus
Level 133
God Stats
18W - 12L
1,633 SR
Queue Stats
704W - 750L
1,314 Elo+
Solo
Team Averages
Level 65
1,486 SR
1,243 Elo+

VS

Team Averages
Level 47
1,392 SR
1,312 Elo+
Cthulhu
Cthulhu
BigBeck12
Cthulhu
Level 27
God Stats
2W - 2L
1,487 SR
Queue Stats
36W - 61L
1,271 Elo+
Party 3
Chang'e
Chang'e
NaomiBarbie
Chang'e
Level 103
God Stats
28W - 39L
1,352 SR
Queue Stats
283W - 282L
1,367 Elo+
Party 1
Nox
Nox
PYT Meghan
Nox
Level 41
God Stats
5W - 15L
1,447 SR
Queue Stats
49W - 53L
1,448 Elo+
Party 1
Mercury
Mercury
coreyindahouse9
Mercury
Level 40
God Stats
2W - 3L
1,171 SR
Queue Stats
67W - 88L
1,234 Elo+
Party 3
Merlin
Merlin
ohgeez697884
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lepard13
Cerberus
15
6 / 2 / 5
10,153
534
6,993
15,581
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 2 / 6
10,221
538
13,240
14,462
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 2
8,764
461
2,951
6,003
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
15
3 / 1 / 3
9,710
511
7,900
14,558
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
18
9 / 1 / 7
11,391
600
16,276
22,537
14,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBeck12
Cthulhu
14
1 / 2 / 2
9,017
475
7,744
12,905
6,151
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
NaomiBarbie
Chang'e
13
1 / 2 / 1
8,147
429
9,824
12,805
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
8,376
441
4,197
14,567
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 1
9,326
491
9,333
15,961
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
13
1 / 7 / 0
7,544
397
5,496
11,714
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigBeck12
Cthulhu
1
2
2
1
W
Cerberus
Lepard13
Cerberus
6
2
5
4.25
L
Chang'e
NaomiBarbie
Chang'e
1
2
1
0.75
W
1
2
6
2
L
0
5
0
0
W
1
0
2
2
W
Awilix
3
1
3
4.5
L
3
4
1
0.88
L
Merlin
1
7
0
0.14
W
Sylvanus
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
36,594
73,141
Taken
67,952
47,355
Mitigated
27,594
30,445
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigBeck12
Cthulhu
7,744
209
142
250
12,905
6,151
788
7,329
5,576
54,294
0
W
Cerberus
Lepard13
Cerberus
6,993
337
0
3,731
15,581
14,367
0
4,653
10,560
44,453
0
L
Chang'e
NaomiBarbie
Chang'e
9,824
1,660
1,632
3,415
12,805
4,640
631
7,167
5,638
43,289
0
W
13,240
978
591
8,172
14,462
9,666
586
3,999
9,967
81,296
0
L
4,197
715
205
3,396
14,567
5,999
634
4,207
10,360
60,872
0
W
2,951
1,888
0
2,461
6,003
2,555
1,356
3,278
2,691
0
46,326
W
Awilix
7,900
3,084
0
1,019
14,558
6,171
159
4,117
10,222
0
88,995
L
9,333
4,560
0
1,176
15,961
6,281
0
8,300
7,661
0
79,427
L
Merlin
5,496
686
0
230
11,714
4,523
0
9,188
2,526
36,527
0
W
Sylvanus
16,276
1,808
2,072
12,399
22,537
14,596
781
10,210
11,632
70,543
14,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
42,410
539
Minions Killed
430
0
Camps Cleared
0
1,795,832
Distance Traveled
1,695,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,017
475
101
5
0
352,097
0
W
Cerberus
10,153
534
96
5
0
343,125
3
L
Chang'e
8,147
429
61
3
0
300,528
6
W
Hades
10,221
538
125
7
0
339,806
1
L
Nox
8,376
441
93
5
0
302,222
0
W
Rama
8,764
461
82
4
0
341,953
3
W
Awilix
9,710
511
114
6
0
448,843
3
L
Mercury
9,326
491
128
7
0
423,977
1
L
Merlin
7,544
397
47
2
0
316,320
0
W
Sylvanus
11,391
600
122
6
0
322,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role