Player Matchup

Olorun
Olorun
Classi
Olorun
Level 25
God Stats
14W - 0L
1,917 SR
Queue Stats
551W - 57L
2,161 Elo+
Party 1
Lancelot
Lancelot
Sniper iGod
Lancelot
Level 160
God Stats
27W - 3L
1,939 SR
Queue Stats
1,185W - 243L
1,999 Elo+
Party 1
Bacchus
Bacchus
Vegetâ
Bacchus
Level 115
God Stats
25W - 4L
1,901 SR
Queue Stats
1,074W - 184L
2,119 Elo+
Party 1
Team Averages
Level 100
1,919 SR
2,093 Elo+

VS

Team Averages
Level 34
1,431 SR
1,412 Elo+
Xing Tian
Xing Tian
CYBERraptorXLR3
Xing Tian
Level 29
God Stats
5W - 4L
1,548 SR
Queue Stats
31W - 38L
1,440 Elo+
Party 2
Fenrir
Fenrir
DistortedCrow
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 131L
1,369 Elo+
Party 2
Nox
Nox
PlaysGreedy
Nox
Level 44
God Stats
0W - 3L
1,244 SR
Queue Stats
141W - 202L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Classi
Olorun
13
11 / 1 / 12
9,392
939
18,940
11,485
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Sniper iGod
Lancelot
13
6 / 1 / 14
8,960
896
10,165
11,016
7,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Vegetâ
Bacchus
13
9 / 0 / 13
9,846
985
8,794
10,016
10,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CYBERraptorXLR3
Xing Tian
9
0 / 9 / 1
5,901
590
5,722
14,433
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 12 / 0
7,353
735
7,186
16,701
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 2
6,611
661
4,132
11,464
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
26
Kills
2
2
Deaths
26
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CYBERraptorXLR3
Xing Tian
0
9
1
0.06
W
Olorun
Classi
Olorun
11
1
12
17
L
2
12
0
0.17
L
0
5
2
0.2
W
Lancelot
Sniper iGod
Lancelot
6
1
14
13
W
Bacchus
Vegetâ
Bacchus
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
17,040
32,517
Taken
42,598
23,355
Mitigated
22,758
14,284
Healing
796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CYBERraptorXLR3
Xing Tian
5,722
671
0
0
14,433
7,853
0
7,637
6,796
15,429
0
W
Olorun
Classi
Olorun
18,940
9,685
1,069
7,599
11,485
4,999
1,341
3,456
7,880
41,154
0
L
7,186
1,639
0
778
16,701
9,543
0
11,644
5,057
0
16,575
L
4,132
735
0
18
11,464
5,362
0
8,622
2,842
20,001
0
W
Lancelot
Sniper iGod
Lancelot
10,165
4,460
0
3,054
11,016
7,540
583
4,546
6,326
0
27,582
W
Bacchus
Vegetâ
Bacchus
8,794
1,844
0
2,562
10,016
10,816
148
2,290
7,576
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
19,865
110
Minions Killed
60
7
Camps Cleared
1
546,710
Distance Traveled
439,770
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,901
590
10
1
0
126,369
1
W
Olorun
9,392
939
47
5
0
158,451
5
L
Fenrir
7,353
735
14
1
0
150,169
1
L
Nox
6,611
661
36
4
1
163,232
1
W
Lancelot
8,960
896
43
4
6
203,328
1
W
Bacchus
9,846
985
20
2
1
184,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role