Player Matchup

Ra
Ra
KrustyyRusty
Ra
Level 65
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 18L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
lilbootybandit
Sylvanus
Level 81
God Stats
1W - 0L
1,362 SR
Queue Stats
27W - 29L
1,497 Elo+
Party 2
Chiron
Chiron
theEmbers
Chiron
Level 17
God Stats
1W - 0L
1,242 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 2
Team Averages
Level 54
1,265 SR
1,384 Elo+

VS

Team Averages
Level 54
1,480 SR
1,427 Elo+
Anhur
Anhur
ConG36C
Anhur
Level 102
God Stats
0W - 1L
1,716 SR
Queue Stats
13W - 10L
1,606 Elo+
Party 1
Achilles
Achilles
James1234JJ
Achilles
Level 21
God Stats
4W - 13L
1,289 SR
Queue Stats
17W - 51L
1,340 Elo+
Party 1
Chang'e
Chang'e
dannychimes
Chang'e
Level 38
God Stats
6W - 15L
1,434 SR
Queue Stats
23W - 67L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 7
13,854
770
23,187
14,479
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
2 / 0 / 13
12,971
721
8,891
16,843
23,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
theEmbers
Chiron
16
5 / 4 / 10
12,552
697
16,482
18,281
7,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ConG36C
Anhur
16
0 / 7 / 6
11,059
614
16,631
18,760
7,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
James1234JJ
Achilles
16
6 / 3 / 1
12,159
676
12,349
17,732
19,529
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dannychimes
Chang'e
14
1 / 8 / 3
10,317
573
13,683
23,117
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
ConG36C
Anhur
0
7
6
0.43
L
Achilles
James1234JJ
Achilles
6
3
1
2.17
W
11
3
7
4.83
L
Chang'e
dannychimes
Chang'e
1
8
3
0.31
W
Sylvanus
2
0
13
8.5
W
Chiron
theEmbers
Chiron
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
42,663
49,603
Taken
59,609
38,793
Mitigated
36,738
21,512
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ConG36C
Anhur
16,631
7,651
0
799
18,760
7,421
95
10,326
8,434
0
49,882
L
Achilles
James1234JJ
Achilles
12,349
2,502
0
877
17,732
19,529
0
8,517
9,215
0
31,386
W
23,187
2,245
3,564
4,989
14,479
7,757
671
4,186
10,293
81,231
0
L
Chang'e
dannychimes
Chang'e
13,683
1,564
2,779
6,176
23,117
9,788
0
14,075
9,042
43,356
0
W
Sylvanus
8,891
2,720
3,642
5,269
16,843
23,651
345
5,912
10,931
20,167
0
W
Chiron
theEmbers
Chiron
16,482
6,129
902
3,146
18,281
7,385
1,122
3,736
14,545
0
40,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
33,535
180
Minions Killed
167
9
Camps Cleared
7
926,676
Distance Traveled
906,919
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,059
614
82
5
3
286,543
4
L
Achilles
12,159
676
30
2
2
329,110
2
W
Ra
13,854
770
111
6
6
330,721
2
L
Chang'e
10,317
573
55
3
2
291,266
3
W
Sylvanus
12,971
721
29
2
2
310,835
3
W
Chiron
12,552
697
40
2
1
285,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role