Player Matchup

Chang'e
Chang'e
GamerDust
Chang'e
Level 46
God Stats
9W - 11L
1,250 SR
Queue Stats
89W - 113L
1,325 Elo+
Party 1
Jormungandr
Jormungandr
Resentedbus
Jormungandr
Level 42
God Stats
2W - 5L
1,368 SR
Queue Stats
21W - 43L
1,349 Elo+
Party 3
Neith
Neith
SWiFTScarlet
Neith
Level 69
God Stats
8W - 18L
1,422 SR
Queue Stats
52W - 65L
1,389 Elo+
Party 3
Arachne
Arachne
SWiFTShadowzzz
Arachne
Level 122
God Stats
3W - 2L
1,893 SR
Queue Stats
95W - 107L
1,424 Elo+
Party 3
Bellona
Bellona
piekiller456
Bellona
Level 46
God Stats
0W - 5L
1,194 SR
Queue Stats
104W - 127L
1,445 Elo+
Party 1
Team Averages
Level 65
1,425 SR
1,387 Elo+

VS

Team Averages
Level 101
1,628 SR
1,518 Elo+
Cthulhu
Cthulhu
MexDexNex
Cthulhu
Level 47
God Stats
51W - 43L
1,662 SR
Queue Stats
163W - 135L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Standardpuddle3
Danzaburou
Level 108
God Stats
10W - 5L
1,764 SR
Queue Stats
127W - 115L
1,581 Elo+
Party 2
Olorun
Olorun
SteamedAlmonds
Olorun
Level 107
God Stats
6W - 3L
1,632 SR
Queue Stats
236W - 210L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
cryptospartan
Ne Zha
Level 108
God Stats
6W - 5L
1,665 SR
Queue Stats
449W - 442L
1,516 Elo+
Party 2
Izanami
Izanami
pizzalightning
Izanami
Level 137
God Stats
47W - 56L
1,417 SR
Queue Stats
211W - 241L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GamerDust
Chang'e
14
1 / 8 / 1
8,632
392
9,461
24,599
9,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Resentedbus
Jormungandr
11
0 / 6 / 0
7,237
329
4,129
15,094
10,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 0
8,930
406
4,913
10,212
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 1
8,644
393
5,987
17,528
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
piekiller456
Bellona
14
2 / 5 / 3
9,100
414
9,394
24,836
27,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MexDexNex
Cthulhu
16
0 / 0 / 13
11,972
544
6,612
18,433
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Standardpuddle3
Danzaburou
19
8 / 1 / 5
13,202
600
19,674
15,525
8,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 0 / 8
14,024
637
19,307
14,200
7,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 5
12,791
581
10,661
21,154
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 3
12,906
587
15,826
18,881
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
29
29
Deaths
8
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GamerDust
Chang'e
1
8
1
0.19
W
Cthulhu
MexDexNex
Cthulhu
0
0
13
6.5
L
Jormungandr
Resentedbus
Jormungandr
0
6
0
0
L
1
4
0
0.25
L
4
6
1
0.75
W
Danzaburou
Standardpuddle3
Danzaburou
8
1
5
10.5
W
11
0
8
15
W
3
5
5
1.1
L
Bellona
piekiller456
Bellona
2
5
3
0.7
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
72,080
92,269
Taken
88,193
57,358
Mitigated
58,758
21,062
Healing
40,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GamerDust
Chang'e
9,461
1,100
696
3,443
24,599
9,270
266
4,104
20,495
64,397
0
W
Cthulhu
MexDexNex
Cthulhu
6,612
623
544
4,424
18,433
23,215
750
3,761
14,672
33,687
0
L
Jormungandr
Resentedbus
Jormungandr
4,129
1,047
121
1,442
15,094
10,335
0
8,347
6,747
29,649
0
L
4,913
661
153
2,987
10,212
4,107
530
4,069
6,143
0
55,116
L
5,987
3,545
138
5,608
17,528
6,631
0
3,238
14,290
0
36,664
W
Danzaburou
Standardpuddle3
Danzaburou
19,674
8,278
0
4,916
15,525
8,267
2,139
4,798
10,727
0
133,513
W
19,307
13,923
1,337
9,851
14,200
7,936
8,240
4,433
9,767
135,796
0
W
10,661
4,322
0
11,397
21,154
10,763
1,093
2,905
18,249
0
110,696
L
Bellona
piekiller456
Bellona
9,394
3,977
0
6,474
24,836
27,015
0
6,161
18,675
0
58,766
W
15,826
11,064
0
8,194
18,881
8,577
7,110
2,722
16,159
0
95,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
64,895
400
Minions Killed
717
0
Camps Cleared
0
1,896,737
Distance Traveled
2,115,974
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,632
392
87
4
0
352,742
0
W
Cthulhu
11,972
544
47
2
0
445,297
6
L
Jormungandr
7,237
329
56
3
0
363,625
0
L
Neith
8,930
406
96
4
0
394,861
2
L
Arachne
8,644
393
62
3
0
373,168
1
W
Danzaburou
13,202
600
149
7
0
436,199
0
W
Olorun
14,024
637
193
9
0
382,624
5
W
Ne Zha
12,791
581
178
8
0
461,601
3
L
Bellona
9,100
414
99
5
0
412,341
2
W
Izanami
12,906
587
150
7
0
390,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role