Player Matchup

He Bo
He Bo
Firoxita
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,492 Elo+
Party 3
Hun Batz
Hun Batz
PacoReformas
Hun Batz
Level 129
God Stats
2W - 2L
1,290 SR
Queue Stats
77W - 63L
1,588 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ShellMeMomma
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,765 Elo+
Party 2
Lancelot
Lancelot
TheButtSucker
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,765 Elo+
Party 2
Cerberus
Cerberus
tSk_HooDinii
Cerberus
Level 160
God Stats
7W - 1L
1,721 SR
Queue Stats
222W - 176L
1,579 Elo+
Party 2
Team Averages
Level 66
1,502 SR
1,638 Elo+

VS

Team Averages
Level 20
1,272 SR
1,214 Elo+
Aphrodite
Aphrodite
Avarya
Aphrodite
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 1
Izanami
Izanami
EinhornPubs22
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,389 Elo+
Party 1
Merlin
Merlin
Lonelonedrui
Merlin
Level 24
God Stats
0W - 5L
1,093 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 1
Nemesis
Nemesis
Narodiez
Nemesis
Level 11
God Stats
2W - 3L
1,201 SR
Queue Stats
2W - 6L
1,127 Elo+
Party 1
Chaac
Chaac
Seeyourface21
Chaac
Level 9
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Firoxita
He Bo
15
3 / 0 / 2
9,442
590
6,899
7,382
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
PacoReformas
Hun Batz
14
3 / 3 / 6
8,619
539
8,057
12,132
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ShellMeMomma
Ah Muzen Cab
16
6 / 1 / 3
10,233
640
12,509
11,851
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
TheButtSucker
Lancelot
13
2 / 1 / 7
8,873
555
5,244
12,688
14,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
tSk_HooDinii
Cerberus
15
3 / 0 / 3
9,836
615
9,579
15,215
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Avarya
Aphrodite
10
0 / 5 / 1
6,660
416
2,538
9,152
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 3 / 0
7,188
449
4,539
12,634
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
3 / 2 / 0
8,253
516
6,237
8,410
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Narodiez
Nemesis
12
1 / 3 / 2
7,468
467
7,675
15,626
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,507
469
6,996
12,604
8,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
5
5
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Avarya
Aphrodite
0
5
1
0.1
L
Izanami
0
3
0
0
W
He Bo
Firoxita
He Bo
3
0
2
4
L
Merlin
3
2
0
1.5
L
Nemesis
Narodiez
Nemesis
1
3
2
0.67
W
Hun Batz
PacoReformas
Hun Batz
3
3
6
2
L
1
4
0
0.25
W
Ah Muzen Cab
ShellMeMomma
Ah Muzen Cab
6
1
3
7.5
W
Lancelot
TheButtSucker
Lancelot
2
1
7
5.5
W
Cerberus
tSk_HooDinii
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
27,985
59,268
Taken
58,426
35,283
Mitigated
27,751
22,750
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Avarya
Aphrodite
2,538
343
3,730
3,219
9,152
6,125
0
2,040
7,020
12,001
0
L
Izanami
4,539
3,216
0
2,752
12,634
3,871
0
1,000
11,586
0
64,561
W
He Bo
Firoxita
He Bo
6,899
392
84
3,617
7,382
2,789
0
2,655
4,727
70,573
0
L
Merlin
6,237
871
0
500
8,410
3,826
0
5,424
2,940
57,084
0
L
Nemesis
Narodiez
Nemesis
7,675
4,073
0
1,118
15,626
5,909
0
2,664
12,844
0
69,671
W
Hun Batz
PacoReformas
Hun Batz
8,057
3,004
0
4,022
12,132
4,706
0
1,371
10,761
0
57,605
L
6,996
848
0
2,500
12,604
8,020
0
4,822
7,392
0
53,581
W
Ah Muzen Cab
ShellMeMomma
Ah Muzen Cab
12,509
6,099
0
5,717
11,851
4,659
3,950
1,794
10,057
0
89,043
W
Lancelot
TheButtSucker
Lancelot
5,244
1,020
0
2,173
12,688
14,704
176
2,350
10,338
0
36,244
W
Cerberus
tSk_HooDinii
Cerberus
9,579
531
0
7,137
15,215
8,425
462
965
14,250
63,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
37,076
564
Minions Killed
444
0
Camps Cleared
0
1,677,553
Distance Traveled
1,552,537
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,660
416
21
1
0
292,761
6
L
Izanami
7,188
449
128
8
0
307,416
4
W
He Bo
9,442
590
120
8
0
328,203
5
L
Merlin
8,253
516
103
6
0
296,983
5
L
Nemesis
7,468
467
94
6
0
337,293
0
W
Hun Batz
8,619
539
92
6
0
343,906
1
L
Chaac
7,507
469
98
6
0
318,084
3
W
Ah Muzen Cab
10,233
640
149
9
0
330,088
0
W
Lancelot
8,873
555
50
3
0
354,417
1
W
Cerberus
9,836
615
153
10
0
320,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role