Player Matchup

Medusa
Medusa
Purplewolfee
Medusa
Level 123
God Stats
12W - 9L
1,739 SR
Queue Stats
483W - 554L
1,433 Elo+
Party 2
Loki
Loki
VitaminJoe
Loki
Level 29
God Stats
3W - 3L
1,746 SR
Queue Stats
55W - 49L
1,490 Elo+
Party 2
Cerberus
Cerberus
Wolfkyn_88
Cerberus
Level 23
God Stats
11W - 15L
1,387 SR
Queue Stats
29W - 43L
1,321 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WtcSpade
Morgan Le Fay
Level 69
God Stats
10W - 7L
1,746 SR
Queue Stats
117W - 114L
1,412 Elo+
Party 2
Achilles
Achilles
azraelset
Achilles
Level 28
God Stats
2W - 6L
1,515 SR
Queue Stats
286W - 285L
1,544 Elo+
Solo
Team Averages
Level 54
1,626 SR
1,440 Elo+

VS

Team Averages
Level 72
1,626 SR
1,627 Elo+
Da Ji
Da Ji
CodeMonkey97
Da Ji
Level 152
God Stats
9W - 3L
1,704 SR
Queue Stats
223W - 147L
1,709 Elo+
Party 1
Artemis
Artemis
Handthief
Artemis
Level 17
God Stats
6W - 4L
1,779 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 3
Yemoja
Yemoja
JustHumanBeans
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 41L
1,729 Elo+
Party 1
Sol
Sol
TTVkarmasutraxo
Sol
Level 69
God Stats
9W - 7L
1,553 SR
Queue Stats
227W - 203L
1,555 Elo+
Party 3
Sun Wukong
Sun Wukong
VyEartho
Sun Wukong
Level 98
God Stats
2W - 4L
1,592 SR
Queue Stats
263W - 195L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 2 / 0
7,174
717
3,707
6,726
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 0
6,231
623
3,575
9,849
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Wolfkyn_88
Cerberus
12
0 / 3 / 0
6,803
680
2,265
13,087
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
WtcSpade
Morgan Le Fay
13
0 / 3 / 0
6,740
674
6,498
8,617
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
azraelset
Achilles
11
0 / 0 / 0
6,132
613
3,591
5,184
4,044

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,860
786
11,556
6,365
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Handthief
Artemis
11
0 / 0 / 5
6,378
638
3,536
2,409
1,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 0 / 8
7,897
790
7,195
5,820
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
8,102
810
8,672
5,237
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
VyEartho
Sun Wukong
14
3 / 0 / 4
7,386
739
6,838
10,812
9,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
12
12
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Artemis
Handthief
Artemis
0
0
5
2.5
W
1
0
8
5
L
Medusa
0
2
0
0
W
4
0
6
7
L
0
4
0
0
W
Sun Wukong
VyEartho
Sun Wukong
3
0
4
5
L
Cerberus
Wolfkyn_88
Cerberus
0
3
0
0
L
Morgan Le Fay
WtcSpade
Morgan Le Fay
0
3
0
0
L
Achilles
azraelset
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
37,797
43,463
Taken
30,643
26,566
Mitigated
21,321
8,332
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,556
2,792
0
500
6,365
3,530
288
596
5,769
0
25,475
W
Artemis
Handthief
Artemis
3,536
853
0
202
2,409
1,016
1,033
1,065
1,344
0
10,472
W
7,195
562
1,847
2,359
5,820
5,451
296
2,139
3,681
20,052
0
L
Medusa
3,707
746
0
1,702
6,726
3,106
1,299
2,803
3,923
0
27,647
W
8,672
3,377
0
2,826
5,237
2,077
3,368
743
4,494
32,272
0
L
3,575
389
0
1,198
9,849
3,780
0
1,823
8,026
0
11,816
W
Sun Wukong
VyEartho
Sun Wukong
6,838
495
0
815
10,812
9,247
321
4,220
6,592
0
23,234
L
Cerberus
Wolfkyn_88
Cerberus
2,265
42
0
2,690
13,087
11,274
86
7,344
5,743
9,374
0
L
Morgan Le Fay
WtcSpade
Morgan Le Fay
6,498
332
0
2,054
8,617
4,362
96
2,147
6,470
29,902
0
L
Achilles
azraelset
Achilles
3,591
238
0
688
5,184
4,044
0
1,750
3,434
0
10,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
37,623
192
Minions Killed
194
0
Camps Cleared
0
929,674
Distance Traveled
1,042,049
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,860
786
29
3
0
219,855
2
W
Artemis
6,378
638
19
2
0
196,151
0
W
Yemoja
7,897
790
29
3
0
207,720
1
L
Medusa
7,174
717
71
7
0
195,857
0
W
Sol
8,102
810
65
7
0
198,345
4
L
Loki
6,231
623
19
2
0
204,159
3
W
Sun Wukong
7,386
739
52
5
0
219,978
3
L
Cerberus
6,803
680
32
3
0
184,257
3
L
Morgan Le Fay
6,740
674
50
5
0
194,457
1
L
Achilles
6,132
613
20
2
0
150,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role