Player Matchup

Lancelot
Lancelot
Czunks
Lancelot
Level 102
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 28L
1,336 Elo+
Party 1
Cupid
Cupid
MewButts
Cupid
Level 145
God Stats
0W - 2L
1,661 SR
Queue Stats
66W - 64L
1,403 Elo+
Party 1
Nemesis
Nemesis
Otter Adept
Nemesis
Level 101
God Stats
0W - 2L
1,250 SR
Queue Stats
53W - 53L
1,371 Elo+
Party 1
Ares
Ares
Somthingwierd
Ares
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 120L
1,524 Elo+
Solo
Cthulhu
Cthulhu
ahhhuey
Cthulhu
Level 94
God Stats
1W - 3L
1,173 SR
Queue Stats
14W - 19L
1,470 Elo+
Party 1
Team Averages
Level 105
1,458 SR
1,421 Elo+

VS

Team Averages
Level 89
1,478 SR
1,472 Elo+
Chaac
Chaac
AsN Vinnie
Chaac
Level 34
God Stats
11W - 3L
1,446 SR
Queue Stats
300W - 337L
1,344 Elo+
Solo
Danzaburou
Danzaburou
CoxyMama9
Danzaburou
Level 81
God Stats
11W - 9L
1,724 SR
Queue Stats
388W - 314L
1,601 Elo+
Party 3
Heimdallr
Heimdallr
GaymerByDesign
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Klappman26
Baron Samedi
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 346L
1,579 Elo+
Party 3
Cabrakan
Cabrakan
madhattrM
Cabrakan
Level 92
God Stats
1W - 1L
1,218 SR
Queue Stats
35W - 40L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Czunks
Lancelot
15
6 / 7 / 7
10,150
597
15,279
25,276
15,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
MewButts
Cupid
20
4 / 3 / 12
11,657
686
13,224
19,034
13,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Otter Adept
Nemesis
15
1 / 9 / 11
9,516
560
9,623
20,549
13,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 12
11,820
695
20,362
30,856
44,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ahhhuey
Cthulhu
20
4 / 3 / 11
11,670
686
25,339
37,389
53,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 3 / 20
11,836
696
18,912
26,973
31,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
CoxyMama9
Danzaburou
20
7 / 3 / 17
13,125
772
24,700
17,105
9,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
GaymerByDesign
Heimdallr
20
5 / 3 / 17
12,653
744
30,680
17,277
10,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Klappman26
Baron Samedi
19
7 / 3 / 15
12,352
727
29,306
14,274
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
madhattrM
Cabrakan
17
2 / 6 / 15
11,597
682
13,227
23,854
28,705
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
18
Kills
25
25
Deaths
18
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
20
4.67
W
Danzaburou
CoxyMama9
Danzaburou
7
3
17
5.17
L
Lancelot
Czunks
Lancelot
6
7
7
1.36
W
Heimdallr
GaymerByDesign
Heimdallr
5
3
17
4.5
W
Baron Samedi
Klappman26
Baron Samedi
7
3
15
4.83
L
Cupid
MewButts
Cupid
4
3
12
3.33
L
Nemesis
Otter Adept
Nemesis
1
9
11
0.72
L
3
3
12
3
L
Cthulhu
ahhhuey
Cthulhu
4
3
11
3.17
W
Cabrakan
madhattrM
Cabrakan
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,827
Damage
116,825
133,104
Taken
99,483
139,889
Mitigated
89,983
53,186
Healing
39,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,912
2,894
1,963
8,480
26,973
31,896
616
11,930
15,043
0
33,111
W
Danzaburou
CoxyMama9
Danzaburou
24,700
10,273
2,901
6,303
17,105
9,729
3,641
7,882
9,223
0
52,413
L
Lancelot
Czunks
Lancelot
15,279
2,452
2,274
3,285
25,276
15,956
0
9,663
15,613
0
21,043
W
Heimdallr
GaymerByDesign
Heimdallr
30,680
13,017
651
3,106
17,277
10,419
1,700
9,947
7,330
0
57,693
W
Baron Samedi
Klappman26
Baron Samedi
29,306
2,055
9,363
4,623
14,274
9,234
1,026
6,226
8,048
53,320
0
L
Cupid
MewButts
Cupid
13,224
5,602
14,197
4,887
19,034
13,431
135
7,867
11,167
0
45,709
L
Nemesis
Otter Adept
Nemesis
9,623
1,534
2,821
1,697
20,549
13,132
299
5,465
15,084
0
13,649
L
20,362
1,753
3,373
5,365
30,856
44,283
161
9,056
21,800
25,529
0
L
Cthulhu
ahhhuey
Cthulhu
25,339
1,111
5,728
9,559
37,389
53,087
120
10,482
26,907
55,601
0
W
Cabrakan
madhattrM
Cabrakan
13,227
1,328
218
2,299
23,854
28,705
140
9,716
14,138
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
61,563
165
Minions Killed
173
0
Camps Cleared
0
1,708,385
Distance Traveled
1,616,198
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,836
696
27
2
0
387,516
0
W
Danzaburou
13,125
772
44
3
0
331,509
1
L
Lancelot
10,150
597
12
1
0
341,238
2
W
Heimdallr
12,653
744
52
3
0
314,696
0
W
Baron Samedi
12,352
727
34
2
0
303,901
0
L
Cupid
11,657
686
73
4
0
302,960
3
L
Nemesis
9,516
560
10
1
0
350,132
4
L
Ares
11,820
695
11
1
0
327,213
1
L
Cthulhu
11,670
686
59
3
0
386,842
2
W
Cabrakan
11,597
682
16
1
0
278,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role