Player Matchup

Izanami
Izanami
DuskAscension
Izanami
Level 123
God Stats
3W - 3L
1,637 SR
Queue Stats
33W - 22L
1,588 Elo+
Party 3
Tiamat
Tiamat
PowerPhuck
Tiamat
Level 32
God Stats
3W - 0L
1,858 SR
Queue Stats
76W - 24L
1,730 Elo+
Party 3
Mercury
Mercury
SojZa
Mercury
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 69L
1,677 Elo+
Party 3
Cthulhu
Cthulhu
Starplayah15
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 28L
1,915 Elo+
Party 3
Erlang Shen
Erlang Shen
xxTOBY_10TAILxx
Erlang Shen
Level 160
God Stats
1W - 4L
1,457 SR
Queue Stats
247W - 165L
1,731 Elo+
Party 3
Team Averages
Level 79
1,590 SR
1,728 Elo+

VS

Team Averages
Level 41
1,608 SR
1,528 Elo+
Ra
Ra
Reneblade529
Ra
Level 58
God Stats
1W - 3L
1,437 SR
Queue Stats
65W - 48L
1,635 Elo+
Party 2
Poseidon
Poseidon
Xubas
Poseidon
Level 40
God Stats
2W - 2L
1,695 SR
Queue Stats
27W - 23L
1,603 Elo+
Party 2
Yemoja
Yemoja
YaBoyzCologne
Yemoja
Level 25
God Stats
3W - 2L
1,688 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 1
Mercury
Mercury
dashkai
Mercury
Level 48
God Stats
1W - 1L
1,721 SR
Queue Stats
59W - 57L
1,544 Elo+
Party 2
Artemis
Artemis
fossbaker
Artemis
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 95L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 0 / 4
13,593
566
11,065
15,097
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
PowerPhuck
Tiamat
17
3 / 1 / 8
12,042
502
14,242
11,621
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SojZa
Mercury
20
10 / 1 / 6
14,289
595
16,103
19,584
9,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Starplayah15
Cthulhu
17
0 / 1 / 13
11,749
490
7,835
19,595
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
xxTOBY_10TAILxx
Erlang Shen
18
0 / 3 / 6
11,988
500
8,118
20,515
15,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,479
437
12,433
14,001
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Xubas
Poseidon
18
1 / 4 / 4
11,915
496
12,813
14,818
5,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 2
10,080
420
6,907
13,380
17,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
dashkai
Mercury
19
3 / 4 / 3
11,751
490
9,724
19,777
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
fossbaker
Artemis
17
0 / 4 / 0
10,862
453
8,472
16,830
8,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
18
Kills
6
6
Deaths
18
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
4
7
W
Tiamat
PowerPhuck
Tiamat
3
1
8
7
L
2
4
4
1
W
Mercury
SojZa
Mercury
10
1
6
13
W
Cthulhu
Starplayah15
Cthulhu
0
1
13
6.5
L
Poseidon
Xubas
Poseidon
1
4
4
0.75
L
0
2
2
0.5
L
Mercury
dashkai
Mercury
3
4
3
1.13
L
Artemis
fossbaker
Artemis
0
4
0
0
W
Erlang Shen
xxTOBY_10TAILxx
Erlang Shen
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
50,349
86,412
Taken
78,806
60,355
Mitigated
47,279
23,773
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,065
7,273
0
8,597
15,097
6,716
5,324
3,413
11,684
0
147,369
W
Tiamat
PowerPhuck
Tiamat
14,242
567
309
3,912
11,621
7,893
552
5,880
5,741
90,094
0
L
12,433
1,220
1,830
1,689
14,001
6,888
0
7,507
6,494
82,187
0
W
Mercury
SojZa
Mercury
16,103
9,303
0
795
19,584
9,802
2,378
6,539
13,045
0
163,961
W
Cthulhu
Starplayah15
Cthulhu
7,835
1,139
696
2,906
19,595
20,191
165
9,891
9,704
25,257
0
L
Poseidon
Xubas
Poseidon
12,813
2,463
0
1,183
14,818
5,660
168
2,359
12,459
91,731
0
L
6,907
940
5,033
2,064
13,380
17,118
320
5,487
7,893
38,028
0
L
Mercury
dashkai
Mercury
9,724
3,867
0
450
19,777
9,482
0
3,577
16,200
0
119,716
L
Artemis
fossbaker
Artemis
8,472
4,928
1
5,699
16,830
8,131
3,502
3,147
13,683
0
106,046
W
Erlang Shen
xxTOBY_10TAILxx
Erlang Shen
8,118
4,071
0
6,558
20,515
15,753
641
7,747
12,768
0
102,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,661
Gold Earned
55,087
737
Minions Killed
687
0
Camps Cleared
0
2,495,289
Distance Traveled
2,309,459
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,593
566
221
9
0
413,840
9
W
Tiamat
12,042
502
141
6
0
466,312
6
L
Ra
10,479
437
127
5
0
456,027
4
W
Mercury
14,289
595
186
8
0
600,194
13
W
Cthulhu
11,749
490
28
1
0
523,528
6
L
Poseidon
11,915
496
170
7
0
521,702
8
L
Yemoja
10,080
420
66
3
0
438,582
1
L
Mercury
11,751
490
158
7
0
514,774
4
L
Artemis
10,862
453
166
7
0
378,374
1
W
Erlang Shen
11,988
500
161
7
0
491,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role