Player Matchup

Neith
Neith
Ale-Blood-Angel
Neith
Level 101
God Stats
2W - 1L
1,902 SR
Queue Stats
467W - 488L
1,349 Elo+
Solo
Fenrir
Fenrir
OGcookiemonsta25
Fenrir
Level 31
God Stats
4W - 5L
1,706 SR
Queue Stats
84W - 105L
1,354 Elo+
Solo
Ne Zha
Ne Zha
TAK3N9088
Ne Zha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,270 Elo+
Solo
Jormungandr
Jormungandr
TheKingZeus34
Jormungandr
Level 88
God Stats
1W - 2L
1,318 SR
Queue Stats
128W - 179L
1,343 Elo+
Solo
Danzaburou
Danzaburou
jermesx
Danzaburou
Level 63
God Stats
27W - 36L
1,455 SR
Queue Stats
394W - 435L
1,416 Elo+
Solo
Team Averages
Level 70
1,576 SR
1,346 Elo+

VS

Team Averages
Level 56
1,406 SR
1,326 Elo+
Izanami
Izanami
DJSpinderella
Izanami
Level 69
God Stats
27W - 41L
1,350 SR
Queue Stats
442W - 557L
1,335 Elo+
Party 1
Apollo
Apollo
DaPharmacist
Apollo
Level 63
God Stats
134W - 193L
1,418 SR
Queue Stats
216W - 344L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
MustBeTheGin
Cthulhu
Level 12
God Stats
22W - 23L
1,469 SR
Queue Stats
149W - 236L
1,267 Elo+
Party 1
King Arthur
King Arthur
Roper2004
King Arthur
Level 67
God Stats
29W - 16L
1,551 SR
Queue Stats
129W - 94L
1,542 Elo+
Solo
Janus
Janus
itchybunz
Janus
Level 68
God Stats
1W - 7L
1,242 SR
Queue Stats
92W - 181L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,221
1,022
14,617
18,161
9,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 4 / 2
11,026
1,103
10,636
17,355
9,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
TAK3N9088
Ne Zha
15
1 / 5 / 2
9,565
957
5,946
14,622
7,061
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TheKingZeus34
Jormungandr
16
0 / 6 / 6
9,939
994
9,828
23,677
16,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
jermesx
Danzaburou
16
3 / 2 / 3
11,152
1,115
16,185
14,078
7,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

141

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 0 / 12
10,795
1,080
15,013
4,509
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
17
4 / 2 / 8
10,619
1,062
13,325
11,101
5,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MustBeTheGin
Cthulhu
17
5 / 2 / 10
11,367
1,137
14,769
19,948
30,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Roper2004
King Arthur
17
7 / 2 / 9
11,880
1,188
22,579
18,307
25,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
itchybunz
Janus
17
3 / 2 / 12
10,903
1,090
16,474
9,586
3,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
8
Kills
21
21
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Izanami
2
0
12
8
W
Apollo
4
2
8
4
W
Cthulhu
MustBeTheGin
Cthulhu
5
2
10
5
L
4
4
2
1.25
W
King Arthur
Roper2004
King Arthur
7
2
9
5.75
L
Ne Zha
TAK3N9088
Ne Zha
1
5
2
0.4
L
Jormungandr
TheKingZeus34
Jormungandr
0
6
6
0.5
W
Janus
itchybunz
Janus
3
2
12
4.5
L
Danzaburou
jermesx
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
82,160
87,893
Taken
63,451
49,052
Mitigated
67,445
16,124
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,617
5,274
426
2,168
18,161
9,193
0
5,469
12,447
0
39,842
W
Izanami
15,013
10,735
0
1,284
4,509
2,126
0
640
3,869
0
48,146
W
Apollo
13,325
12,810
0
0
11,101
5,712
0
999
10,102
0
20,776
W
Cthulhu
MustBeTheGin
Cthulhu
14,769
1,456
881
812
19,948
30,200
0
4,145
15,803
29,292
0
L
10,636
3,833
0
2,806
17,355
9,141
0
4,600
12,598
0
26,999
W
King Arthur
Roper2004
King Arthur
22,579
2,035
0
0
18,307
25,512
0
2,117
16,190
0
34,192
L
Ne Zha
TAK3N9088
Ne Zha
5,946
2,394
0
616
14,622
7,061
0
5,735
8,776
0
9,119
L
Jormungandr
TheKingZeus34
Jormungandr
9,828
4,084
449
4,614
23,677
16,512
0
9,044
14,384
20,748
0
W
Janus
itchybunz
Janus
16,474
3,030
722
1,808
9,586
3,895
0
1,927
7,659
25,192
0
L
Danzaburou
jermesx
Danzaburou
16,185
11,464
0
5,045
14,078
7,145
0
5,450
8,445
0
35,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
55,564
158
Minions Killed
187
8
Camps Cleared
5
885,248
Distance Traveled
898,226
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,221
1,022
57
6
0
171,989
0
W
Izanami
10,795
1,080
82
8
0
174,663
1
W
Apollo
10,619
1,062
29
3
4
177,320
0
W
Cthulhu
11,367
1,137
20
2
1
183,237
0
L
Fenrir
11,026
1,103
19
2
3
164,737
0
W
King Arthur
11,880
1,188
22
2
0
207,295
0
L
Ne Zha
9,565
957
9
1
1
212,835
0
L
Jormungandr
9,939
994
25
3
0
161,931
0
W
Janus
10,903
1,090
34
3
0
155,711
0
L
Danzaburou
11,152
1,115
48
5
4
173,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role