Player Matchup

Izanami
Izanami
ConG36C
Izanami
Level 102
God Stats
2W - 0L
1,760 SR
Queue Stats
13W - 10L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
James1234JJ
Cu Chulainn
Level 21
God Stats
3W - 5L
1,511 SR
Queue Stats
17W - 51L
1,308 Elo+
Party 1
Chang'e
Chang'e
dannychimes
Chang'e
Level 38
God Stats
6W - 15L
1,395 SR
Queue Stats
23W - 67L
1,316 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,401 Elo+

VS

Team Averages
Level 67
1,649 SR
1,476 Elo+
Atlas
Atlas
Whydidudie
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
colbuu
Hel
Level 66
God Stats
5W - 2L
1,947 SR
Queue Stats
60W - 61L
1,427 Elo+
Solo
Bacchus
Bacchus
sloppylegend
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConG36C
Izanami
19
8 / 1 / 3
13,037
724
28,486
9,779
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
James1234JJ
Cu Chulainn
16
1 / 1 / 10
10,976
610
6,491
11,400
15,588
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
dannychimes
Chang'e
17
2 / 3 / 8
11,339
630
14,030
17,870
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 4 / 3
9,836
546
8,365
19,489
21,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
colbuu
Hel
17
2 / 4 / 2
11,371
632
11,922
17,037
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
sloppylegend
Bacchus
14
2 / 3 / 3
10,342
575
8,805
18,868
20,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
ConG36C
Izanami
8
1
3
9.5
W
Cu Chulainn
James1234JJ
Cu Chulainn
1
1
10
6
L
Atlas
1
4
3
0.63
L
Hel
colbuu
Hel
2
4
2
0.75
W
Chang'e
dannychimes
Chang'e
2
3
8
2
L
Bacchus
sloppylegend
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,007
Damage
29,092
39,049
Taken
55,394
27,681
Mitigated
49,932
14,837
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ConG36C
Izanami
28,486
24,427
0
1,642
9,779
4,728
2,336
8,277
1,502
0
103,291
W
Cu Chulainn
James1234JJ
Cu Chulainn
6,491
1,548
0
510
11,400
15,588
0
7,030
4,370
0
20,326
L
Atlas
8,365
2,415
1,114
1,534
19,489
21,783
0
5,781
13,708
20,892
0
L
Hel
colbuu
Hel
11,922
958
5,151
6,328
17,037
7,976
0
4,980
12,057
71,752
0
W
Chang'e
dannychimes
Chang'e
14,030
1,590
4,165
8,520
17,870
7,365
615
14,241
3,629
38,827
0
L
Bacchus
sloppylegend
Bacchus
8,805
943
0
250
18,868
20,173
0
3,930
14,938
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
31,549
218
Minions Killed
172
9
Camps Cleared
7
994,703
Distance Traveled
916,395
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,037
724
153
9
6
313,451
7
W
Cu Chulainn
10,976
610
20
1
2
343,498
1
L
Atlas
9,836
546
25
1
2
291,631
3
L
Hel
11,371
632
132
7
4
308,952
5
W
Chang'e
11,339
630
45
3
1
337,754
4
L
Bacchus
10,342
575
15
1
1
315,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role