Player Matchup

Yu Huang
Yu Huang
Classi
Yu Huang
Level 25
God Stats
7W - 0L
1,834 SR
Queue Stats
551W - 57L
2,152 Elo+
Party 1
Lancelot
Lancelot
Sniper iGod
Lancelot
Level 160
God Stats
27W - 3L
1,902 SR
Queue Stats
1,185W - 243L
1,990 Elo+
Party 1
Bacchus
Bacchus
Vegetâ
Bacchus
Level 115
God Stats
25W - 4L
1,878 SR
Queue Stats
1,074W - 184L
2,114 Elo+
Party 1
Team Averages
Level 100
1,871 SR
2,085 Elo+

VS

Team Averages
Level 85
1,540 SR
1,681 Elo+
Artemis
Artemis
TomokoLain
Artemis
Level 29
God Stats
1W - 4L
1,372 SR
Queue Stats
115W - 72L
1,651 Elo+
Party 2
Chang'e
Chang'e
melepticle
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 25L
1,730 Elo+
Party 2
Mulan
Mulan
tonymacaroni22
Mulan
Level 102
God Stats
36W - 6L
1,748 SR
Queue Stats
82W - 34L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Classi
Yu Huang
13
6 / 2 / 16
9,150
915
16,485
6,703
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Sniper iGod
Lancelot
14
12 / 3 / 8
10,122
1,012
16,955
13,252
10,159
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vegetâ
Bacchus
12
5 / 1 / 15
9,522
952
9,085
10,477
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TomokoLain
Artemis
11
4 / 10 / 1
7,839
784
7,684
16,853
7,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
melepticle
Chang'e
10
1 / 7 / 4
7,335
734
1,699
11,343
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 6 / 3
7,251
725
4,264
20,817
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
23
Kills
6
6
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Classi
Yu Huang
6
2
16
7
W
Lancelot
Sniper iGod
Lancelot
12
3
8
5.33
L
Artemis
TomokoLain
Artemis
4
10
1
0.45
W
Bacchus
Vegetâ
Bacchus
5
1
15
12.5
L
Chang'e
melepticle
Chang'e
1
7
4
0.43
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
13,647
30,432
Taken
49,013
27,637
Mitigated
24,157
5,868
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Classi
Yu Huang
16,485
2,581
0
1,303
6,703
2,567
658
664
5,898
33,979
0
W
Lancelot
Sniper iGod
Lancelot
16,955
4,739
0
2,631
13,252
10,159
947
952
12,141
0
42,738
L
Artemis
TomokoLain
Artemis
7,684
4,060
0
985
16,853
7,195
0
9,415
7,438
0
21,319
W
Bacchus
Vegetâ
Bacchus
9,085
1,594
0
1,934
10,477
14,911
116
729
9,540
23,313
0
L
Chang'e
melepticle
Chang'e
1,699
226
203
599
11,343
4,078
0
4,618
6,725
9,201
0
L
4,264
744
114
3,104
20,817
12,884
0
11,537
9,280
0
9,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
22,425
124
Minions Killed
54
9
Camps Cleared
0
612,938
Distance Traveled
430,540
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,150
915
43
4
2
188,531
5
W
Lancelot
10,122
1,012
58
6
4
210,427
3
L
Artemis
7,839
784
32
3
0
145,329
1
W
Bacchus
9,522
952
23
2
3
213,980
3
L
Chang'e
7,335
734
11
1
0
121,473
0
L
Mulan
7,251
725
11
1
0
163,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role