Player Matchup

Bacchus
Bacchus
RahtidBeefPatty
Bacchus
Level 159
God Stats
2W - 0L
1,670 SR
Queue Stats
106W - 96L
1,537 Elo+
Party 1
Neith
Neith
Rawbitt
Neith
Level 159
God Stats
2W - 4L
1,618 SR
Queue Stats
90W - 103L
1,457 Elo+
Party 1
Poseidon
Poseidon
Zaharu
Poseidon
Level 157
God Stats
4W - 1L
1,787 SR
Queue Stats
70W - 69L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
dreadthepariah
Hun Batz
Level 149
God Stats
9W - 7L
1,735 SR
Queue Stats
163W - 150L
1,489 Elo+
Party 1
Ra
Ra
iNoKungFu
Ra
Level 122
God Stats
10W - 10L
1,535 SR
Queue Stats
102W - 94L
1,447 Elo+
Party 1
Team Averages
Level 149
1,669 SR
1,478 Elo+

VS

Team Averages
Level 85
1,508 SR
1,394 Elo+
Sun Wukong
Sun Wukong
CamTheKid
Sun Wukong
Level 13
God Stats
4W - 1L
1,793 SR
Queue Stats
16W - 20L
1,327 Elo+
Party 2
Nox
Nox
Endormon
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,327 Elo+
Party 2
Bakasura
Bakasura
IAN AUSTIN
Bakasura
Level 108
God Stats
0W - 5L
1,171 SR
Queue Stats
11W - 17L
1,425 Elo+
Party 3
Vulcan
Vulcan
KADOTA207
Vulcan
Level 121
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 3
Ullr
Ullr
LilOzzie
Ullr
Level 107
God Stats
7W - 17L
1,366 SR
Queue Stats
112W - 107L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 21
12,049
1,205
9,835
14,147
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Rawbitt
Neith
17
9 / 2 / 8
11,921
1,192
15,928
6,940
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Zaharu
Poseidon
17
7 / 1 / 14
10,922
1,092
17,309
8,192
3,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
17
2 / 1 / 20
11,991
1,199
19,797
19,678
24,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 0 / 11
11,492
1,149
8,743
4,288
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

289

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamTheKid
Sun Wukong
15
1 / 10 / 1
9,528
953
5,945
22,160
15,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 2
10,265
1,027
8,575
12,689
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
IAN AUSTIN
Bakasura
15
0 / 4 / 2
9,663
966
6,334
16,344
9,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
KADOTA207
Vulcan
15
1 / 3 / 2
10,083
1,008
16,946
11,149
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
0 / 4 / 1
9,048
905
10,395
15,602
7,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
27
Kills
4
4
Deaths
27
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CamTheKid
Sun Wukong
1
10
1
0.15
L
2
6
2
0.5
L
Bakasura
IAN AUSTIN
Bakasura
0
4
2
0.25
L
Vulcan
KADOTA207
Vulcan
1
3
2
0.67
L
Ullr
0
4
1
0.13
W
3
0
21
13.5
W
Neith
Rawbitt
Neith
9
2
8
6.5
W
Poseidon
Zaharu
Poseidon
7
1
14
14
W
Hun Batz
2
1
20
12
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,612
Damage
48,195
53,245
Taken
77,944
54,136
Mitigated
44,697
11,371
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CamTheKid
Sun Wukong
5,945
1,487
0
2,350
22,160
15,790
0
12,227
9,933
0
16,736
L
8,575
1,558
0
52
12,689
6,164
0
7,240
5,449
21,070
0
L
Bakasura
IAN AUSTIN
Bakasura
6,334
3,982
136
1,201
16,344
9,709
0
4,959
11,385
0
20,296
L
Vulcan
KADOTA207
Vulcan
16,946
6,161
0
500
11,149
5,520
0
3,926
7,223
48,440
0
L
Ullr
10,395
2,809
0
96
15,602
7,514
0
7,535
8,067
0
18,764
W
9,835
1,338
0
1,277
14,147
20,490
0
6,928
6,794
15,941
0
W
Neith
Rawbitt
Neith
15,928
5,923
0
1,164
6,940
3,557
0
3,720
2,848
0
43,999
W
Poseidon
Zaharu
Poseidon
17,309
3,862
0
465
8,192
3,505
0
5,323
2,581
36,403
0
W
Hun Batz
19,797
3,946
0
3,738
19,678
24,268
0
7,200
11,039
0
36,521
W
8,743
415
2,868
1,859
4,288
2,316
0
1,480
2,720
36,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,375
Gold Earned
48,587
221
Minions Killed
183
11
Camps Cleared
4
1,013,275
Distance Traveled
992,438
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,528
953
13
1
1
188,097
0
L
Nox
10,265
1,027
37
4
3
189,386
0
L
Bakasura
9,663
966
42
4
0
200,298
0
L
Vulcan
10,083
1,008
76
8
0
212,344
0
L
Ullr
9,048
905
15
2
0
202,313
1
W
Bacchus
12,049
1,205
22
2
3
219,903
1
W
Neith
11,921
1,192
78
8
3
169,986
0
W
Poseidon
10,922
1,092
42
4
1
194,481
0
W
Hun Batz
11,991
1,199
23
2
3
208,696
0
W
Ra
11,492
1,149
56
6
1
220,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role