Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FEArMONStER01
Anhur
Level 129
God Stats
3W - 2L
1,754 SR
Queue Stats
179W - 160L
1,534 Elo+
Party 1
Cerberus
Cerberus
Generick1885
Cerberus
Level 87
God Stats
12W - 9L
1,472 SR
Queue Stats
147W - 128L
1,472 Elo+
Party 1
Nemesis
Nemesis
LowIQDegenerate
Nemesis
Level 87
God Stats
4W - 1L
1,601 SR
Queue Stats
65W - 63L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
PyroIL
Sun Wukong
Level 147
God Stats
4W - 5L
1,429 SR
Queue Stats
293W - 282L
1,495 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,506 Elo+

VS

Team Averages
Level 89
1,462 SR
1,398 Elo+
Da Ji
Da Ji
D3M09
Da Ji
Level 61
God Stats
0W - 2L
1,318 SR
Queue Stats
120W - 128L
1,488 Elo+
Solo
Artio
Artio
KillonSight114
Artio
Level 117
God Stats
2W - 1L
1,733 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 2
Neith
Neith
XxWeebXLordxX
Neith
Level 146
God Stats
3W - 6L
1,460 SR
Queue Stats
62W - 74L
1,560 Elo+
Party 2
Persephone
Persephone
darkfrithe
Persephone
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,105 Elo+
Solo
Osiris
Osiris
profTutorial
Osiris
Level 63
God Stats
0W - 2L
1,297 SR
Queue Stats
55W - 71L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 0 / 3
7,895
564
6,709
4,817
2,909
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 3
7,517
537
6,675
8,623
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Generick1885
Cerberus
11
3 / 1 / 6
6,846
489
6,657
7,940
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 6
7,564
540
3,885
11,176
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
PyroIL
Sun Wukong
15
2 / 0 / 1
8,936
638
7,547
10,363
7,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
D3M09
Da Ji
11
1 / 5 / 0
6,642
474
2,232
12,296
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
6,564
469
2,967
6,978
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 0
6,765
483
6,319
8,984
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
darkfrithe
Persephone
11
0 / 1 / 0
6,761
483
4,236
8,235
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
0 / 1 / 0
7,384
527
6,368
12,593
11,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
3
5.5
L
Da Ji
D3M09
Da Ji
1
5
0
0.2
W
2
1
3
3.5
W
Cerberus
Generick1885
Cerberus
3
1
6
6
L
0
0
2
1
W
1
1
6
4
W
Sun Wukong
PyroIL
Sun Wukong
2
0
1
2.5
L
2
4
0
0.5
L
Persephone
darkfrithe
Persephone
0
1
0
0
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
22,122
42,919
Taken
49,086
23,056
Mitigated
27,969
13,478
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,709
2,069
83
1,411
4,817
2,909
0
2,200
2,617
49,939
8,340
L
Da Ji
D3M09
Da Ji
2,232
312
0
4,414
12,296
4,712
0
4,860
7,436
0
47,083
W
6,675
4,095
0
2,499
8,623
3,249
0
755
7,868
0
58,080
W
Cerberus
Generick1885
Cerberus
6,657
663
0
1,932
7,940
5,607
0
2,973
4,967
24,384
0
L
2,967
307
225
2,542
6,978
5,841
0
2,380
4,598
24,614
0
W
3,885
1,632
0
1,249
11,176
4,191
0
1,152
10,024
0
77,669
W
Sun Wukong
PyroIL
Sun Wukong
7,547
1,520
0
6,304
10,363
7,100
0
123
10,240
0
75,094
L
6,319
2,941
0
2,150
8,984
3,298
0
1,645
7,339
0
54,829
L
Persephone
darkfrithe
Persephone
4,236
175
0
1,972
8,235
3,013
0
3,652
4,582
49,758
0
L
Osiris
6,368
2,160
0
6,432
12,593
11,105
0
201
12,392
0
60,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
34,116
496
Minions Killed
443
0
Camps Cleared
0
1,412,010
Distance Traveled
1,308,487
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,895
564
85
6
0
258,270
7
L
Da Ji
6,642
474
91
7
0
263,109
1
W
Anhur
7,517
537
105
8
0
243,516
2
W
Cerberus
6,846
489
49
4
0
279,813
3
L
Artio
6,564
469
53
4
0
295,771
1
W
Nemesis
7,564
540
107
8
0
338,396
0
W
Sun Wukong
8,936
638
150
11
0
292,015
3
L
Neith
6,765
483
92
7
0
238,434
2
L
Persephone
6,761
483
94
7
0
255,750
6
L
Osiris
7,384
527
113
8
0
255,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role