Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Takan12
Lancelot
Level 69
God Stats
4W - 7L
1,238 SR
Queue Stats
345W - 301L
1,480 Elo+
Party 2
Team Averages
Level 109
1,448 SR
1,496 Elo+

VS

Team Averages
Level 79
1,502 SR
1,577 Elo+
Mulan
Mulan
GodemisGG
Mulan
Level 110
God Stats
2W - 3L
1,512 SR
Queue Stats
266W - 278L
1,525 Elo+
Party 1
Yu Huang
Yu Huang
GortholTheGoat
Yu Huang
Level 89
God Stats
3W - 1L
1,536 SR
Queue Stats
7W - 4L
1,883 Elo+
Solo
Bacchus
Bacchus
TheBintedTemplar
Bacchus
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 184L
1,512 Elo+
Party 4
Mercury
Mercury
demhoes
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 300L
1,529 Elo+
Party 4
Charybdis
Charybdis
vHimiGG
Charybdis
Level 16
God Stats
17W - 26L
1,461 SR
Queue Stats
21W - 32L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 0 / 11
6,836
1,367
2,438
1,377
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
11
4 / 0 / 10
6,499
1,300
7,000
2,609
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
 
Ah Puch
11
2 / 0 / 11
6,194
1,239
7,114
930
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
11
0 / 0 / 11
5,572
1,114
2,502
5,620
4,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Takan12
Lancelot
11
6 / 0 / 7
7,125
1,425
6,644
2,456
1,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

413

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GodemisGG
Mulan
10
0 / 5 / 0
5,408
1,082
2,920
8,175
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
8
0 / 0 / 0
3,333
667
0
0
0
10
0 / 2 / 0
5,764
1,153
2,874
8,504
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
demhoes
Mercury
9
0 / 4 / 0
5,183
1,037
2,713
6,829
2,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
vHimiGG
Charybdis
10
0 / 3 / 0
5,233
1,047
2,276
6,041
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
14
Kills
0
0
Deaths
14
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
11
7.5
W
Danzaburou
 
Danzaburou
4
0
10
9
W
Ah Puch
 
Ah Puch
2
0
11
7.5
W
King Arthur
 
King Arthur
0
0
11
5.5
L
Mulan
GodemisGG
Mulan
0
5
0
0
L
Yu Huang
0
0
0
0
W
Lancelot
Takan12
Lancelot
6
0
7
9.5
L
0
2
0
0
L
Mercury
demhoes
Mercury
0
4
0
0
L
Charybdis
vHimiGG
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
10,783
12,992
Taken
29,549
10,191
Mitigated
17,838
1,616
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,438
68
0
236
1,377
1,644
0
122
1,193
8,901
0
W
Danzaburou
 
Danzaburou
7,000
3,222
0
734
2,609
1,586
0
1,040
1,538
0
11,352
W
Ah Puch
 
Ah Puch
7,114
314
0
386
930
587
0
62
868
23,614
0
W
King Arthur
 
King Arthur
2,502
151
0
220
5,620
4,933
0
1,251
4,219
0
8,260
L
Mulan
GodemisGG
Mulan
2,920
542
0
1,115
8,175
5,272
0
2,920
5,255
0
19,457
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Takan12
Lancelot
6,644
1,282
0
40
2,456
1,441
0
399
2,057
0
13,549
L
2,874
773
0
738
8,504
7,459
0
2,659
5,845
6,988
0
L
Mercury
demhoes
Mercury
2,713
778
0
18
6,829
2,777
0
2,269
4,560
0
8,012
L
Charybdis
vHimiGG
Charybdis
2,276
1,482
0
1,060
6,041
2,330
0
1,704
4,337
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
24,921
94
Minions Killed
93
3
Camps Cleared
3
522,472
Distance Traveled
364,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,836
1,367
11
2
1
100,723
0
W
Danzaburou
6,499
1,300
14
3
1
95,146
0
W
Ah Puch
6,194
1,239
36
7
0
106,391
0
W
King Arthur
5,572
1,114
17
3
0
99,878
0
L
Mulan
5,408
1,082
41
8
0
92,101
1
L
Yu Huang
3,333
667
0
0
0
0
0
W
Lancelot
7,125
1,425
16
3
1
120,334
0
L
Bacchus
5,764
1,153
14
3
0
84,264
0
L
Mercury
5,183
1,037
15
3
2
111,476
1
L
Charybdis
5,233
1,047
23
5
1
76,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role