Player Matchup

Danzaburou
Danzaburou
KnGiraffefun
Danzaburou
Level 127
God Stats
1W - 0L
1,534 SR
Queue Stats
101W - 142L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
StressedOnion
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,314 Elo+
Party 1
Sol
Sol
happysandwich551
Sol
Level 89
God Stats
4W - 0L
1,711 SR
Queue Stats
12W - 17L
1,298 Elo+
Party 1
Team Averages
Level 81
1,581 SR
1,311 Elo+

VS

Team Averages
Level 68
1,557 SR
1,383 Elo+
Ah Puch
Ah Puch
Bobo123321 love
Ah Puch
Level 93
God Stats
8W - 3L
1,587 SR
Queue Stats
51W - 57L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
DE MLG Koala
Danzaburou
Level 24
God Stats
18W - 17L
1,531 SR
Queue Stats
25W - 26L
1,414 Elo+
Party 2
Shiva
Shiva
SomaliaSurvivorr
Shiva
Level 88
God Stats
5W - 4L
1,554 SR
Queue Stats
113W - 130L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KnGiraffefun
Danzaburou
12
3 / 0 / 7
7,842
784
6,386
10,367
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
10
1 / 3 / 4
7,114
711
4,678
11,208
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 3
8,385
839
13,021
11,012
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,672
667
10,953
8,446
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DE MLG Koala
Danzaburou
9
0 / 5 / 2
5,987
599
6,158
9,895
3,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 2
7,039
704
7,452
11,466
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Danzaburou
DE MLG Koala
Danzaburou
0
5
2
0.2
W
Danzaburou
KnGiraffefun
Danzaburou
3
0
7
6.5
L
1
2
2
1
W
Cthulhu
1
3
4
1
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
24,563
32,587
Taken
29,807
18,900
Mitigated
16,545
8,999
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,953
481
0
1,205
8,446
3,398
125
4,340
4,106
30,493
0
L
Danzaburou
DE MLG Koala
Danzaburou
6,158
2,779
0
362
9,895
3,991
408
5,298
4,597
0
13,702
W
Danzaburou
KnGiraffefun
Danzaburou
6,386
1,607
270
2,925
10,367
4,438
235
3,802
6,565
0
25,465
L
7,452
1,485
0
945
11,466
9,156
0
8,111
3,355
0
14,303
W
Cthulhu
4,678
562
158
886
11,208
10,455
0
4,296
6,912
10,157
0
W
13,021
7,656
135
4,625
11,012
4,007
1,046
3,412
7,600
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
19,698
119
Minions Killed
84
6
Camps Cleared
2
537,498
Distance Traveled
512,848
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,672
667
45
5
1
164,803
0
L
Danzaburou
5,987
599
17
2
1
171,427
0
W
Danzaburou
7,842
784
34
3
3
186,900
0
L
Shiva
7,039
704
22
2
0
176,618
0
W
Cthulhu
7,114
711
22
2
1
173,359
0
W
Sol
8,385
839
63
6
2
177,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role