Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
DavidGunHacker
Arachne
Gold IV
Level 159
God Stats
7W - 2L
1,827 SR
Queue Stats
14W - 8L
1,660 MMR
Solo
Ymir
Ymir
Platinum V
Nog4re
Ymir
Platinum V
Level 159
God Stats
13W - 4L
1,744 SR
Queue Stats
82W - 80L
1,496 MMR
Solo
Hel
Hel
Gold II
TheBigVortex08
Hel
Gold II
Level 156
God Stats
3W - 2L
1,380 SR
Queue Stats
254W - 250L
1,658 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Vеlf
Erlang Shen
Gold I
Level 129
God Stats
10W - 5L
1,705 SR
Queue Stats
385W - 388L
1,552 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,631 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,504 SR
1,573 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver II
Cosmicrooks
Athena
Silver II
Level 148
God Stats
1W - 5L
1,383 SR
Queue Stats
11W - 20L
1,518 MMR
Solo
Skadi
Skadi
Gold IV
Dev3NSTieN
Skadi
Gold IV
Level 144
God Stats
72W - 63L
1,547 SR
Queue Stats
228W - 217L
1,571 MMR
Solo
Hera
Hera
Gold I
Nadiraa
Hera
Gold I
Level 109
God Stats
36W - 30L
1,592 SR
Queue Stats
120W - 126L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
5,493
610
3,638
3,673
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 6
5,264
585
4,987
8,263
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Nog4re
Ymir
8
1 / 0 / 3
5,050
561
2,932
10,109
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 3
6,073
675
5,091
5,176
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Vеlf
Erlang Shen
9
0 / 1 / 1
5,050
561
3,255
8,938
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Yu HuangLancelotRamaMercury

VS

Bans
KaliThothFreyaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 0 / 0
5,127
570
5,229
5,784
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ravana
 
Ravana
9
0 / 3 / 0
4,897
544
3,645
4,934
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
7
0 / 3 / 0
4,573
508
2,592
8,869
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
8
0 / 1 / 0
4,650
517
3,362
4,860
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
Nadiraa
Hera
8
0 / 2 / 0
4,667
519
3,498
3,259
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
9
Kills
1
1
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Ravana
 
Ravana
0
3
0
0
L
Athena
0
3
0
0
W
2
0
6
5
L
Skadi
0
1
0
0
L
Hera
Nadiraa
Hera
0
2
0
0
W
Ymir
Nog4re
Ymir
1
0
3
2.5
W
5
0
3
6.5
W
Erlang Shen
Vеlf
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
18,326
36,159
Taken
27,706
18,276
Mitigated
12,656
18,545
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,638
1,796
0
2,900
3,673
1,281
0
171
3,502
0
44,620
L
Cthulhu
 
Cthulhu
5,229
650
0
2,856
5,784
2,842
0
55
5,729
28,200
0
L
Ravana
 
Ravana
3,645
1,136
0
1,478
4,934
2,007
0
1,786
3,148
0
31,140
L
Athena
2,592
1,160
0
2,003
8,869
5,342
0
3,941
4,928
9,630
0
W
4,987
2,843
0
3,395
8,263
3,192
0
1,895
5,534
0
29,428
L
Skadi
3,362
1,516
0
1,780
4,860
1,420
0
1,301
3,559
0
28,353
L
Hera
Nadiraa
Hera
3,498
783
0
1,240
3,259
1,045
0
940
2,319
36,021
0
W
Ymir
Nog4re
Ymir
2,932
1,412
0
2,099
10,109
7,420
0
4,187
5,884
11,497
0
W
5,091
1,258
2,541
2,730
5,176
1,764
0
1,827
3,315
41,448
0
W
Erlang Shen
Vеlf
Erlang Shen
3,255
1,893
0
4,880
8,938
4,619
0
2,703
5,833
0
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
23,914
268
Minions Killed
272
0
Camps Cleared
0
1,001,410
Distance Traveled
914,707
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,493
610
82
9
0
172,065
2
L
Cthulhu
5,127
570
64
7
0
164,769
2
L
Ravana
4,897
544
67
7
0
204,715
2
L
Athena
4,573
508
14
2
0
196,419
2
W
Arachne
5,264
585
48
5
0
236,150
0
L
Skadi
4,650
517
67
7
0
171,679
5
L
Hera
4,667
519
60
7
0
177,125
5
W
Ymir
5,050
561
11
1
0
189,949
2
W
Hel
6,073
675
72
8
0
190,663
3
W
Erlang Shen
5,050
561
55
6
0
212,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role