Player Matchup

Ganesha
Ganesha
Big_Daddy0w0
Ganesha
Level 125
God Stats
2W - 2L
1,624 SR
Queue Stats
216W - 194L
1,531 Elo+
Solo
Awilix
Awilix
IceDreDreFish10
Awilix
Level 149
God Stats
3W - 3L
1,663 SR
Queue Stats
117W - 112L
1,562 Elo+
Party 1
Poseidon
Poseidon
Qballer44
Poseidon
Level 128
God Stats
10W - 7L
1,672 SR
Queue Stats
127W - 110L
1,531 Elo+
Party 1
Mulan
Mulan
Sharp-Zadex
Mulan
Level 125
God Stats
40W - 40L
1,606 SR
Queue Stats
548W - 531L
1,556 Elo+
Solo
Ullr
Ullr
iTzWraithHD
Ullr
Level 158
God Stats
23W - 23L
1,592 SR
Queue Stats
256W - 261L
1,454 Elo+
Solo
Team Averages
Level 137
1,631 SR
1,527 Elo+

VS

Team Averages
Level 117
1,578 SR
1,555 Elo+
Osiris
Osiris
Coolio357
Osiris
Level 129
God Stats
21W - 15L
1,693 SR
Queue Stats
539W - 531L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
JadeAdvocate
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,633 Elo+
Party 2
Atlas
Atlas
M3M369MAST3R420
Atlas
Level 106
God Stats
11W - 7L
1,686 SR
Queue Stats
50W - 41L
1,560 Elo+
Party 2
Anubis
Anubis
PUNESLAYER054
Anubis
Level 87
God Stats
3W - 6L
1,464 SR
Queue Stats
124W - 126L
1,540 Elo+
Party 3
Bellona
Bellona
sLc WooK
Bellona
Level 158
God Stats
63W - 70L
1,548 SR
Queue Stats
563W - 560L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big_Daddy0w0
Ganesha
12
0 / 4 / 6
8,261
413
5,340
21,211
21,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 9 / 4
10,398
520
13,357
19,534
8,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Qballer44
Poseidon
16
4 / 7 / 1
10,140
507
9,039
13,682
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
1 / 4 / 1
10,840
542
8,796
19,569
11,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 1
10,564
528
7,659
13,481
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Coolio357
Osiris
19
8 / 3 / 10
12,085
604
16,647
15,998
11,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
JadeAdvocate
Jing Wei
18
3 / 2 / 3
11,102
555
12,706
14,440
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 10
11,241
562
8,048
12,855
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 7
10,236
512
8,685
14,119
6,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sLc WooK
Bellona
20
6 / 2 / 4
12,856
643
18,385
23,748
22,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
26
26
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Big_Daddy0w0
Ganesha
0
4
6
0.75
W
Osiris
Coolio357
Osiris
8
3
10
4.33
L
5
9
4
0.78
W
Jing Wei
JadeAdvocate
Jing Wei
3
2
3
2.25
W
4
1
10
9
W
5
4
7
2.13
L
Poseidon
Qballer44
Poseidon
4
7
1
0.64
L
1
4
1
0.38
L
1
2
1
0.75
W
Bellona
sLc WooK
Bellona
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
64,471
87,477
Taken
81,160
53,765
Mitigated
61,004
18,970
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Big_Daddy0w0
Ganesha
5,340
364
0
3,573
21,211
21,568
0
5,663
15,548
21,257
0
W
Osiris
Coolio357
Osiris
16,647
7,157
0
4,257
15,998
11,771
1,558
4,744
11,254
0
113,328
L
13,357
4,559
0
4,177
19,534
8,360
0
3,988
15,546
0
70,591
W
Jing Wei
JadeAdvocate
Jing Wei
12,706
9,372
0
4,996
14,440
6,199
2,076
1,253
13,187
0
94,797
W
8,048
2,377
0
1,743
12,855
13,865
120
3,263
9,592
51,502
0
W
8,685
379
142
5,865
14,119
6,978
175
3,509
10,610
64,216
0
L
Poseidon
Qballer44
Poseidon
9,039
121
244
1,587
13,682
5,494
35
4,981
8,701
81,219
0
L
8,796
2,257
0
8,630
19,569
11,879
1,026
433
19,136
0
98,644
L
7,659
2,979
0
759
13,481
6,464
0
1,668
11,813
0
92,553
W
Bellona
sLc WooK
Bellona
18,385
8,532
0
10,735
23,748
22,191
2,895
2,525
21,223
0
120,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
57,520
611
Minions Killed
652
0
Camps Cleared
0
1,895,537
Distance Traveled
1,975,871
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,261
413
6
0
0
402,151
2
W
Osiris
12,085
604
171
9
0
452,192
1
L
Awilix
10,398
520
101
5
0
382,947
2
W
Jing Wei
11,102
555
136
7
0
384,791
12
W
Atlas
11,241
562
81
4
0
394,729
3
W
Anubis
10,236
512
87
4
0
334,179
5
L
Poseidon
10,140
507
130
7
0
387,162
3
L
Mulan
10,840
542
172
9
0
351,147
7
L
Ullr
10,564
528
202
10
0
372,130
3
W
Bellona
12,856
643
177
9
0
409,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role