Player Matchup

Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Bronze V
Bulwxrk
Horus
Bronze V
Level 107
God Stats
0W - 1L
1,622 SR
Queue Stats
19W - 23L
1,453 MMR
Solo
Anubis
Anubis
Bronze III
Cap30capy
Anubis
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,446 MMR
Solo
Artemis
Artemis
Silver III
MrToooot
Artemis
Silver III
Level 85
God Stats
0W - 2L
1,319 SR
Queue Stats
13W - 16L
1,401 MMR
Solo
Bakasura
Bakasura
Gold IV
matagus104
Bakasura
Gold IV
Level 125
God Stats
1W - 2L
1,642 SR
Queue Stats
123W - 125L
1,483 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,516 SR
1,457 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,531 SR
1,478 MMR
Geb
Geb
Silver III
GoLiYa-_-PR_
Geb
Silver III
Level 72
God Stats
2W - 5L
1,361 SR
Queue Stats
12W - 27L
1,422 MMR
Solo
Izanami
Izanami
Bronze V
JAC Anxious
Izanami
Bronze V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,501 MMR
Party 1
Agni
Agni
Bronze IV
JAC Mayor RS
Agni
Bronze IV
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 78L
1,501 MMR
Party 1
King Arthur
King Arthur
Silver II
JohnKnight9
King Arthur
Silver II
Level 122
God Stats
3W - 2L
1,640 SR
Queue Stats
9W - 7L
1,455 MMR
Party 2
Mercury
Mercury
Silver I
KJLucilfer
Mercury
Silver I
Level 125
God Stats
4W - 2L
1,654 SR
Queue Stats
22W - 19L
1,510 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
5 / 9 / 5
9,438
378
10,193
18,280
8,549
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Bulwxrk
Horus
16
0 / 7 / 1
10,076
403
6,108
24,378
24,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Cap30capy
Anubis
18
4 / 4 / 0
11,522
461
10,974
16,832
10,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MrToooot
Artemis
17
3 / 4 / 6
11,004
440
9,666
20,007
9,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
matagus104
Bakasura
19
5 / 5 / 2
12,113
485
13,615
25,855
13,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneNeithAthenaAtlasAwilix

VS

Bans
BellonaXbalanqueLokiKukulkanChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 14
13,346
534
8,112
27,678
29,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JAC Anxious
Izanami
20
3 / 5 / 5
14,342
574
13,275
18,551
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 9
14,373
575
15,109
11,384
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JohnKnight9
King Arthur
20
6 / 0 / 12
14,434
577
22,192
17,040
19,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
KJLucilfer
Mercury
20
10 / 5 / 11
15,381
615
16,621
20,180
9,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
17
Kills
29
29
Deaths
17
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
5
9
5
0.83
L
Horus
Bulwxrk
Horus
0
7
1
0.07
L
Anubis
Cap30capy
Anubis
4
4
0
1
W
1
5
14
1.6
W
Izanami
JAC Anxious
Izanami
3
5
5
1.1
W
9
2
9
6.75
W
King Arthur
JohnKnight9
King Arthur
6
0
12
12
W
Mercury
KJLucilfer
Mercury
10
5
11
3.1
L
Artemis
MrToooot
Artemis
3
4
6
1.5
L
Bakasura
matagus104
Bakasura
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
75,309
105,352
Taken
94,833
66,664
Mitigated
71,791
28,554
Healing
32,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
10,193
3,253
0
598
18,280
8,549
0
4,277
14,003
0
49,555
L
Horus
Bulwxrk
Horus
6,108
2,073
585
4,631
24,378
24,129
0
5,756
18,622
665
58,305
L
Anubis
Cap30capy
Anubis
10,974
1,106
0
7,168
16,832
10,325
0
5,109
11,723
94,267
0
W
8,112
951
169
8,306
27,678
29,081
441
2,313
24,175
76,223
0
W
Izanami
JAC Anxious
Izanami
13,275
9,140
0
7,462
18,551
9,303
2,215
2,267
16,141
0
127,831
W
15,109
770
354
2,859
11,384
4,614
2,645
3,384
7,636
107,329
0
W
King Arthur
JohnKnight9
King Arthur
22,192
3,350
0
8,577
17,040
19,626
878
3,762
12,215
724
104,953
W
Mercury
KJLucilfer
Mercury
16,621
9,405
0
4,486
20,180
9,167
7,195
3,748
15,923
0
144,980
L
Artemis
MrToooot
Artemis
9,666
5,692
0
10,684
20,007
9,997
205
2,910
17,097
0
87,768
L
Bakasura
matagus104
Bakasura
13,615
8,125
0
4,888
25,855
13,664
0
6,050
19,805
0
120,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
71,876
631
Minions Killed
765
0
Camps Cleared
0
2,254,141
Distance Traveled
2,592,113
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,438
378
54
2
0
450,831
4
L
Horus
10,076
403
116
5
0
422,555
5
L
Anubis
11,522
461
156
6
0
431,536
14
W
Geb
13,346
534
79
3
0
503,247
4
W
Izanami
14,342
574
196
8
0
429,330
5
W
Agni
14,373
575
149
6
0
501,326
4
W
King Arthur
14,434
577
156
6
0
536,497
4
W
Mercury
15,381
615
185
7
0
621,713
4
L
Artemis
11,004
440
119
5
0
387,190
4
L
Bakasura
12,113
485
186
7
0
562,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role