Player Matchup

Bellona
Bellona
OvershotMuffin0
Bellona
Level 30
God Stats
2W - 4L
1,239 SR
Queue Stats
65W - 81L
1,407 Elo+
Party 2
He Bo
He Bo
SilkySaucer23
He Bo
Level 103
God Stats
0W - 4L
1,413 SR
Queue Stats
87W - 103L
1,435 Elo+
Party 2
Chang'e
Chang'e
cinnagonn
Chang'e
Level 46
God Stats
14W - 16L
1,491 SR
Queue Stats
57W - 86L
1,358 Elo+
Party 2
Team Averages
Level 60
1,381 SR
1,400 Elo+

VS

Team Averages
Level 63
1,403 SR
1,484 Elo+
King Arthur
King Arthur
TinyScout11
King Arthur
Level 56
God Stats
4W - 12L
1,176 SR
Queue Stats
139W - 144L
1,487 Elo+
Solo
Arachne
Arachne
beni2395
Arachne
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
iKoniK MySt
Kukulkan
Level 126
God Stats
12W - 9L
1,533 SR
Queue Stats
430W - 356L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
10,842
638
11,054
25,188
30,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 6
11,980
705
17,215
20,130
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
cinnagonn
Chang'e
15
4 / 4 / 9
11,119
654
12,181
19,182
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TinyScout11
King Arthur
18
4 / 6 / 4
11,641
685
16,442
19,704
16,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
beni2395
Arachne
13
2 / 7 / 4
10,715
630
13,116
20,890
11,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iKoniK MySt
Kukulkan
19
5 / 1 / 3
12,710
748
25,070
11,420
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
11
11
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
L
7
4
6
2.5
W
King Arthur
TinyScout11
King Arthur
4
6
4
1
W
Arachne
beni2395
Arachne
2
7
4
0.57
L
Chang'e
cinnagonn
Chang'e
4
4
9
2.13
W
Kukulkan
iKoniK MySt
Kukulkan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,450
Damage
54,628
64,500
Taken
52,014
48,085
Mitigated
32,701
19,481
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,054
4,223
0
4,549
25,188
30,541
0
10,677
14,511
0
38,380
L
17,215
598
721
2,166
20,130
8,791
0
6,571
13,559
52,079
0
W
King Arthur
TinyScout11
King Arthur
16,442
1,271
0
2,805
19,704
16,302
12
11,509
8,195
0
33,522
W
Arachne
beni2395
Arachne
13,116
9,839
0
3,779
20,890
11,282
23
11,450
9,440
0
26,883
L
Chang'e
cinnagonn
Chang'e
12,181
285
4,683
7,362
19,182
8,753
280
8,114
11,068
39,993
0
W
Kukulkan
iKoniK MySt
Kukulkan
25,070
2,452
0
4,814
11,420
5,117
1,699
7,488
3,932
84,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
35,066
222
Minions Killed
166
6
Camps Cleared
7
882,188
Distance Traveled
943,514
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,842
638
63
4
1
313,874
0
L
He Bo
11,980
705
86
5
4
281,612
3
W
King Arthur
11,641
685
35
2
1
325,260
1
W
Arachne
10,715
630
15
1
0
281,639
4
L
Chang'e
11,119
654
73
4
1
286,702
0
W
Kukulkan
12,710
748
116
7
6
336,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role