Player Matchup

Tiamat
Tiamat
GruntKing2nd
Tiamat
Level 105
God Stats
14W - 16L
1,570 SR
Queue Stats
752W - 850L
1,515 Elo+
Solo
Thanatos
Thanatos
HashiraNora
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JehovasThiccknes
Xbalanque
Level 102
God Stats
3W - 0L
1,834 SR
Queue Stats
37W - 26L
1,300 Elo+
Solo
Fafnir
Fafnir
bootybandit453
Fafnir
Level 145
God Stats
2W - 4L
1,253 SR
Queue Stats
88W - 95L
1,509 Elo+
Party 1
Artio
Artio
ed249e
Artio
Level 156
God Stats
8W - 7L
1,509 SR
Queue Stats
258W - 250L
1,462 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,457 Elo+

VS

Team Averages
Level 128
1,459 SR
1,470 Elo+
Ra
Ra
AmBadSrry
Ra
Level 127
God Stats
1W - 1L
1,555 SR
Queue Stats
46W - 56L
1,426 Elo+
Party 2
Lancelot
Lancelot
Ash_Lockhart
Lancelot
Level 105
God Stats
2W - 4L
1,293 SR
Queue Stats
184W - 155L
1,522 Elo+
Solo
Apollo
Apollo
Pewfles
Apollo
Level 138
God Stats
3W - 13L
1,355 SR
Queue Stats
110W - 125L
1,462 Elo+
Party 2
King Arthur
King Arthur
TheBoyWonder758
King Arthur
Level 148
God Stats
1W - 5L
1,348 SR
Queue Stats
297W - 299L
1,470 Elo+
Solo
Merlin
Merlin
monster101hunter
Merlin
Level 124
God Stats
4W - 2L
1,746 SR
Queue Stats
266W - 266L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 4
8,846
491
10,140
14,027
9,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
HashiraNora
Thanatos
15
9 / 6 / 2
9,642
536
13,106
20,196
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
16
3 / 2 / 3
9,505
528
7,805
12,635
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 7
8,912
495
9,283
21,198
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
ed249e
Artio
15
1 / 0 / 6
9,435
524
10,249
18,427
22,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,835
491
9,308
12,854
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Ash_Lockhart
Lancelot
15
4 / 2 / 3
8,903
495
12,345
16,235
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Pewfles
Apollo
15
3 / 5 / 2
8,847
492
9,483
12,467
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
TheBoyWonder758
King Arthur
15
1 / 4 / 0
8,934
496
8,078
16,747
13,419
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 6
7,383
410
7,655
14,301
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
18
Kills
14
15
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
L
Lancelot
Ash_Lockhart
Lancelot
4
2
3
2.75
W
Tiamat
2
4
4
1
W
Thanatos
HashiraNora
Thanatos
9
6
2
1.67
W
Xbalanque
3
2
3
2.25
L
Apollo
Pewfles
Apollo
3
5
2
0.8
L
King Arthur
TheBoyWonder758
King Arthur
1
4
0
0.25
W
3
3
7
2.17
W
Artio
ed249e
Artio
1
0
6
4
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,583
Damage
46,869
86,483
Taken
72,604
65,220
Mitigated
37,792
43,047
Healing
20,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,308
1,005
1,179
3,355
12,854
5,538
0
8,707
3,767
57,128
0
L
Lancelot
Ash_Lockhart
Lancelot
12,345
3,042
0
8,604
16,235
7,039
0
5,263
10,830
0
72,106
W
Tiamat
10,140
516
0
3,234
14,027
9,339
361
4,914
8,840
67,280
0
W
Thanatos
HashiraNora
Thanatos
13,106
3,393
616
15,161
20,196
8,916
84
3,715
16,285
0
64,257
W
Xbalanque
7,805
3,009
0
4,348
12,635
4,956
115
496
12,139
0
81,474
L
Apollo
Pewfles
Apollo
9,483
4,614
0
1,479
12,467
5,501
0
2,165
10,262
0
62,980
L
King Arthur
TheBoyWonder758
King Arthur
8,078
1,454
0
3,356
16,747
13,419
0
7,050
9,664
0
73,459
W
9,283
2,764
0
7,366
21,198
19,986
251
6,316
14,529
24,564
0
W
Artio
ed249e
Artio
10,249
1,358
566
11,756
18,427
22,023
486
641
17,727
71,253
0
L
7,655
871
102
2,818
14,301
6,295
78
5,686
8,409
36,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
42,902
508
Minions Killed
488
0
Camps Cleared
0
1,672,855
Distance Traveled
1,612,104
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,835
491
82
5
0
320,869
5
L
Lancelot
8,903
495
104
6
0
421,183
0
W
Tiamat
8,846
491
122
7
0
331,300
2
W
Thanatos
9,642
536
88
5
0
350,304
1
W
Xbalanque
9,505
528
132
7
0
337,296
5
L
Apollo
8,847
492
114
6
0
267,340
1
L
King Arthur
8,934
496
139
8
0
302,670
1
W
Fafnir
8,912
495
32
2
0
313,618
4
W
Artio
9,435
524
134
7
0
340,337
4
L
Merlin
7,383
410
49
3
0
300,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role