Player Matchup

Gilgamesh
Gilgamesh
AirForceone6081
Gilgamesh
Level 32
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 63L
1,392 Elo+
Party 1
Fenrir
Fenrir
BigGucciSosa73
Fenrir
Level 64
God Stats
1W - 1L
1,683 SR
Queue Stats
206W - 222L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
Jereemyyy
Hou Yi
Level 16
God Stats
25W - 13L
1,759 SR
Queue Stats
259W - 257L
1,690 Elo+
Party 3
Ymir
Ymir
LilAntiXan
Ymir
Level 13
God Stats
7W - 10L
1,537 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 3
Zeus
Zeus
philliespat
Zeus
Level 35
God Stats
4W - 12L
1,229 SR
Queue Stats
74W - 102L
1,358 Elo+
Party 1
Team Averages
Level 32
1,542 SR
1,451 Elo+

VS

Team Averages
Level 72
1,556 SR
1,397 Elo+
Hun Batz
Hun Batz
Exe-elmos
Hun Batz
Level 29
God Stats
10W - 2L
1,326 SR
Queue Stats
82W - 86L
1,345 Elo+
Party 2
Persephone
Persephone
HighHunter956
Persephone
Level 124
God Stats
4W - 2L
1,781 SR
Queue Stats
176W - 185L
1,438 Elo+
Party 2
Mercury
Mercury
cyclon_deadpool
Mercury
Level 65
God Stats
21W - 11L
1,520 SR
Queue Stats
242W - 234L
1,374 Elo+
Party 2
Neith
Neith
milkdaddy4u
Neith
Level 61
God Stats
5W - 3L
1,612 SR
Queue Stats
171W - 185L
1,410 Elo+
Party 2
Khepri
Khepri
primesmasher30
Khepri
Level 81
God Stats
4W - 4L
1,543 SR
Queue Stats
339W - 358L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AirForceone6081
Gilgamesh
11
2 / 0 / 0
6,251
625
6,553
7,370
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,565
457
1,492
9,021
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Jereemyyy
Hou Yi
8
0 / 2 / 0
4,746
475
2,286
5,825
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,998
500
1,653
5,444
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,236
524
2,995
6,930
2,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Exe-elmos
Hun Batz
9
0 / 2 / 0
5,341
534
3,602
8,166
4,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
HighHunter956
Persephone
11
5 / 1 / 0
6,980
698
4,757
4,806
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
5,828
583
4,456
8,214
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 0
5,458
546
3,569
2,455
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,032
503
2,872
4,105
3,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
7
7
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AirForceone6081
Gilgamesh
2
0
0
2
L
0
3
0
0
W
Hun Batz
Exe-elmos
Hun Batz
0
2
0
0
W
Persephone
HighHunter956
Persephone
5
1
0
5
L
Hou Yi
Jereemyyy
Hou Yi
0
2
0
0
L
0
0
0
0
W
0
0
4
2
W
2
0
0
2
L
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
19,256
34,590
Taken
27,746
15,979
Mitigated
13,272
10,472
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AirForceone6081
Gilgamesh
6,553
1,945
0
2,715
7,370
5,734
0
0
7,370
0
38,799
L
1,492
595
0
1,610
9,021
2,939
0
1,859
7,162
0
21,874
W
Hun Batz
Exe-elmos
Hun Batz
3,602
782
0
2,050
8,166
4,126
0
0
8,166
0
29,282
W
Persephone
HighHunter956
Persephone
4,757
544
0
1,088
4,806
1,611
456
1,884
2,921
44,112
0
L
Hou Yi
Jereemyyy
Hou Yi
2,286
1,249
0
2,443
5,825
1,612
0
1,525
4,300
0
33,206
L
1,653
466
0
1,253
5,444
3,027
0
999
4,445
6,015
0
W
4,456
3,095
0
1,330
8,214
2,965
0
1,110
7,104
0
39,521
W
3,569
1,729
0
1,049
2,455
1,445
662
482
1,973
0
47,861
L
2,995
1,023
0
2,451
6,930
2,667
451
3,246
3,684
26,771
0
W
2,872
290
130
1,449
4,105
3,125
172
1,171
2,934
10,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
28,639
218
Minions Killed
273
0
Camps Cleared
0
923,397
Distance Traveled
1,034,603
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,251
625
70
7
0
181,634
4
L
Fenrir
4,565
457
42
4
0
204,297
0
W
Hun Batz
5,341
534
51
5
0
209,079
3
W
Persephone
6,980
698
66
7
0
202,972
1
L
Hou Yi
4,746
475
56
6
0
177,772
0
L
Ymir
4,998
500
5
1
0
203,935
0
W
Mercury
5,828
583
66
7
0
254,869
0
W
Neith
5,458
546
79
8
0
183,934
1
L
Zeus
5,236
524
45
5
0
155,759
3
W
Khepri
5,032
503
11
1
0
183,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role