Player Matchup

Eset
Eset
Acook11111
Eset
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 155L
1,403 Elo+
Solo
Artemis
Artemis
BigDabs420
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Thor
Thor
BreezyBriax4
Thor
Level 128
God Stats
2W - 5L
1,223 SR
Queue Stats
748W - 756L
1,357 Elo+
Solo
Yemoja
Yemoja
GuardianWhiteFox
Yemoja
Level 36
God Stats
1W - 3L
1,044 SR
Queue Stats
151W - 175L
1,286 Elo+
Solo
Izanami
Izanami
Starexus
Izanami
Level 24
God Stats
1W - 4L
1,194 SR
Queue Stats
115W - 111L
1,225 Elo+
Solo
Team Averages
Level 66
1,292 SR
1,307 Elo+

VS

Team Averages
Level 61
1,567 SR
1,363 Elo+
Thor
Thor
Dr_Clutched_It
Thor
Level 42
God Stats
0W - 1L
1,797 SR
Queue Stats
15W - 24L
1,190 Elo+
Party 1
Mulan
Mulan
HerrCepo
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
alucardRR
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Hel
Hel
floridadude941
Hel
Level 105
God Stats
7W - 9L
1,540 SR
Queue Stats
380W - 393L
1,372 Elo+
Party 1
King Arthur
King Arthur
manbearpig941
King Arthur
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 195L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 21
11,656
729
22,328
18,737
8,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
BigDabs420
Artemis
18
5 / 5 / 19
11,763
735
30,674
22,219
12,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 2 / 23
11,679
730
16,094
24,034
19,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 1 / 23
12,451
778
17,899
24,949
37,387
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Starexus
Izanami
20
12 / 2 / 18
13,540
846
34,410
21,318
11,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
9,638
602
16,560
24,083
12,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
HerrCepo
Mulan
18
1 / 8 / 9
10,214
638
31,036
37,137
46,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
alucardRR
Tsukuyomi
17
3 / 6 / 5
10,251
641
16,413
23,200
12,957
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 4 / 7
11,622
726
17,340
26,409
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
manbearpig941
King Arthur
18
3 / 7 / 9
11,278
705
17,854
31,358
41,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
32
Kills
15
15
Deaths
32
104
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
5
21
3.1
W
Artemis
BigDabs420
Artemis
5
5
19
2.9
W
4
2
23
7.75
L
3
7
6
0.86
W
6
1
23
17.5
L
Mulan
HerrCepo
Mulan
1
8
9
0.69
W
Izanami
Starexus
Izanami
12
2
18
10.5
L
Tsukuyomi
alucardRR
Tsukuyomi
3
6
5
0.92
L
5
4
7
2.13
L
King Arthur
manbearpig941
King Arthur
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,405
Damage
99,203
111,257
Taken
142,187
89,445
Mitigated
131,279
61,231
Healing
59,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,328
3,059
9,435
3,886
18,737
8,716
764
2,001
16,529
36,685
0
W
Artemis
BigDabs420
Artemis
30,674
15,446
2,101
4,866
22,219
12,274
2,786
3,896
18,069
0
57,490
W
16,094
4,086
2,334
1,414
24,034
19,520
1,252
3,774
19,959
0
28,591
L
16,560
1,545
1,334
1,837
24,083
12,859
355
7,483
16,316
0
32,027
W
17,899
5,715
22,199
8,669
24,949
37,387
1,020
3,634
20,947
27,799
0
L
Mulan
HerrCepo
Mulan
31,036
3,973
605
12,097
37,137
46,197
28
9,455
27,167
0
45,079
W
Izanami
Starexus
Izanami
34,410
22,735
1,229
5,098
21,318
11,548
2,448
4,035
17,019
0
56,110
L
Tsukuyomi
alucardRR
Tsukuyomi
16,413
3,208
473
2,154
23,200
12,957
0
6,179
16,819
0
33,401
L
17,340
704
20,934
14,780
26,409
17,911
312
6,744
19,383
33,141
0
L
King Arthur
manbearpig941
King Arthur
17,854
2,626
2,316
2,797
31,358
41,355
115
8,764
22,275
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
53,003
169
Minions Killed
139
0
Camps Cleared
0
1,334,681
Distance Traveled
1,463,493
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,656
729
28
2
0
282,177
0
W
Artemis
11,763
735
46
3
0
247,842
1
W
Thor
11,679
730
27
2
0
294,102
0
L
Thor
9,638
602
27
2
0
299,677
2
W
Yemoja
12,451
778
14
1
0
254,464
0
L
Mulan
10,214
638
26
2
0
275,602
1
W
Izanami
13,540
846
54
3
0
256,096
0
L
Tsukuyomi
10,251
641
27
2
0
300,504
0
L
Hel
11,622
726
34
2
0
306,953
0
L
King Arthur
11,278
705
25
2
0
280,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role