Player Matchup

Jing Wei
Jing Wei
Gold IV
LaStackz
Jing Wei
Gold IV
Level 160
God Stats
0W - 2L
1,290 SR
Queue Stats
258W - 263L
1,568 MMR
Solo
Cabrakan
Cabrakan
Gold II
Mind of Kira
Cabrakan
Gold II
Level 129
God Stats
10W - 10L
1,928 SR
Queue Stats
93W - 100L
1,669 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
PremiumSuccess
Erlang Shen
Gold I
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 176L
1,623 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
SacredWolf1135
Zhong Kui
Gold II
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
177W - 170L
1,680 MMR
Party 3
Horus
Horus
Gold IV
TundesTaco
Horus
Gold IV
Level 155
God Stats
1W - 1L
1,451 SR
Queue Stats
43W - 38L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,542 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,601 SR
1,625 MMR
Cernunnos
Cernunnos
Gold III
CH4C4L K9
Cernunnos
Gold III
Level 160
God Stats
11W - 6L
1,636 SR
Queue Stats
472W - 490L
1,449 MMR
Party 1
Bacchus
Bacchus
Platinum III
Dan MorningStar
Bacchus
Platinum III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 75L
1,674 MMR
Solo
Nemesis
Nemesis
Platinum V
ELSALVALOLIS
Nemesis
Platinum V
Level 67
God Stats
3W - 3L
1,788 SR
Queue Stats
60W - 34L
1,886 MMR
Party 1
Scylla
Scylla
Gold V
ph_rossi
Scylla
Gold V
Level 120
God Stats
2W - 3L
1,582 SR
Queue Stats
39W - 38L
1,558 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
t-_Aqua
Sun Wukong
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LaStackz
Jing Wei
20
3 / 7 / 5
13,341
476
21,137
26,527
12,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Mind of Kira
Cabrakan
15
2 / 3 / 0
10,718
383
10,316
18,765
20,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
PremiumSuccess
Erlang Shen
20
8 / 8 / 6
13,701
489
22,329
35,834
22,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
SacredWolf1135
Zhong Kui
20
5 / 8 / 3
14,134
505
29,305
32,469
22,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
17
1 / 6 / 12
11,857
423
9,438
29,910
35,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
HeraShivaRavanaLancelot

VS

Bans
Yu HuangBakasuraKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CH4C4L K9
Cernunnos
20
7 / 6 / 6
16,805
600
30,587
36,943
17,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
4 / 3 / 15
14,331
512
11,659
30,263
48,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ELSALVALOLIS
Nemesis
20
12 / 4 / 11
16,385
585
33,400
33,410
19,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
ph_rossi
Scylla
20
5 / 3 / 13
15,403
550
18,009
16,507
8,317
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
t-_Aqua
Sun Wukong
20
4 / 3 / 7
15,315
547
18,778
36,257
39,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
19
Kills
32
32
Deaths
19
26
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CH4C4L K9
Cernunnos
7
6
6
1.67
W
4
3
15
3.83
W
Nemesis
ELSALVALOLIS
Nemesis
12
4
11
4.38
L
Jing Wei
LaStackz
Jing Wei
3
7
5
0.79
L
Cabrakan
Mind of Kira
Cabrakan
2
3
0
0.67
L
Erlang Shen
PremiumSuccess
Erlang Shen
8
8
6
1.38
L
Zhong Kui
SacredWolf1135
Zhong Kui
5
8
3
0.81
L
Horus
1
6
12
1.17
W
Scylla
ph_rossi
Scylla
5
3
13
3.83
W
Sun Wukong
t-_Aqua
Sun Wukong
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,525
Damage
112,433
143,505
Taken
153,380
112,818
Mitigated
133,390
49,745
Healing
65,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CH4C4L K9
Cernunnos
30,587
18,491
0
24,249
36,943
17,181
5,620
3,623
33,320
0
180,526
W
11,659
1,824
0
5,782
30,263
48,583
893
7,057
22,500
35,934
0
W
Nemesis
ELSALVALOLIS
Nemesis
33,400
17,688
0
14,859
33,410
19,553
198
7,862
25,522
0
173,114
L
Jing Wei
LaStackz
Jing Wei
21,137
17,916
0
7,286
26,527
12,270
812
2,255
24,192
0
147,844
L
Cabrakan
Mind of Kira
Cabrakan
10,316
1,426
0
3,014
18,765
20,101
0
2,561
16,204
69,674
0
L
Erlang Shen
PremiumSuccess
Erlang Shen
22,329
10,485
0
11,127
35,834
22,156
1,188
5,026
30,686
0
101,264
L
Zhong Kui
SacredWolf1135
Zhong Kui
29,305
4,649
0
13,819
32,469
22,595
0
9,195
23,114
133,270
0
L
Horus
9,438
3,862
6,388
8,111
29,910
35,696
26
10,922
18,338
0
24,528
W
Scylla
ph_rossi
Scylla
18,009
2,957
0
2,693
16,507
8,317
1,014
8,757
7,750
138,507
0
W
Sun Wukong
t-_Aqua
Sun Wukong
18,778
3,870
0
18,185
36,257
39,756
349
14,894
20,747
0
127,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,751
Gold Earned
78,239
670
Minions Killed
830
0
Camps Cleared
0
2,253,159
Distance Traveled
2,701,607
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,805
600
224
8
0
457,093
3
W
Bacchus
14,331
512
34
1
0
527,598
7
W
Nemesis
16,385
585
178
6
0
640,344
1
L
Jing Wei
13,341
476
190
7
0
477,021
10
L
Cabrakan
10,718
383
115
4
0
329,778
0
L
Erlang Shen
13,701
489
132
5
0
483,008
4
L
Zhong Kui
14,134
505
210
8
0
456,874
9
L
Horus
11,857
423
23
1
0
506,478
1
W
Scylla
15,403
550
196
7
0
526,230
5
W
Sun Wukong
15,315
547
198
7
0
550,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role