Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Arkohz
Cupid
Level 101
God Stats
10W - 5L
1,676 SR
Queue Stats
247W - 247L
1,532 Elo+
Solo
Ganesha
Ganesha
Nalkin
Ganesha
Level 150
God Stats
5W - 2L
1,633 SR
Queue Stats
190W - 153L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
Pilze
Nu Wa
Level 128
God Stats
3W - 3L
1,567 SR
Queue Stats
41W - 40L
1,540 Elo+
Party 1
Shiva
Shiva
Uwens
Shiva
Level 160
God Stats
8W - 3L
1,540 SR
Queue Stats
235W - 90L
1,699 Elo+
Party 1
Team Averages
Level 138
1,583 SR
1,587 Elo+

VS

Team Averages
Level 130
1,501 SR
1,527 Elo+
Khepri
Khepri
HitBellAndSub
Khepri
Level 128
God Stats
4W - 5L
1,652 SR
Queue Stats
161W - 150L
1,536 Elo+
Party 2
Hel
Hel
MerI1n
Hel
Level 160
God Stats
1W - 2L
1,400 SR
Queue Stats
116W - 143L
1,477 Elo+
Party 3
Persephone
Persephone
PToySoldier
Persephone
Level 78
God Stats
4W - 3L
1,634 SR
Queue Stats
45W - 64L
1,475 Elo+
Party 3
King Arthur
King Arthur
Pkayw
King Arthur
Level 127
God Stats
0W - 6L
1,252 SR
Queue Stats
166W - 181L
1,587 Elo+
Party 2
Anhur
Anhur
Tαrtαrus
Anhur
Level 158
God Stats
0W - 1L
1,566 SR
Queue Stats
78W - 62L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 1 / 8
10,708
824
9,239
10,220
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Arkohz
Cupid
18
8 / 2 / 5
10,931
841
11,718
9,744
4,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Nalkin
Ganesha
16
0 / 2 / 15
10,335
795
9,886
16,353
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Pilze
Nu Wa
16
0 / 2 / 12
9,291
715
14,564
8,090
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Uwens
Shiva
17
4 / 0 / 12
10,253
789
20,479
13,115
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,630
741
5,149
18,176
22,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
MerI1n
Hel
15
1 / 4 / 5
8,897
684
5,452
9,441
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
PToySoldier
Persephone
15
1 / 4 / 4
9,029
695
10,028
11,064
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Pkayw
King Arthur
15
2 / 6 / 2
8,647
665
11,488
19,595
16,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
16
2 / 2 / 2
9,581
737
11,182
13,064
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
18
Kills
7
7
Deaths
18
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
8
10
W
Cupid
Arkohz
Cupid
8
2
5
5.25
L
1
2
5
1.75
L
Hel
MerI1n
Hel
1
4
5
0.88
W
Ganesha
Nalkin
Ganesha
0
2
15
3.75
L
Persephone
PToySoldier
Persephone
1
4
4
0.75
W
Nu Wa
Pilze
Nu Wa
0
2
12
3
L
King Arthur
Pkayw
King Arthur
2
6
2
0.5
L
Anhur
2
2
2
1.5
W
Shiva
Uwens
Shiva
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,886
Damage
43,299
57,522
Taken
71,340
45,603
Mitigated
55,729
11,889
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,239
5,957
0
375
10,220
5,417
3,927
3,282
6,856
0
42,053
W
Cupid
Arkohz
Cupid
11,718
6,705
842
2,697
9,744
4,803
1,382
3,190
6,514
0
37,024
L
5,149
551
0
3,511
18,176
22,159
0
7,314
10,566
18,524
0
L
Hel
MerI1n
Hel
5,452
209
4,637
2,794
9,441
5,276
0
4,012
5,126
26,218
0
W
Ganesha
Nalkin
Ganesha
9,886
808
0
2,742
16,353
15,835
785
5,702
10,409
23,242
0
L
Persephone
PToySoldier
Persephone
10,028
538
0
497
11,064
4,771
0
4,157
6,747
28,351
0
W
Nu Wa
Pilze
Nu Wa
14,564
5,660
135
1,314
8,090
3,722
1,448
3,023
5,005
36,298
0
L
King Arthur
Pkayw
King Arthur
11,488
1,613
0
2,311
19,595
16,803
0
5,251
14,137
0
31,830
L
Anhur
11,182
6,484
0
2,231
13,064
6,720
0
3,915
8,711
0
43,947
W
Shiva
Uwens
Shiva
20,479
2,703
116
3,668
13,115
15,826
346
4,812
8,109
199
38,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
45,784
239
Minions Killed
212
0
Camps Cleared
0
1,398,496
Distance Traveled
1,332,473
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,708
824
86
7
0
269,695
4
W
Cupid
10,931
841
63
5
0
266,065
4
L
Khepri
9,630
741
22
2
0
289,901
1
L
Hel
8,897
684
62
5
0
240,058
3
W
Ganesha
10,335
795
0
0
0
286,293
3
L
Persephone
9,029
695
31
2
0
278,096
2
W
Nu Wa
9,291
715
38
3
0
253,349
6
L
King Arthur
8,647
665
27
2
0
257,060
4
L
Anhur
9,581
737
70
5
0
267,358
4
W
Shiva
10,253
789
52
4
0
323,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role